[Unangband 0.6.2 Character Dump] Name Agorion, the Mage of Druidry Self SB EB TB Best Curr Sex Female Age 40 STR: 13 +0 +0 +0 13 Race Dwarf Height 3'11 INT: 16 +0 +0 +0 16 Class Mage Status 49 WIS: 18/60 +0 +0 +0 18/60 Style Druidry DEX: 11 +0 +0 +0 11 Title Apprentice CON: 15 +0 +0 +0 15 Home At the Prancing Pony in Bree CHR: 9 +0 +0 +0 9 Target Trollshaw Forest AGI: 11 +0 +0 +0 11 SIZ: 9 +0 +0 +0 9 Level 7 HP -6/53 Fight (+0,+0) Fighting Poor Curr Exp 268 Spell-Pts 22/22 Dual (+11,+5) Shooting Bad Max Exp 268 Hit die 10 Off (+0,+0) Throwing Poor Adv Exp 52 Armor [5,+16] Blows 1/turn(x1) Stealth Poor Depth Lev 5 Infravis 50 ft Sling (+0,+0) Save Throw Excellent MaxDepth Lev 12 Gold 16 Shots 1/turn(x2) Disarming Fair Game Turn 160952 Burden 70 lbs Throw (+0,+0) Devices Excellent Plr Turn 4894 % Burden 46% Hurls 1/turn(x1) Searching Fair Act Turn 4372 Speed Normal Weight 84 lbs Digging Iffy You are the only child of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight brown hair, a three foot beard, and a dark complexion. This is 2nd Tuile of the 2890th year of the third age. You are on level 1 of Trollshaw Forest. [Last Messages] > There is a granite wall in the way. > You sense the presence of life and living creatures. > You see a set of broken Teeth. > You have 5 Magenta Potions of Cure Light Wounds (e). > You sense the presence of life and living creatures. > There is a slime-covered wall in the way. > There is a slime-covered wall in the way. > There is a web-covered granite wall in the way. > You have entered a troll cloakroom. > Boots hang from the south wall. The heraldry depicts dreamlike scenes. The air here is rank with the stench of troll. You hear nothing. > Bill, the Stone Troll bashes you. > Bill, the Stone Troll bites you! > Bill, the Stone Troll bashes you! > Bill, the Stone Troll bites you! > You die. [Character Equipment] a) a Javelin (1d6) (+11,+5) {magical} It is better than average quality, and not cursed. It may be an ego item or artifact. b) a Sling worth 805 gold pieces (x2) {magical} It is better than average quality, and not cursed. It may be an ego item or artifact. c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (with 2506 turns of light left) g) (nothing) h) a Cloak [1] {magical} It is better than average quality, and not cursed. It may be an ego item or artifact. i) a Hawthorn Staff of Light (1d6) (+0,+0) (10 charges) j) a Metal Cap [3,+0] k) (nothing) l) a Pair of Leather Sandals [1,+6] {magical} It is better than average quality, and not cursed. It may be an ego item or artifact. [Character Inventory] a) a Magic Book of Hedges b) a Magic Book of Invectures c) 8 Rations of Food d) a Flask of Web e) 5 Magenta Potions of Cure Light Wounds f) a Black Potion of Strength and Size g) 4 Scrolls titled "barnis ti rea" of Phase Door h) a Scroll titled "marti wergo la" of Detect Life i) 2 Scrolls titled "denrhov seh" of Sense Magic j) a Scroll titled "arze sno uni" k) a Pine Wand of Spark (11 charges) l) a Pine Wand of Spark m) a Pine Wand of Spark n) 8 Wooden Torches (with 2772 turns of light) o) a Pair of Hard Leather Boots [3,+0] [Dungeons Explored] You have reached level 4 of Bree. You have reached level 1 of Trollshaw Forest. You have reached level 1 of the Midgewater Marshes. You have visited the East Road. [Self-Knowledge] You are bleeding. You can learn some spells/prayers. [Spells Learnt] Lightning Spark Detect Life Purify Self [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) /} ~ (_] ] /} ~ (_] ] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: ............. Dex: ............. Con: ............. Con: ............. Chr: ............. Chr: ............. Agi: ............. Agi: ............. Siz: ............. Siz: ............. Acid:............. Disea:............. Elec:............. Blind:............+ Fire:............. Confu:............. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:........1.... Steal:............. Regen:............. Sear.:............. Telep:............. Infra:............. Invis:............. Tunn.:............. FrAct:............. Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:+............ Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............+ /} ~ (_] ] Elf:............. Natur:............. abcdefghijkl@ /} ~ (_] ] [Your Home Is Empty] [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : yes (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : yes (view_unsafe_grids) Game: Mark where you have detected monsters : yes (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Game: Show tips as you explore the dungeon : yes (show_tips) Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : no (adult_scum) Adult: Start the game with simplest options : no (adult_beginner) Adult: Reduce the number of birth options : no (adult_intermediate) Adult: Always generate small levels : no (adult_small_levels) Adult: Show all birth menus at start : no (adult_first_time) Adult: Start the game with same choices : no (adult_quickstart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)