[Angband 3.0.6 Character Dump] Name Aricz Self RB CB EB Best Sex Male Age 85 STR! 18/100 -1 -5 +9 18/130 Race Gnome Height 38 INT! 18/100 +2 +3 +10 18/250 Class Mage Weight 93 WIS! 18/100 +0 +0 +4 18/140 Title Arch-Mage Status 17 DEX! 18/100 +2 +1 +13 18/260 HP 825/825 Maximize Y CON! 18/100 +1 -2 +12 18/210 SP 401/401 Preserve N CHR! 18/100 -2 +1 +4 18/130 Level 50 Armor [35,+117] Saving Throw Heroic Cur Exp 9372984 Fight (+36,+23) Stealth Heroic Max Exp 9372984 Melee (+43,+32) Fighting Legendary Adv Exp ******** Shoot (+46,+13) Shooting Legendary MaxDepth 4950 ft Blows 4/turn Disarming Superb Gold 2481119 Shots 1/turn Magic Device Legendary Burden 136.2 lbs Perception Superb Speed +11 Infra 80 ft Searching Superb You are one of several children of a Gnome Warrior. You are the black sheep of the family. You have blue-gray eyes, wavy red hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.*.... Blind:.........+... Elec:.+....+...... Confu:...........+. Fire:.+*...+...... Sound:........++... Cold:.+....+..+... Shard:.........+... Pois:....+.+...... Nexus:....+..+..... Fear:..+.....+.... Nethr:..+........+. Lite:.........+... Chaos:........+..+. Dark:.........+... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:+.+.......... Stea.:....+.++..... Feath:............. Sear.:....+....+... PLite:.........+... Infra:....+........ Regen:.++.......... Tunn.:............. Telep:+............ Speed:..+.+..+.+... Invis:..+..+...+... Blows:............. FrAct:..+.....+++++ Shots:............. HLife:............. Might:.+........... [Character Equipment] a) The Beaked Axe of Theoden (2d6) (+7,+9) (+3) It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. b) The Short Bow of Amrod (x2) (+10,+13) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. c) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. d) a Ring of Intelligence (+6) It increases your intelligence by 6. It sustains your intelligence. e) an Amulet of Trickery (+4) It increases your dexterity by 4. It increases your stealth, searching, infravision, and speed by 4. It provides resistance to poison and nexus. It sustains your dexterity. f) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and poison. It activates for phase door every 2 turns. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+12] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Jewel Encrusted Crown of Numenor [0,+17] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+13] (+5) It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@1, 25% off} b) 3 Books of Magic Spells [Conjurings and Tricks] {@2} c) 4 Books of Magic Spells [Incantations and Illusions] {@3} d) 5 Books of Magic Spells [Sorcery and Evocations] {@4} e) a Book of Magic Spells [Resistances of Scarabtarices] {@5} It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] {@6} It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] {@7} It cannot be harmed by the elements. h) a Book of Magic Spells [Tenser's Transformations] {@8} It cannot be harmed by the elements. i) 2 Books of Magic Spells [Kelek's Grimoire of Power] {@9} It cannot be harmed by the elements. j) 9 Potions of Cure Critical Wounds {75% off} k) a Potion of Healing l) a Potion of Life m) 3 Potions of Restore Mana n) 8 Potions of Restore Life Levels {10% off} o) 2 Scrolls of *Identify* p) a Staff of Healing (7 charges) q) a Staff of the Magi (6 charges) r) a Staff of Dispel Evil (11 charges) s) a Ring of Speed (+10) It increases your speed by 10. [Home Inventory] a) 9 Potions of Healing b) 7 Potions of *Healing* c) 4 Potions of Restore Mana d) 14 Scrolls of Teleportation e) 10 Scrolls of Teleport Level f) a Ring of Constitution (+6) It increases your constitution by 6. It sustains your constitution. g) 2 Rings of Speed (+9) It increases your speed by 9. h) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. i) The Ring of Tulkas (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to fear. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. j) The Amulet of Ingwe (+3) It increases your intelligence, wisdom, and charisma by 3. It increases your infravision by 3. It provides resistance to acid, lightning, and cold. It grants you immunity to paralysis and the ability to see invisible things. It activates for dispel evil (x5) every 50+d50 turns. It cannot be harmed by the elements. k) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. l) an Amulet of Devotion (+3) It increases your wisdom and charisma by 3. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It lights the dungeon around you. m) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. o) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. p) The Leather Scale Mail 'Thalkettoth' (-1) [11,+23] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. q) The Cloak 'Holcolleth' [1,+4] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. r) The Shadow Cloak of Tuor [6,+12] (+4) It increases your dexterity by 4. It increases your stealth by 4. It provides immunity to acid. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. s) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. t) The Shield of Deflection of Gil-galad [10,+20] (+5) It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. u) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. v) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It increases your intelligence by 2. It slays trolls, giants, and demons. It is branded with fire and frost. It provides resistance to fire and cold. It sustains your intelligence. It slows your metabolism. It cannot be harmed by the elements. w) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) It increases your dexterity and charisma by 3. It is branded with fire and frost. It provides resistance to fire, cold, and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It activates for word of recall every 200 turns. It cannot be harmed by the elements. x) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) It increases your intelligence by 3. It slays animals. It is branded with fire. It provides resistance to fire. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : no (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)