[Gumband 2.2.0 Character Dump] Name : Glund Age 124 STR: 17 Sex : Female Height 75 Int: 18/116 18/121 Race : Vadhagh Weight 189 WIS: 18/60 Class : Beastmaster Social Class 53 DEX: 18/50 Score 263229 Con: 18/48 18/53 CHR: 18/70 + To Hit 22 Level 32 Max HP 405 + To Damage 27 Experience 253629 Cur HP -151 + To AC 58 Max Exp 253629 Max SP 0 Base AC 49 Exp to Adv. 330000 Cur SP 0 Speed 9 Gold 26400 Max Dlv 4800 (Miscellaneous Abilities) Fighting : Godly 222 Perception : Superb 45 Blows/Round: 5 Bows/Throw : Godly 272 Searching : Good 30 Shots/Round: 2 Saving Throw: Awesome 76 Disarming : Awesome 88 Wpn.dmg/Rnd: 15d6+135 Stealth : Great 6 Magic Device: Heroic 86 Infravision: 70' (Character Background) You are one of several children of a Vadhagh Prince. You have straight black hair, and a fair complexion. [Miscellaneous information] Maximize Mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Recall Depth: Level 96 (4800') You have defeated 539 enemies. Your opponents are behaving stupidly. You began the game as an astral being. You have an irrational hatred of Slime Molds. [Mutations] You are subject to cowardice. [Last Messages] > Fafner the Dragon bites you. > You are enveloped in flames! > Fafner the Dragon bites you. > You are poisoned! > The Ogre misses you. > Fafner the Dragon breathes gas. > The Ogre dies. > The Ogre dies. > Eeek! > Goodbye, Glund! You were killed by Fafner the Dragon. [Character Equipment] a) a Great Axe of Extra Attacks (3d6) (+4,+8) (+3 attacks) b) a Light Crossbow (x3) (+3,+3) c) a Ring of Speed (+4) d) a Ring of Slaying (+13,+14) e) The Amulet of Ingwe (+3) f) The Star of Elendil (+1 to speed) g) Bronze Dragon Scale Mail (-2) [30,+15] i) a Chaos Shield of Reflection [8,+26] j) a Jewel Encrusted Crown of Regeneration [0,+6] k) a Set of Cesti [5,+6] It cannot be harmed by acid. l) a Pair of Metal Shod Boots [6,+2] [Character Inventory] a) 6 Rations of Food b) a Potion of Poison c) 2 Potions of Restore Mana d) a Potion of Self Knowledge e) a Potion of Resistance f) a Scroll of Teleport Level g) a Scroll of *Destruction* h) a Rod of Perception i) a Rod of Disarming j) a Rod of Fire Balls k) a Wand of Trap/Door Destruction (13 charges) l) a Wand of Rockets (2 charges) m) a Staff of Trap Location (3 charges) n) a Staff of Detect Monsters (9 charges) o) The Ring of Ice 'Olcorram' [+17] (+4) It can be activated for... frost ball and resist cold every 50 turns ...if it is being worn. It affects your dexterity. It affects your constitution. It provides resistance to cold. It provides resistance to chaos. It provides permanent light. It allows you to see invisible monsters. It induces random teleportation. It cannot be harmed by the elements. p) The Amulet of Regeneration 'Olannamel' [+20] (+2) It affects your strength. It affects your stealth. It affects your infravision. It sustains your strength. It provides resistance to shards. It speeds your regenerative powers. It cannot be harmed by the elements. q) Metal Brigandine (-3) [18,+0] r) a Set of Gauntlets [2,-6] {cursed} s) The Short Sword 'Gilettar' (2d3) (+3,+7) (+2 attacks) t) a Light War Axe of Extra Attacks (2d5) (+6,+6) (+2 attacks) u) a Broad Axe of Burning (2d7) (+6,+7) v) a Mace (2d5) (+4,+8) w) The Flail 'Totila' (3d6) (+10,+12) (+2 to stealth)