[Unangband 0.6.2 Character Dump] Name Ahab, the Mage of Celestial Magic Self SB EB TB Best Curr Sex Male Age 19 STR: 14 +0 +0 +0 14 Race Man of Bree Height 74 INT: 18/21 +0 +1 +0 18/31 Class Mage Status 64 WIS: 18/19 +0 +0 +0 18/19 Style Celestial Magic DEX: 18/35 +0 +0 +0 18/35 Title Spellbinder CON: 18/46 +0 +0 +0 18/46 Home At the Prancing Pony in Bree CHR: 11 +0 +0 +0 11 Target Barrow-downs AGI: 14 +0 +0 +0 14 SIZ: 8 +0 +0 +0 8 Level 22 HP -319/214 Fight (+1,-5) Fighting Bad Curr Exp 10805 Spell-Pts 48/48 1Hand (+1,-5) Shooting Poor Max Exp 10805 Hit die 9 Free Throwing Fair Adv Exp 955 Armor [10,+16] Blows 1/turn(x1) Stealth Iffy Depth Lev 19 Infravis 0 ft Shoot (+1,+0) Save Throw Excellent MaxDepth Lev 21 Gold 14559 Shots 1/turn(x0) Disarming Very Good Game Turn 2498442 Burden 92 lbs Throw (+1,+0) Devices Superb Plr Turn 70659 % Burden 57% Hurls 2/turn(x1) Searching Iffy Act Turn 41569 Speed Normal Weight 125 lbs Digging Bad You are one of several children of a Guildsman. You are a well liked child. You have hazel eyes, straight brown hair, and a very dark complexion. This is 22nd Tuile of the 2890th year of the third age. You are on level 12 of Barrow-downs. [Last Messages] > You are struck by electricity! > You failed to cast the spell! > The Large Shimmering mold squelches. > The Large Shimmering mold shoots a spark of lightning at you. > You are struck by electricity! > The Large Shimmering mold squelches. > The Large Shimmering mold quivers in pain. > The Large Shimmering mold is destroyed. > You failed to disarm the explosive trap. > You have disarmed the explosive trap. > You see a Boiling Potion. > Massive explosions rupture your body. > You have been given a bad cut. > You have been stunned. > You die. [Character Equipment] a) a Sacrificial Dagger of Flame (2d4) (+0,+0) <3 Flames> It is a useful ego item. b) a Picollo of Resist Acid worth 290 gold pieces It provides resistance to acid. It is not damaged by acid. It is a useful ego item. c) a Moonstone Ring of Free Action d) a Zirconium Ring of See Invisible e) an Engraved Amulet of Resist Lightning f) a Brass Lantern (Theft proof) (with 14474 turns of light left) It cannot be stolen from your inventory. It is a useful ego item. g) Hard Leather Armour of Intelligence (-1) [6,+6] (+1) It modifies intelligence. It sustains intelligence. It is a useful ego item. h) Tabard of Resist Electricity [3,+3] It provides resistance to electricity. It is not damaged by electricity. It is a useful ego item. i) (nothing) j) (nothing) k) (nothing) l) a Pair of Leather Sandals of Resist Confusion [1,+1] It provides resistance to powerful confusion. It protects you from confusion. It is a useful ego item. [Character Inventory] a) a Magic Book of Storm Magic b) a Magic Book of Cantrips c) a Magic Book of Conjuring d) a Magic Book of Incantations e) 8 Rations of Food f) 7 Flasks of Oil g) 7 Tepid Potions of Speed h) a Golden Brown Potion of Berserk Strength i) 7 Luke Warm Potions of Cure Serious Wounds j) 7 Yellow Potions of Cure Critical Wounds k) 2 Smoky Potions of Resist Poison l) 18 Scrolls titled "habek solshu" of Phase Door {10% off} m) 2 Scrolls titled "plu ypuni" of Word of Recall {10% off} n) 5 Scrolls titled "botban mikrea" of Detect Magic o) 6 Scrolls titled "ta ivner" of Value Magic p) a Zirconium Rod of Dowsing q) a Cast Iron Wand of Blind Monster (10 charges) r) 5 large White mushroom patch Spores It is broken, having been blasted by powerful magic. s) 2 large Noxious mold Spores It is broken, having been blasted by powerful magic. t) 2 large Yellow mushroom patch Spores It is broken, having been blasted by powerful magic. u) 8 large Rotting mushroom patch Spores It is broken, having been blasted by powerful magic. [Home Inventory] a) a Frost Rune stone b) a Sword Rune stone c) a Magic Book of Shapechanging d) a Dagger (1d4) (+0,+0) <2 Earths> It provides resistance to shards. It protects you from cuts. It is a useful ego item. [Dungeons Explored] You have reached level 4 of Farmer Maggot's farm. You have reached level 3 of Bree. You have reached level 1 of Weathertop. You have reached level 13 of Barrow-downs. You have reached level 4 of a clearing in the Old Forest. You have reached level 1 of the House of Tom Bombadil. You have reached level 8 of the Midgewater Marshes. [Self-Knowledge] You are bleeding. You are stunned. You can learn some spells/prayers. You are carrying equipment that you have not fully identified. It provides resistance to fire. [Spells Learnt] Torch Magic Missile Phase Door Light Area Find Hidden Traps/Doors Stinking Cloud Cure Light Wounds Confuse Monster Detect Monsters Lightning Bolt Teleport Self Spear of Light Gauge Magic Frost Bolt Minor Lightning Ball Cure Poison Fire Bolt Lightning Spark Lightning Bolt II Trap/Door Destruction Dispel Magic Slow Monster Frost Bolt II Concentration Frost Ball [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + ||=="~(( ] ||=="~(( ] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ......1...... Int: ............. Wis: ............. Wis: ............. Dex: ............. Dex: ............. Con: ............. Con: ............. Chr: ............. Chr: ............. Agi: ............. Agi: ............. Siz: ............. Siz: ............. Acid:.+........... Disea:............. Elec:....+..+..... Blind:............. Fire:............. Confu:...........+. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:............. Steal:............. Regen:............. Sear.:............. Telep:............. Infra:............. Invis:...+......... Tunn.:............. FrAct:..+.......... Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............+ abcdefghijkl@ Dwarf:............. ||=="~(( ] Elf:............. Natur:............. abcdefghijkl@ ||=="~(( ] [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) ???| ???| abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ........................ Int: ........................ Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ Agi: ........................ Agi: ........................ Siz: ........................ Siz: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Disea: ........................ Elec: ........................ Blind: ........................ Fire: ........................ Confu: ........................ Cold: ........................ Sound: ........................ Pois: ........................ Shard: ........................ Fear: ........................ Nexus: ........................ Lite: ........................ Nethr: ........................ Dark: ........................ Chaos: ........................ Water: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Food: ........................ Save: ........................ Feath: ........................ Devic: ........................ Glow: ........................ Steal: ........................ Regen: ........................ Sear.: ........................ Telep: ........................ Infra: ........................ Invis: ........................ Tunn.: ........................ FrAct: ........................ Speed: ........................ HLife: ........................ Blows: ........................ Activ: ........................ Shots: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Undea: ........................ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ........................ Man: ........................ abcdefghijklmnopqrstuvwx Dwarf: ........................ Elf: ........................ [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : yes (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : no (view_unsafe_grids) Game: Mark where you have detected monsters : no (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : no (adult_scum) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)