[Angband 3.0.6 Character Dump] Name X Self RB CB EB Best Sex Male Age 130 STR! 18/100 +1 +2 +2 18/150 Race High-Elf Height 102 INT! 18/100 +3 +2 +5 18/200 Class Ranger Weight 190 WIS! 18/100 -1 +0 +7 18/160 Title Ranger Status 49 DEX! 18/100 +3 +1 +1 18/150 HP 836/836 Maximize Y CON! 18/100 +1 +1 +7 18/190 SP 236/254 Preserve Y CHR! 18/100 +5 +1 +2 18/180 Level 45 Armor [27,+100] Saving Throw Heroic Cur Exp 5602618 Fight (+30,+21) Stealth Superb Max Exp 5602618 Melee (+50,+44) Fighting Legendary Adv Exp 6210000 Shoot (+50,+22) Shooting Legendary MaxDepth Lev 70 Blows 5/turn Disarming Superb Gold 1356642 Shots 4/turn Magic Device Legendary Burden 209.3 lbs Perception Good Speed +27 Infra 40 ft Searching Fair You are the only child of a Telerin Archer. You have light grey eyes, wavy black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:.........+... Elec:........+.... Confu:......+...... Fire:....+...+.... Sound:............. Cold:+.......+.... Shard:............. Pois:....+.+...... Nexus:...........+. Fear:+...+........ Nethr:............. Lite:+....+......+ Chaos:............. Dark:.....+....... Disen:.+........... abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:.+.....+..... Feath:...........+. Sear.:............. PLite:+............ Infra:............. Regen:+............ Tunn.:............. Telep:.........+... Speed:+++.+..+..... Invis:+....+......+ Blows:............. FrAct:+............ Shots:.+........... HLife:.....+....... Might:............. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+20,+23) (+10 to speed) It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. c) a Malachite Ring of Speed (+12) It increases your speed by 12. d) a Quartzite Ring of Constitution (+4) It increases your constitution by 4. It sustains your constitution. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+14] (+3) It increases your stealth and speed by 3. It cannot be harmed by the elements. It might have hidden powers. i) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) a Set of Leather Gloves of Slaying (+5,+3) [1,+8] l) a Pair of Soft Leather Boots of Stability [2,+8] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {10% off} b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2@G2!d!k!v, 40% off} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3!d!k!v} d) 2 Books of Magic Spells [Sorcery and Evocations] e) 6 Books of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) 4 Books of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. g) 5 Books of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. h) 3 Silver Speckled Potions of Healing i) 13 Scrolls titled "zun barblaa" of Teleport Level {25% off} j) a Scroll titled "frisun nes wex" of *Destruction* k) a Rusty Rod of Speed It cannot be harmed by electricity. l) 4 Redwood Staffs of Teleportation (30 charges) m) a Golden Amulet of Sustenance It provides resistance to life draining. It sustains all your stats. It slows your metabolism. It cannot be harmed by the elements. n) a Carved Oak Amulet of Weaponmastery (+4,+4) (+2) It increases your strength by 2. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. o) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. p) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. q) an Iron Crown of Lordliness [0,+6] (+1) It increases your wisdom and charisma by 1. It provides resistance to fear and life draining. It sustains your wisdom and charisma. It cannot be harmed by the elements. r) a Set of Gauntlets of Combat (+1,+4) [2,+7] (+2) It increases your strength and constitution by 2. It aggravates creatures around you. s) 34 Arrows (1d4) (+10,+10) {@f0} t) 5 Seeker Arrows of Lightning (4d4) (+9,+13) It is branded with electricity. It cannot be harmed by electricity. u) 19 Seeker Arrows of Slay Giant (4d4) (+9,+11) It slays giants. v) 21 Mithril Arrows (3d4) (+5,+7) It cannot be harmed by acid or fire. [Home Inventory] a) 4 Books of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. b) 4 Metallic Blue Potions of *Healing* c) a Blue Potion of Life d) 23 Orange Potions of Restore Mana {10% off} e) 11 Scrolls titled "elglen sobjor" of *Identify* f) 7 Scrolls titled "mikho la cos" of Banishment g) 3 Scrolls titled "rea bieit" of Mass Banishment h) a Calcite Ring of Damage (+12) i) a Malachite Ring of Speed (+7) It increases your speed by 7. j) The Amulet of Carlammas (+2) It increases your constitution by 2. It cannot be harmed by the elements. It might have hidden powers. k) a Crystal Amulet of Devotion (+3) It increases your wisdom and charisma by 3. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It lights the dungeon around you. l) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It cannot be harmed by the elements. It might have hidden powers. m) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. n) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. o) a Golden Crown of Might [0,+9] (+3) It increases your strength, dexterity, and constitution by 3. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. p) a Jewel Encrusted Crown of Serenity [0,+11] It provides resistance to fear, confusion, and sound. It cannot be harmed by acid. q) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. r) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. s) The Set of Leather Gloves 'Cammithrim' [1,+10] It provides resistance to light. It sustains your constitution. It lights the dungeon around you. It grants you immunity to paralysis. It activates for magic missile (2d6) every 2 turns. It cannot be harmed by the elements. t) The Main Gauche of Azaghal (2d5) (+12,+14) It is especially deadly against dragons. It provides immunity to fire. It provides resistance to acid and fear. It cannot be harmed by the elements. u) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) It increases your constitution by 3. It slays orcs, trolls, giants, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. v) The Halberd 'Osondir' (3d5) (+6,+9) (+3) It increases your charisma by 3. It cannot be harmed by the elements. It might have hidden powers. w) 15 Arrows of Slay Evil (1d4) (+6,+5) It slays all evil creatures. x) 24 Seeker Arrows of Holy Might (4d4) (+7,+13) It slays demons, undead, and all evil creatures. It cannot be harmed by acid or fire. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)