[FuryBand T 5.0.1 Character Sheet] Name : Vali Age 45 Str: 36 38 Sex : Male Height 53 Int: 26 26 Race : Vampire Dwarf Weight 153 Wis: 29 29 Class : Jedi Social Class 49 DEX: 25 Body : Player CON: 26 God : Nobody CHR: 20 + To Melee Hit 115 Level 36 Hit Points -45/ 574 + To Melee Damage 52 Experience 1113737 Spell Points 323/ 330 + To Ranged Hit 56 Max Exp 1113737 Sanity 383/ 383 + To Ranged Damage 0 Exp to Adv. 1237500 AC 27+53 Gold 335836 Speed Fast (+14) (Miscellaneous Abilities) Fighting : Legendary[72]Perception : Superb Blows/Round: 9 Bows/Throw : Legendary[5] Searching : Superb Shots/Round: 1 Saving Throw: Fair Disarming : Fair Damg./Round: 54d6+468 Stealth : Heroic Magic Device: Fair Infra-Vision: 70 feet Tactic: normal Explor: normal (Character Background) You are the only child of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight black hair, a two foot-long beard, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Angband: Level 44 (2200') Your body was a Player. You have defeated 2437 enemies. You saved 43 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 45th Yavie of the 2890th year of the third age. Your adventure lasted 2 days. Your Attributes: You are dead, killed by an Aranea on level 44 of Angband. You can drain life from a foe. You can teleport yourself short distances. You can emit bright light. You can drive yourself into a berserk frenzy. You can bring down the dungeon around your ears. You can run for your life after hitting something. You can use secret passages. You can embolden yourself. Your eyes are sensitive to infrared light. You can see invisible creatures. You can climb high mountains. You have free action. You have ESP. You are very lucky. You know everything. You have a firm hold on your life force. You reflect arrows and bolts. You are surrounded with electricity. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to darkness. You are resistant to confusion. You are resistant to chaos. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your dexterity is sustained. Your charisma is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon has been blessed by the gods. Your weapon is very sharp. Your weapon shocks your foes. Your weapon strikes at evil with extra force. Your weapon strikes at Maiar with holy wrath. adefkmnopsuxz{|@ SlayEvil : +............... SlayMaia : +............... Elec Brand: +............... Wounding : +.........+..... Sentient : +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ....+........... Sust Con : ................ Sust Chr : ................ Free Act : ..........+..... Hold Life : ...............+ Blessed : +............... Reflect : +............... No Stun : .....+.......... Protection: ................ Res Acid : .......+........ Res Elec : ......+......... Res Fire : +............... Res Cold : ........+......+ Res Pois : ...............+ Res Fear : +............... Res Light : ......+......... Res Dark : ......+........+ Res Blind : ...............+ Res Conf : ....+.+..+...... Res Sound : ................ Res Shard : ................ Res Neth : ...............+ Res Nexus : ................ Res Chaos : ......+......... Res Disen : ................ Elec Aura : +............... Climb : ...............+ Light : +.+..+.........+ See Invis : ...............+ Invisible : +............... Knowledge : ...............+ Add Int : .......2........ Add Wis : .......2.3...... Add Chr : .........3...... Mul Mana : +............... Add SPower: 5............... Add Stlth.: ....5..2...6.... Add Search: .....4.....6.... Add Speed : ..6....2...6.... Add Luck : .....4...3.6.... Tunneling : ..............7. Acidproof : ..++++++.+.+.... Elecproof : +.++++++.+.+.... Fireproof : ..++++++.+.+.... Coldproof : ..++++++++.+.... Activate : ...+++.+........ Cursed : ....+........... Troll ESP: +............... Giant ESP: +............... Evil ESP: ...............+ Good ESP: ...............+ Unique ESP: ...............+ Full ESP: ...............+ Corruption list: Vampiric Teeth: Your teeth allow you to drain blood to feed yourself However your stomach now only accepts blood. Vampiric Strength: Your body seems somewhat dead In this near undead state it has improved strength, constitution and intelligence But reduced dexterity, wisdom and charisma. Vampire: You are a Vampire. As such you resist cold, poison, darkness and nether. Your life is sustained, but you cannot stand the light of the sun. Blink: You can teleport yourself short distances (10 squares). Level=3, Cost=3, Stat=WIS, Difficulty=12 Berserk: You can drive yourself into a berserk frenzy. It grants super-heroism. Duration=10+1d(level) Level=8, Cost=8, Stat=STR, Difficulty=14 Earthquake: You can bring down the dungeon around your ears. Radius=10, center on the player Level=12, Cost=12, Stat=STR, Difficulty=16 Skills (points left: 0) - Combat 43.952 [0.800] - Weaponmastery 43.713 [0.850] . Sword-mastery 43.000 [1.000] . Archery 01.500 [0.600] - Sneakiness 08.000 [0.900] . Stealth 03.000 [1.000] . Disarming 10.200 [0.900] - Powers 20.100 [1.000] . Devices 05.350 [1.150] - Jedi 17.400 [1.000] . Dark 35.000 [1.000] . Light -03.500 [1.000] . Jedi-Dodge 20.000 [1.000] . Spirituality 06.400 [0.500] - Monster-lore 00.000 [0.500] . Construction 20.000 [1.000] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) a Curved Lightsaber (E:351886, L:31) (6d6) (+16,+3) [10,+0](100%) (+5) It provides light (radius 3) forever. It increases your spell power by 5. It increases your mana capacity by 100%. It does extra damage from electricity. It can cause damaging strikes. It strikes at demons with holy wrath. It fights against evil with holy fury. It makes you invisible. It makes you completely fearless. It provides resistance to fire. It allows you to sense the presence of trolls and giants. It reflects bolts and arrows. It produces an electric sheath. It has been blessed by the gods. It cannot be harmed by electricity. d) The Harp of Thorin (+2 to stealth) {cursed} e) a Dazzling Ring of Speed (+6) {cursed} f) a Ring of Accuracy (+15) {cursed} k) The Amulet of Faramir (+18,+0) [+8] (+5) {cursed} It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It is cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It prevents stuns. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ibun, Son of Mim on level 35 of Angband. n) a Jedi Master Robe of Resist Lightning [6,+7] It provides resistance to electricity, light, dark, confusion and chaos. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Buckler of Resist Cold [1,+4] s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) a Handclaw of Free Action (+6,+6) [3,+7] x) a Rogue's Pair of Hard Leather Boots of Speed [3,+8] (+6) It grants you the power of panic hit if it is being worn. It increases your stealth, searching, speed and luck by 6. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) (nothing) |) a Mattock of Digging (+7) [Character Inventory] a) The Maiahorn of Gothmog [2,+13] (-5) b) a Lembas c) a Pinch of Longbottom Leaf d) a Potion of Healing e) a Potion of Restore Charisma f) 4 Scrolls of Word of Recall g) 27 Scrolls of Satisfy Hunger h) a Wooden Rod of Nothing (10/10) i) a Moonstone Rod of Nothing (75/75) j) a Ring of Protection [+13] k) a Ring of Damage (+12) l) a Ring of Slaying (+7,+13) m) The Necklace of Girion [10,+0] (+5) n) an Elven Mumak Hide Armour (-1 to accuracy) [8,+16] (+2 to stealth) o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) p) The Cutlass 'Gondricam' (2d5) (+10,+11) (+3) q) The Broad Sword 'Guthwine' (4d4) (+6,+7) (+1) r) The Slingshot of Farmer Maggot (x4) (+20,+0) (+2) s) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) t) an Acidic Small Mithril Boomerang of *Slay Animal* (3d4) (+3,+11) (+1 to stealt u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 2 Scrolls of Summon Never-Moving Pet b) a Ring of Slaying (+9,+11) c) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of King Koopa on level 38 of Angband. d) The Key of Orthanc It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ethereal dragon on level 39 of Angband. e) The Ring Mail 'Idranniel' (-35,-10) [12,+0](20%) It increases your hit points by 20%. It sustains your intelligence. It provides immunity to acid. It provides resistance to disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Blubbering idiot, agent of black market, Simon the weak on level 25 of Angband. f) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. g) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) It increases your constitution, stealth and speed by 3. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.