[ToME 2.3.4 Character Sheet] Name : Belladonna III Age 33 STR: 37 Sex : Female Height 38 INT: 28 Race : Hobbit Weight 52 WIS: 27 Class : Swordmaster Social Class 67 DEX: 37 Body : Player CON: 40 God : Melkor Bauglir CHR: 31 + To Melee Hit 93 Level 42 Hit Points 908/ 908 + To Melee Damage 76 Experience 1762729 Spell Points 99/ 99 + To Ranged Hit 35 Max Exp 1762729 Sanity 404/ 404 + To Ranged Damage 0 Exp to Adv. 1980000 Piety 49545 AC 17+77 Gold 323323 Speed Fast (+14) (Miscellaneous Abilities) Fighting : Legendary[62]Perception : Bad Blows/Round: 9 Bows/Throw : Heroic Searching : Bad Shots/Round: 1 Saving Throw: Good Disarming : Good Mel.dmg/Rnd: 18d5+684 Stealth : Excellent Magic Device: Legendary[22]Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Hobbit Burglar. You are a well-liked child. You have brown eyes, straight black hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 52 (2600') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 26 (1300') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') The Sacred Land Of Mountains: Level 45 (2250') The Land Of Rhun: Level 40 (2000') The Sandworm lair: Level 26 (1300') A lost temple: Level 30 (1500') Your body is a Player. You are currently in the town of Bree. You have defeated 6094 enemies. You saved the beautiful Mallorns of Lothlorien. You saved a young hobbit from an horrible fate. You saved 51 princesses. You found 3 of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 9th Quelle of the 2890th year of the third age. You have been adventuring for 23 days. adefkmnopsuxz{|@ Add Str : .3......2......+ Add Int : 3....1.2.2.....+ Add Wis : .....1.2.2.....+ Add Dex : 3...2........... Add Con : .3......2.4....+ Add Chr : .....1.........+ Add Stea. : .......2........ Add Tun.. : ..............5. Add Speed : 3..9...2........ Slay Troll: +............... Slay Giant: +............... Sust Str : ......+.+....... Sust Int : ......+......... Sust Wis : ......+......... Sust Dex : ......+........+ Sust Con : ........+.+..... Sust Chr : ......+......... Invisible : ...............+ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +............... Hold Life : ................ Imm Acid : ......*+........ Res Elec : ................ Imm Fire : .+....*........* Res Cold : ......+...+..... Res Pois : ....+...+....... Res Fear : .+...++.++.....+ Res Light : ................ Res Dark : ......+......... Res Blind : ........++...... Res Conf : ......+......... Res Sound : ......+......... Res Shard : +.....+......... Res Neth : ......+......... Res Nexus : ...........+.... Res Chaos : ......+......... Res Disen : ......+......... Levitate : ...........+.... See Invis : +............... Regen : ..........+..... Activate : .+..+..++.+..... Aggravate : .+......+....... Orc.ESP : .........+...... Troll.ESP : .........+...... Evil.ESP : .........+...... Skills (points left: 0) - Combat 50.000 [0.900] - Weaponmastery 46.779 [0.950] . Sword-mastery 46.500 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] - Archery 03.000 [0.600] . Sling-mastery 00.000 [0.300] . Antimagic 00.000 [0.550] - Sneakiness 04.585 [0.900] . Stealth 08.600 [0.400] . Disarming 14.200 [0.900] - Magic 03.535 [0.300] . Magic-Device 46.500 [1.150] . Divination 01.000 [0.300] . Udun 00.000 [0.400] - Spirituality 12.400 [0.400] . Prayer 37.500 [0.500] . Mindcraft 01.000 [0.300] - Monster-lore 00.500 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You may find a Potion of Poison on level 6. You are fated to find a Potion of Weakness on level 5. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to shards. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Horn of Boromir (+3) It can be activated for mass human summoning every 1000 turns if it is being worn. It increases your strength and constitution by 3. It makes you completely fearless. It provides resistance to fire. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. e) a Ring of Slaying (+7,+13) f) a Ring of Speed (+9) It increases your speed by 9. k) an Indestructible Amulet of the Serpents [+4] (+2) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 2. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young bronze dragon on level 37 of Maze. m) a Dwarven Lantern of the Magi (+1) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 1. It makes you completely fearless. It cannot be harmed by fire. It was given to you as a reward. n) The Robe of Monde [2,+7] It sustains your strength, intelligence, wisdom, dexterity and charisma. It provides immunity to acid and fire. It makes you completely fearless. It provides resistance to cold, dark, sound, shards, nether, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Ranger chieftain on level 33 of Mirkwood. o) The Cloak 'Holcolleth' [1,+6] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) The Large Leather Shield of the Haradrim [4,+15] (+2) It can be activated for berserk strength every 50+d50 turns if it is being worn. It increases your strength and constitution by 2. It sustains your strength and constitution. It makes you completely fearless. It provides resistance to poison and blindness. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill orc on level 40 of Mordor. s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It makes you completely fearless. It provides resistance to blindness. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lizard man on level 30 of Mirkwood. u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 4 of Barrow-Downs. x) a Pair of Metal Shod Boots of Stability [6,+6] It provides resistance to nexus. It allows you to levitate. It was given to you as a reward. z) (nothing) {) (nothing) |) a Dwarven Pick of Digging (+5) [Character Inventory] a) a Fireproof Corrupted Tome of Melkor b) Mordenkainen's Mysterious Mind-Masher (charging) {Genocide} It can be activated for genocide every 500 turns. You bought it from the Black Market. c) 17 Rations of Food d) a Potion of Booze e) 6 Potions of Speed f) 11 Potions of Cure Critical Wounds {25% off} g) 4 Potions of Restore Life Levels {25% off} h) 11 Scrolls of Teleportation i) 47 Scrolls of Identify j) 4 Scrolls of *Identify* k) 6 Scrolls of Object Detection l) a Copper Rod of Door/Stair Location (20/20) m) a Copper Rod of Trap Location (20/20) n) a Moonstone Rod of Cheapness of Illumination (75/75) It can cast spells for a lesser mana cost. You bought it from the Black Market. o) a Moonstone Rod of Teleport Other (75/75) p) a Silver Rod of Disarming (100/100) q) a Golden Rod of Recall (24/125) r) a Wand of Tidal Wave[4|24] of Plenty (14 charges) s) a Wand of Tidal Wave[3|20] of Plenty (18 charges) t) a Fireproof Staff of Vision[3|16] (0 charges) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Potions of Cure Critical Insanity b) 5 Potions of Healing c) a Potion of *Healing* d) 7 Potions of Restore Mana {25% off} e) 6 Scrolls of Reset Recall f) 2 Scrolls of Mass Genocide g) a Moonstone Rod of Quickness of Nothing (75/75) It can cast spells faster. You bought it from the Black Market. h) a Moonstone Rod of Simplicity of Nothing (75/75) i) a Moonstone Rod of Capacity of Nothing (150/150) j) a Silver Rod of the Istari of Nothing (200/200) k) a Golden Rod of Nothing (125/125) l) a Wand of Tidal Wave[4|28] (9 charges) m) 2 Wands of Banishment[1|10] (8 charges) n) 3 Staffs of Genocide[1|5] (4 charges) o) a Staff of Genocide[1|6] (2 charges) p) a Ring of Flying q) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, sound, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 28 of Maze. r) The Snakeskin Cloak 'Rufirya' [1,+9] It sustains your strength, dexterity and constitution. It provides immunity to cold. It provides resistance to life draining, acid and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. t) The Dagger of Rilia (2d4) (+4,+3) It can be activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. It poisons your foes. It is especially deadly against orcs. It provides resistance to poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) a Rapier of *Slay Undead* (1d6) (+7,+1) (+1) v) a Long Sword of *Slay Evil* (2d5) (+10,+5) (+2) w) The Halberd 'Osondir' (3d5) (+6,+9) (+3) x) a Guisarme of *Slay Undead* (2d5) (+8,+5) (+1) [Home Inventory - Lothlorien ] a) a Parchment titled ``Secrets of the Gnomish Wizards'' b) 4 Potions of Healing c) 2 Potions of Resistance d) 6 Scrolls of Reset Recall e) a Silver Rod of Cheapness of Nothing (100/100) f) a Wand of Tidal Wave[6|30] (7 charges) g) The Phial of Galadriel (+4) h) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+13] (+2 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold and chaos. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. i) The Full Plate Armour of Isildur [25,+25] (+1) j) The Large Metal Shield of Anarion [5,+20] k) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4) {special} l) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) It increases your dexterity, stealth and searching by 4. It does extra damage from acid. It poisons your foes. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Cutlass of Telron (1d7) (+13,+16) (+3) n) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)