[Unangband 0.6.2 Character Dump] Name Agorion, the Mage of Druidry Self SB EB TB Best Curr Sex Female Age 42 STR: 16 +0 +1 +0 17 Race Dwarf Height 3'11 INT: 18/14 +0 +0 +0 18/14 Class Mage Status 49 WIS: 18/61 +0 +9 +0 18/151 Style Druidry DEX: 18/20 +0 +2 +0 18/40 Title Evoker CON: 18/17 +0 +0 +0 18/17 Home A room at the Inn in Lake-town CHR: 9 +0 +3 +0 12 Target Mirkwood AGI: 14 +0 +2 +0 16 SIZ: 10 +0 +1 +0 11 Level 27 HP -26/252 Fight (+6,+2) Fighting Very Good Curr Exp 48362 SP 39/148 Dual (+16,+7) Shooting Iffy Max Exp 48362 Hit die 11 Off (+11,+6) Throwing Very Good Adv Exp 7638 Armor [21,+42] Blows 1/turn(x1) Stealth Very Good Depth Lev 26 Infravis 50 ft Shoot (+6,+0) Save Throw Superb MaxDepth Lev 26 Gold 52402 Shots 0/turn(x0) Disarming Very Good Game Turn 3690056 Burden 95 lbs Throw (+6,+0) Devices Superb Plr Turn 156177 % Burden 50% Hurls 2/turn(x1) Searching Fair Act Turn 123206 Speed +1 Weight 84 lbs Digging Iffy You are the only child of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight brown hair, a three foot beard, and a dark complexion. This is 33rd Tuile of the 2890th year of the third age. You are on level 12 of Mirkwood. [Last Messages] > The Large Phase spider misses you. > You have 11 Scrolls titled "barnis ti rea" of Phase Door {!r} (k). > The Giant Cave spider turns to fight! > The Giant Cave spider turns to fight! > The Giant Cave spider turns to fight! > It breathes fire at you. > The giant spider web burns up. > The giant spider web burns up. > The giant spider web burns up. > The Cave spider Corpse disappears from view. > The Giant Cave spider dies. > The Giant Cave spider dies. > You are enveloped in flames! > You die. > Illegal response to a 'yes/no' question! [Character Equipment] a) a Spear of Smite Undead (1d7) (+10,+5) (+2) It is a useful ego item. b) (nothing) c) a Copper Ring of Free Action d) a Calcite Ring of Dexterity and Agility (+2) e) an Azure Amulet of Wisdom (+1) f) a Brass Lantern of Feather Falling (with 7522 turns of light left) {10% off} It gives its wielder feather falling. It is a useful ego item. g) Leather Scale Mail of Wisdom (-1) [10,+7] (+3) It modifies wisdom. It sustains wisdom. It is a useful ego item. h) Leather Coat of Shadows (-1) [5,+4] (+4) It is a useful ego item. i) a Dagger 'Frostbite' (1d4) (+5,+4) (+1) <5 Frosts> It gives its wielder slow digestion. It is a useful ego item, with a random hidden ability. j) The Metal Cap of Thengel [3,+8] (+3) It modifies wisdom and charisma. It provides resistance to powerful confusion. It protects you from confusion. It is a useful artifact. k) (nothing) l) a Pair of Hard Leather Boots [3,+3] <2 Earths> It provides resistance to shards. It protects you from cuts. It is a useful ego item. [Character Inventory] a) a Magic Book of Hedges (Fire proof) It is not damaged by fire. It is a useful ego item. b) a Magic Book of Animation (Fire proof) It is not damaged by fire. It is a useful ego item. c) a Magic Book of Invectures (Fire proof) {40% off} It is not damaged by fire. It is a useful ego item. d) a Magic Book of Druidry (Fire proof) It is not damaged by fire. It is a useful ego item. e) a Magical Bag of Supplies with a) 19 Flasks of Oil f) a Song Book of Chords (Fire proof) It is not damaged by fire. It is a useful ego item. g) 2 Light Blue Mushrooms of Mana h) 7 Pieces of Elvish Waybread i) 4 Ivory White Potions of Speed {10% off} j) an Orange Speckled Potion of Restore Mana k) 11 Scrolls titled "barnis ti rea" of Phase Door {!r} l) 5 Scrolls titled "vlynelg ypwex" of Word of Recall {25% off} m) 12 Scrolls titled "mikpet pome" of Identify n) 2 Scrolls titled "akho con" of Analyze Magic o) 10 Scrolls titled "wex nis eep" of Detect Magic [Home Inventory] a) 2 Blood Rune stones b) a Door Rune stone c) a Flame Rune stone d) 2 Storm Rune stones e) a Magic Book of Artifice f) a Magic Book of Escapes {10% off} g) 20 Rations of Food h) 6 Pieces of Elvish Waybread i) a sprig of Athelas j) 18 Purple Potions of Cure Serious Wounds {10% off} k) 4 Muddy Potions of Restore Life Levels l) 2 Rosy Potions of Cure Disease m) a map to the citadel of Isengard n) a map to the sunken city of Numenor o) a map to the temple of Elemental Evil p) a map to Khazad-Dum q) 6 Scrolls titled "vlynelg ypwex" of Word of Recall {10% off} r) 9 Scrolls titled "akho con" of Analyze Magic s) 19 Scrolls titled "wex nis eep" of Detect Magic t) 16 Scrolls titled "mether buuni" of Gauge Magic u) 21 Scrolls titled "klislech" of Legend Lore v) a Driftwood Staff of Perception (1d6) (+0,+0) (1 charge) [Dungeons Explored] You have visited Hobbiton. You have visited Rivendell. You have reached level 8 of the Misty Mountains. You have visited the house of Beorn. You have reached level 12 of Mirkwood. You have visited Lake-town. You have reached level 4 of Farmer Maggot's farm. You have reached level 4 of Bree. You have visited the Ford to Rivendell. You have reached level 18 of the mines of Moria. You have reached level 16 of Barrow-downs. You have reached level 2 of Trollshaw Forest. You have visited the Dale. You have reached level 8 of the Midgewater Marshes. You have visited the East Road. You have visited the Brandywine Bridge. [Self-Knowledge] You are terrified. You are poisoned. You are suffering from amnesia. You can learn some spells/prayers. You will soon be recalled. [Spells Learnt] Lightning Spark Light Area Sting Purify Self Dryad's Embrace Tangleroot Dryad's Tryst Call Lightning Dust of Sneezing Ent's Song Freeze Ent's Seeds Earth Spirit Satisfy Hunger Ignite Blaze Snuff Small Life Runic Magic Detect Life Animate Elements Miasma Change into Goat Ent's Draught Turn Stone to Mud Summon Ice Elemental Thunderhead Fire Proofing Find Water Find Hidden Traps/Doors Mana Pool Tree of Life Blizzard Confuse Monster [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + ++ + ++ / =="~((|] ] / =="~((|] ] abcdefghijkl@ abcdefghijkl@ Str: ........1.... Str: ............. Int: ............. Int: ............. Wis: 2...1.3..3... Wis: ....s........ Dex: ...2......... Dex: ...s......... Con: ............. Con: ............. Chr: .........3... Chr: ............. Agi: ...2......... Agi: ...s......... Siz: ........1.... Siz: ............. Acid:............. Disea:............. Elec:............. Blind:............+ Fire:............. Confu:.........+... Cold:........+.... Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:.......+..... Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:........+.... Save:............. Feath:.....+....... Devic:............. Glow:............. Steal:.......4..... Regen:............. Sear.:............. Telep:............. Infra:............. Invis:+............ Tunn.:............. FrAct:..+.......... Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:+.......+.... Might:............. Undea:s............ Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............+ / =="~((|] ] Elf:............. Natur:............. abcdefghijkl@ / =="~((|] ] [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) ??????,,,!!!?????????_ ??????,,,!!!?????????_ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ........................ Int: ........................ Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ Agi: ........................ Agi: ........................ Siz: ........................ Siz: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Disea: ........................ Elec: ........................ Blind: ........................ Fire: ........................ Confu: ........................ Cold: ........................ Sound: ........................ Pois: ........................ Shard: ........................ Fear: ........................ Nexus: ........................ Lite: ........................ Nethr: ........................ Dark: ........................ Chaos: ........................ Water: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Food: ........................ Save: ........................ Feath: ........................ Devic: ........................ Glow: ........................ Steal: ........................ Regen: ........................ Sear.: ........................ Telep: ........................ Infra: ........................ Invis: .....................+.. Tunn.: ........................ FrAct: ........................ Speed: ........................ HLife: ........................ Blows: ........................ Activ: ........................ Shots: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Undea: ........................ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ........................ Man: ........................ abcdefghijklmnopqrstuvwx Dwarf: ........................ Elf: ........................ [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : yes (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : no (view_unsafe_grids) Game: Mark where you have detected monsters : no (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Game: Show tips as you explore the dungeon : yes (show_tips) Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : no (adult_scum) Adult: Start the game with simplest options : no (adult_beginner) Adult: Reduce the number of birth options : no (adult_intermediate) Adult: Always generate small levels : no (adult_small_levels) Adult: Show all birth menus at start : no (adult_first_time) Adult: Start the game with same choices : no (adult_quickstart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)