[Zop FuryBand 4.1.0 Character Sheet] Name : Broawan Age 17 STR! 39 Sex : Neuter Height 63 INT! 36 Race : Human Outcast Weight 165 WIS! 40 Class : Hunter Social Class 8 DEX! 33 Body : Player CON! 37 God : Tulkas CHR! 3 + To Melee Hit 97 Level 75 Hit Points 3059/ 3059 + To Melee Damage 71 Experience 25172918 Spell Points 676/ 676 + To Ranged Hit 68 Max Exp 25172918 Sanity 1392/ 1392 + To Ranged Damage 16 Exp to Adv. ***** Piety 11174 AC 77+115 Gold 4016059 Speed Fast (+16) (Miscellaneous Abilities) Fighting : Legendary[70]Perception : Bad Blows/Round: 15 Bows/Throw : Legendary[50]Searching : Bad Shots/Round: 4 Saving Throw: Fair Disarming : Heroic Mel.dmg/Rnd: 105d7+1065 Stealth : Legendary[2] Magic Device: Bad Infra-Vision: 0 feet Tactic: coward Explor: leisurely (Character Background) You are one of several children of a Townsman. You are the black sheep of the family. You have blue-gray eyes, straight brown hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Angband: Level 67 (3350') Barrow-Downs: Level 1 (50') Submerged Ruins: Level 50 (2500') Fort Blade: Level 80 (4000') Erebor: Level 72 (3600') Dol Guldur: Level 70 (3500') A lost temple: Level 38 (1900') Emyn Luin: Level 70 (3500') Abandoned Castle: Level 12 (600') Your body is a Player. You are currently in the town of Caras Galadhon. You have defeated 2932 enemies. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 12 princesses. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 1st Quelle of the 2890th year of the third age. You have been adventuring for 15 days. adefkmnopsuxz{|@ Acid Brand: .............+.. Elec Brand: .............+.. Fire Brand: +............+.. Cold Brand: .............+.. Pois.Brand: .............+.. MagicBrand: +............... DeathBrand: +............... Sharpness : +............... Wounding : +.........+..... Sust Str : ....+..........+ Sust Int : ................ Sust Wis : ................ Sust Dex : ....+........... Sust Con : ....+........... Sust Chr : ................ Free Act : ....+.....+..... Hold Life : ..+.+.+......... Blessed : ..+............. Reflect : ........+....... No Stun : ................ Protection: .....+.......... Imm Acid : ...*..*+...*.... Imm Elec : ...*..*....*.... Imm Fire : .+.*..*....*.... Imm Cold : ...*..*.+..*...+ Res Pois : .........+...... Res Fear : ...............+ Res Light : ......+..+...... Res Dark : ......+..+...... Res Blind : .........+...... Res Conf : ......+..+...... Res Sound : .........+...... Res Shard : ......+......... Imm Neth : ....+.*......... Res Nexus : ......+......... Res Chaos : ......+......... Res Disen : ......+......... Acid Aura : ...+..+......... Elec Aura : ...+..+......... Fire Aura : ...+..+......... Cold Aura : ...+..+......... Levitate : ......+......... Fly : ...+..+......... Light : ...+++.....+.... Digestion : ....+........... Regen : ...++.+....+.... See Invis : ..+......+...... Invisible : ...+.......+.... WraithForm: ...+.......+.... Knowledge : ...+..+......... Water Brth: ....+........... Spell-Hold: ....+........... Teleport : .........+...... Add Str : ........1......+ Add Int : .......2........ Add Wis : ..*....2........ Add Con : ........1......+ Mul Mana : .+.............. AddStealth: .......2...*.... Add Speed : ..*....2...*.... Mul life : ....+..........+ Add Luck : ....2..........+ Acidproof : ..+++.+++....+.. Elecproof : ..+++.++.....+.. Fireproof : ..++++++.....+.. Coldproof : ..+++.+++....+.. Chargeable: ...+.......+.... Activate : .......+........ Sens Fire : ........+....... Full ESP: .........+...... Skills (points left: 97) - Combat 50.000 [0.800] - Weaponmastery 50.000 [0.850] . Sword-mastery 50.000 [1.000] - Archery 50.000 [0.600] . Crossbow-mastery 50.000 [1.000] . Throwing 50.000 [1.000] . Barehand-combat 02.000 [1.000] . Hunter 50.000 [1.000] - Sneakiness 05.680 [0.900] . Stealth 00.000 [0.400] . Disarming 50.000 [0.900] . Backstab 02.000 [1.000] . Stealing 01.000 [0.500] - Powers 01.000 [0.900] - Monster-lore 00.000 [0.500] . Symbiosis 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You are fated to die on level 19. You may find a Ring of Levitation on level 1. [Character Equipment] a) a Doom Vibrosword (7d7) (+15,+15) d) a Ruling Light Magic Crossbow (x7) (+11,+16)(80%) It increases your mana capacity by 80%. It provides resistance to fire. It fires missiles with extra might. You found it in the remains of Ahtu, Avatar of Nyarlathotep on level 67 of Angband. e) a Blessed Ring of Speed [+4] (+11) {100% off} It increases your wisdom and speed by 11. It provides resistance to life draining. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. f) a Ring of Invisibility of Chargeability It provides light (radius 2) forever. It can be upgraded with gold. It makes you invisible. It provides immunity to acid, electricity, fire and cold. It renders you incorporeal. It allows you to fly. It speeds your regenerative powers. It produces a fiery sheath. It produces an electric sheath. It produces an acid sheath. It produces an cold sheath. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient blue dragon in the town of Gondolin . k) The Blue Stone 'Coimir'(40%) (+2) {@w2 !s !d !v !k} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It can be used to store a spell. It increases your luck by 2. It increases your hit points by 40%. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining and nether. It allows you to breathe underwater. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) a Feanorian Lamp of Absorption It provides light (radius 3) forever. It reduces damages you take by 50%, physical and magical. It cannot be harmed by fire. You bought it from the Black Market. n) an Ultimate Combat Suit (+10,+10) [50,+15] o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) an Entish Shield of Deflection [10,+23] (+1) It grants you the power of grow trees if it is being worn. It increases your strength and constitution by 1. It provides resistance to cold. It renders you vulnerable to fire. It reflects bolts and arrows. It cannot be harmed by acid. It cannot be harmed by cold. You found it in the remains of a Red Balrog in the town of Gondolin . s) an Advanced Combat Helm [8,+15] u) a Guiding Handclaw of Free Action (+7,+3) [2,+15] It is very sharp and can cut your foes. It provides immunity to paralysis. You bought it from the Black Market. x) a Pair of Metal Shod Boots of Chargeability [6,+14] (+10 to speed) It provides light (radius 2) forever. It can be upgraded with gold. It increases your stealth and speed by 10. It makes you invisible. It provides immunity to acid, electricity, fire and cold. It renders you incorporeal. It speeds your regenerative powers. You found it lying in a vault on level 67 of Emyn Luin. z) a Death mold (1010 hp) {) 28 Mithril bolts of Elements (3d5) (+11,+14) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Byakhee on level 68 of Emyn Luin. |) Portable hole [Character Inventory] a) 7 Lembases {@E1 !s !d !v !k} b) 6 Potions of Curing {@q0 !s !d !v !k} c) 3 Scrolls of Word of Recall {!s !d !v !k !r} d) 2 Scrolls of *Remove Curse* {!s !d !v !k !r} e) The Old Scroll of Deincarnation It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 62 of Dol Guldur. f) 2 Scrolls of Genocide {!s!d!v!k!r} g) a Mithril Rod of the Istari of Curing (320/320) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it lying in a vault on level 62 of Dol Guldur. h) The Necromancer of Dol Guldur's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Sprigs of Athelas b) The Ring of Power of Uvatha the Horseman (+1 to searching) It increases your strength and searching by 1. It makes you invisible. It sustains your wisdom and constitution. It provides resistance to cold and nexus. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . c) a Ring of Extra Attacks of Rohirrim (+3 to speed) It can be activated for spinning around every 50+d25 turns if it is being worn. It increases your speed and attack speed by 3. It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 57 of Fort Blade. d) The Necklace of Girion [10,+0] (+5) It can be activated for grow mushrooms every 50+d50 turns if it is being worn. It increases your charisma by 5. It sustains your charisma. It provides resistance to poison and nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Blue Thunderlord in the town of Bree . e) a Dazzling Amulet of Reflection It grants you the power of illuminate if it is being worn. It provides light (radius 3) forever. It provides resistance to light. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. f) The Amulet of Carlammas (+2) It can be activated for protection from evil (dur level*3 + d25) every 225+d225 turns if it is being worn. It increases your constitution by 2. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Blue Thunderlord in the town of Bree . g) The Amulet of Faramir (+18,+0) [+8] (+5) It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Blue Thunderlord in the town of Bree . h) The Anchor of Space-Time i) The Pearl 'Nimphelos' (+1) It grants you the power of dazzle if it is being worn. It provides light (radius 3) forever. It increases your searching and infravision by 1. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Blue Thunderlord in the town of Bree . j) a Main Gauche (Offhand) of Free Action (+3 to damage) [-2,-1] (+1 attack) It increases your attack speed by 1. It provides immunity to paralysis. You found it in the remains of a Cave troll in the town of Gondolin . k) The Cutlass of Aingwata (2d5) (-2,+5) (+1) It increases your constitution by 1. It does extra damage from electricity. It drains life from your foes. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Blubbering idiot, agent of black market, Simon the weak on level 6 of Abandoned Castle. l) a Broad Sword of Westernesse (4d3) (+7,+5) (+2) It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. You found it in the remains of Bert the Stone Troll in the town of Bree . m) The Broad Sword 'Glamdring' (4d3) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. n) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2 attacks) {cursed} It increases your strength, constitution and attack speed by 2. It produces chaotic effects. It drains life from your foes. It provides immunity to paralysis. It provides resistance to life draining, confusion, nether, nexus and chaos. It prevents teleportation. It drains experience. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Stormbringer on level 58 of Fort Blade. o) The Stiletto of Gelin (2d3) (+0,+4) It is easy to throw. It does extra damage from frost. It is very sharp and can make your foes bleed. It is a great bane of dragons. It is especially deadly against giants. It is a great bane of Maiar. It is a great bane of undead. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . p) a Power Crossbow (x7) (+15,+15) q) 25 Unbreakable Mithril bolts (3d5) (+12,+12) r) 22 Unbreakable Vorpal Bolts (3d4) (+6,+12) s) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Santa Claus on level 53 of Fort Blade. t) a Sorcerer's Mage Staff (1d4) (-37,-15)(40%)(40%) (+2) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 2. It increases your mana capacity and hit points by 40%. It does extra damage from pure magic. You found it in the remains of an Archlich on level 68 of Emyn Luin. [Home Inventory - Gondolin ] a) The Tome of Broawan It cannot be harmed by acid, cold, lightning or fire. b) a Scroll of *Destruction* c) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Master mindcrafter in the town of Gondolin . d) a Silver Rod of the Istari of Nothing (200/200) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You bought it from the Magic Rod Market. e) a Golden Rod of Charging of Nothing (125/125) It regenerates its mana faster. You bought it from the Magic Rod Market. f) 2 Wands of Dig[1|1] (36 charges) (+36) g) a Wand of Disperse Magic[1|5] (9 charges) h) a Ring of Free Action i) a Ring of Critical Hits (+15% of critical hits) It increases your ability to score critical hits by 15. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. j) an Amulet of Anti-Magic It generates an antimagic field. It produces an anti-magic shell. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient red dragon in the town of Gondolin . k) a Dwarven Lantern of the Magi (+1) l) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It prevents stuns. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Red Balrog in the town of Gondolin . m) a Short Sword (Offhand) of Reflection (+5 to damage) [-4,+3] (+1 attack) It increases your attack speed by 1. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Olog in the town of Gondolin . n) a Levitating Pair of Soft Leather Boots of Free Action [2,+8] It provides immunity to paralysis. It provides resistance to chaos. It allows you to levitate. You bought it from the Footwear Shop. o) a Pair of Hard Leather Boots of Jumping [3,+7] It can be activated for phasing every 10+d10 turns if it is being worn. It grants you the power of blink if it is being worn. You bought it from the Footwear Shop. p) The Long Sword 'Anguirel' (3d4) (+8,+12) (+2) {cursed} It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity, light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . q) 34 Vibroblades (3d5) (+0,+0) r) a Corsair's Metal Boomerang (4d5) (+18,+16) [+2] (+3 attacks) It increases your attack speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of trolls and giants. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient blue dragon in the town of Gondolin . s) Portable hole [Home Inventory - Minas Anor ] a) The Arrow of Marin (1d4) (+26,+9) It does extra damage from electricity and fire. It poisons your foes. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Ghost in the town of Minas Anor . [Home Inventory - Caras Galadhon ] a) a Parchment titled ''There And Back Again'' It can be activated for summon pet every 101 turns. You found it in the remains of a Dreadlord on level 62 of Dol Guldur. b) 3 Potions of Corruption c) 5 Potions of Detonations d) a Potion of Augmentation e) a Staff of Recovery[3|14] (6 charges) f) The Ring of Power of Dwar, Dog Lord of Waw (+1) It increases your strength and intelligence by 1. It makes you invisible. It sustains your constitution. It provides resistance to poison and confusion. It slows your metabolism. It drains experience . It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Dwar, Dog Lord of Waw on level 62 of Dol Guldur. g) The Ring of Power of Ren the Unclean (+3 to infravision) It increases your infravision by 3. It makes you invisible. It sustains your intelligence and dexterity. It provides resistance to electricity, dark, nexus and chaos. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ren the Unclean on level 70 of Dol Guldur. h) The Ring of Power of Hoarmurath of Dir It makes you invisible. It sustains your dexterity. It provides resistance to dark and nether. It allows you to see invisible monsters. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Hoarmurath of Dir on level 62 of Dol Guldur. i) The Ring of Durin (+2) It grants you the power of midas touch if it is being worn. It increases your strength, constitution and charisma by 2. It sustains your strength, constitution and charisma. It provides resistance to life draining, acid, cold, dark, nether and chaos. It allows you to sense the presence of evil beings. It drains experience. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. j) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Hypnos, Lord of Sleep on level 67 of Angband. k) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) The Black Banner of Gondor (-3) It can be activated for summon undead every 666+d333 turns if it is being worn. It provides light (radius 1) forever. It decreases your stealth by 3. It makes you invisible. It provides resistance to dark, nether and chaos. It allows you to sense the presence of undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Worm on level 63 of Dol Guldur. m) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+11] (+2 to stealth) n) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It can be activated for genocide every 500 turns if it is being worn. It increases your strength and charisma by 4. It provides resistance to acid, electricity, fire, cold, dark, sound and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 63 of Dol Guldur. o) a Chargeable Ethereal Cloak [0,+24] It can be upgraded with gold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Yamata-no-Orochi on level 67 of Angband. p) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Worm of Perplexity on level 61 of Erebor. q) The Dragon Helm of Thrain [8,-12] It provides resistance to electricity, poison and nether. It prevents teleportation. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) It can be wielded two-handed. It can be activated for confuse monster every 15 turns if it is being worn. It provides light (radius 1) forever. It increases your stealth by 2. It does extra damage from fire. It fights against evil with holy fury. It provides resistance to fire and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Hoarmurath of Dir on level 62 of Dol Guldur. s) The Harp of Thorin (+2 to stealth) It can be activated for mass charm every 750 turns if it is being worn. It grants you the power of remove fear if it is being worn. It increases your charisma, stealth, infravision, ability to tunnel and luck by 2. It sustains your charisma. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . t) a Climbing Set {100% off} u) The Key of Thorin It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. v) The Cup of Thror It can be activated for alchemy every 500 turns. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. w) The Red Arrow of Gondor It can be activated for mass human summoning every 1000 turns. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ren the Unclean on level 70 of Dol Guldur. x) The Parchment - Map of Thror It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [Home Inventory - Khazad-dum ] a) an Absorbing Dwarven Lantern It provides light (radius 2) forever. It reduces damages you take by 50%, physical and magical. It cannot be harmed by fire. You bought it from the Mining Supply store. b) a Gnomish Shovel (+2) [The Museum Inventory - Bree ] a) The Necklace 'Nauglamir' (+3) It provides light (radius 3) forever. It increases your strength, dexterity, constitution, infravision and speed by 3. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Naugladur, Lord of Nogrod on level 70 of Emyn Luin. b) a Sorcerous Amulet of Weaponmastery (-51,-24) [+3](80%) (+4) It increases your strength, constitution and spell power by 4. It increases your mana capacity by 80%. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Naugladur, Lord of Nogrod on level 70 of Emyn Luin. c) The Short Yew bow of Amras (x3) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, dexterity and speed by 1. It provides resistance to electricity, fire and cold. It slows your metabolism. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Munchkin on level 60 of Emyn Luin. d) The Short Bow of Amrod (x4) (+12,+15) (+2) It increases your strength and constitution by 2. It provides resistance to electricity, fire and cold. It speeds your regenerative powers. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Telchar the Smith on level 67 of Emyn Luin.