[Angband 3.0.9 Character Dump] Name Veraya the Archer Self RB CB EB Best Sex Female Age 113 STR: 18/92 +1 +2 +2 18/142 Race High-Elf Height 81 INT: 18 +3 +2 +10 18/150 Class Ranger Weight 162 WIS: 17 -1 +0 +2 18 Title Explorer Status 69 Dex: 18/71 +3 +1 +2 18/131 18/126 HP -64/372 Maximize Y CON: 18/74 +1 +1 +0 18/94 SP 191/200 CHR: 18/93 +5 +1 +0 18/153 Level 33 Armor [32,+71] Saving Throw Heroic Cur Exp 599462 Fight (+17,+10) Stealth Excellent Max Exp 599462 Melee (+32,+25) Fighting Superb Adv Exp 632500 Shoot (+26,+10) Shooting Legendary MaxDepth Lev 42 Blows 5/turn Disarming Superb Turns 3555342 Shots 2/turn Magic Device Heroic Gold 545918 Infra 80 ft Perception Very Good Burden 166.1 lbs Speed 4 Searching Very Good You are the only child of a Telerin Warrior. You have light grey eyes, wavy black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:.........+... Elec:......+.+.... Confu:......+..+... Fire:+.....+.+.... Sound:......+...... Cold:......+.+.... Shard:.......+..... Pois:...+......... Nexus:............. Fear:......+...... Nethr:............. Lite:+...........+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:+............ Sear.:.........+... PLite:+............ Infra:+............ Regen:....+........ Tunn.:............. Telep:............. Speed:+............ Invis:+....+...+..+ Blows:............. FrAct:...........+. Shots:............. HLife:............. Might:............. [Last Messages] > It was a great hit! > The Great crystal drake claws you. <2x> > The Great crystal drake bites you. > The Great crystal drake claws you. <2x> > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Great crystal drake misses you. > You miss the Great crystal drake. <4x> > You hit the Great crystal drake. > The Great crystal drake misses you. > The Great crystal drake claws you. > *** LOW HITPOINT WARNING! *** > The Great crystal drake misses you. > The Great crystal drake breathes shards. > You die. [Character Equipment] a) The Spear of Orome (4d6) (+15,+15) (+4) {@w0} It increases your intelligence by 4. It increases your infravision and speed by 4. It slays animals and giants. It is branded with fire. It provides resistance to fire and light. It usually provides light of radius 4. It is blessed by the gods and makes you fall like a feather. It grants you the ability to see invisible things. It activates for stone to mud every 5 turns. It cannot be harmed by the elements. b) a Long Bow (x3) (+9,+10) c) a Jade Ring of Intelligence (+4) It increases your intelligence by 4. It sustains your intelligence. d) a Carnelian Ring of Resist Poison It provides resistance to poison. e) a Sea Shell Amulet of Regeneration It speeds your regeneration. f) The Star of Elendil It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. h) a Cloak of Protection [1,+12] It provides resistance to shards. It cannot be harmed by the elements. i) a Large Leather Shield of Resistance [4,+17] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+10] (+2) {floor L22} It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) (nothing) l) a Pair of Hard Leather Boots of Free Action [3,+9] It grants you immunity to paralysis. [Character Inventory] a) 6 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) 3 Books of Magic Spells [Sorcery and Evocations] e) 3 Books of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) 5 Bubbling Potions of Speed {@q7=g} g) 15 Chartreuse Potions of Cure Critical Wounds {@q1=g} h) 2 Pink Potions of Healing {@q9=g} i) 2 Red Potions of Restore Life Levels j) 6 Scrolls titled "quis aliquot" of Phase Door {@r1=g} k) 3 Scrolls titled "vadium lestimo" of Teleportation {@r9=g} l) 2 Scrolls titled "frum atus izzy" of Teleport Level {@r8=g} m) 6 Scrolls titled "ca comitus" of Word of Recall {@r3=g} n) a Tin Rod of Detection (charging) {@z3} It cannot be harmed by electricity. o) 2 Tin-Plated Rods of Acid Balls {@z6} p) an Aluminum-Plated Wand of Teleport Other (9 charges) q) 33 Arrows (1d4) (+6,+7) {@f3=g} r) 60 Arrows (1d4) (+6,+4) {@f2=g} s) 86 Arrows (1d4) (+0,+0) {@f1=g} t) 15 Mithril Arrows (3d4) (+6,+7) {@f3=g} It cannot be harmed by acid or fire. [Home Inventory] a) 4 Books of Magic Spells [Conjurings and Tricks] b) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. c) 40 Bubbling Potions of Speed {@q7=g} d) 8 Pink Potions of Healing {@q9=g} e) 2 Vermilion Potions of *Healing* f) 7 Metallic Purple Potions of Restore Mana g) 26 Scrolls titled "vadium lestimo" of Teleportation {@r9=g} h) 26 Scrolls titled "frum atus izzy" of Teleport Level {@r8=g} i) 12 Scrolls titled "sactus" of *Identify* j) a Nickel-Plated Rod of Recall {@z2} It cannot be harmed by electricity. k) 12 Aluminum-Plated Wands of Teleport Other (102 charges) l) 8 Runed Staffs of Teleportation (58 charges) {@u9} m) 2 Hemlock Staffs of Speed (12 charges) {@u7} n) an Eucalyptus Staff of Power (2 charges) o) a Gold Ring of Free Action It grants you immunity to paralysis. p) a Granite Ring of Damage (+12) q) Double Chain Mail of Elvenkind (-2) [16,+15] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and chaos. It cannot be harmed by the elements. r) The Short Sword 'Dagmor' (1d7) (+3,+7) (+2) It increases your attack speed by 2. It slays animals. It is branded with poison. It slows your metabolism and speeds your regeneration. It cannot be harmed by the elements. s) The Broad Sword 'Arunruth' (3d5) (+20,+12) (+4) It increases your dexterity by 4. It slays orcs and demons. It provides resistance to cold. It slows your metabolism and makes you fall like a feather. It grants you immunity to paralysis. It activates for frost bolt (12d8) every 50 turns. It cannot be harmed by the elements. t) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) It increases your searching by 3. It slays orcs, dragons, and all evil creatures. It is branded with frost. It provides resistance to cold and dark. It usually provides light of radius 4. It is blessed by the gods and slows your metabolism. It cannot be harmed by the elements. u) 34 Arrows of Flame (1d4) (+7,+8) It is branded with fire. It cannot be harmed by fire. v) 79 Arrows (1d4) (+9,+8) {@f3=g} w) 90 Arrows (1d4) (+6,+7) {@f3=g} x) 24 Mithril Arrows (3d4) (+6,+7) It cannot be harmed by acid or fire. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : no (adult_ai_sound) Adult: Monsters chase recent locations : no (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)