[ToME 2.3.4 Character Sheet] Name : Loki Age 15 STR: 18/90 Sex : Male Height 191 INT: 15 Race : Thunderlord Weight 247 WIS: 18/60 Class : Dark-Priest Social Class 89 DEX: 17 Body : Player CON: 18/20 God : Melkor Bauglir CHR: 18/50 + To Melee Hit 45 Level 31 Hit Points -20/ 355 + To Melee Damage 56 Experience 509453 Spell Points 70/ 70 + To Ranged Hit 32 Max Exp 509453 Sanity 253/ 253 + To Ranged Damage 0 Exp to Adv. 630000 Piety 4906 AC 25+54 Gold 38253 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Legendary[20]Perception : Very Bad Blows/Round: 5 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 5d5+280 Stealth : Bad Magic Device: Very Good Infra-Vision: 20 feet Tactic: berserker Explor: running (Character Background) You are the one of the most famous Manwe Maia. Your eagle is splendid. In the past you dwelt on earth in the form of a spirit of forest and river. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Your body was a Player. You have defeated 806 enemies. You saved Bree from a dreadful Nazgul. You saved no princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 31st Quelle of the 2890th year of the third age. Your adventure lasted 45 days. Your Attributes: You are dead, killed by an Aranea in the town of Lothlorien. You can feel the danger of evil magic. You can use thunderlords powers. You can sense what is beyond walls. You are able to control the space/time continuum. Your eyes are sensitive to infrared light. You levitate just over the ground. You have free action. You have ESP. You are lucky. You have a firm hold on your life force. You are surrounded with electricity. You are resistant to acid. You are completely immune to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to chaos. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. The space-time continuum cannot be disrupted near you. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. adefkmnopsuxz{|@ Add Str : ..........4..... Add Int : .....3.......... Add Wis : .....3.......... Add Con : .1.......2...... Add Chr : .....3.......... Add Stea. : .......3........ Add Sear. : .......3........ Add Infra : .........2...... Add Tun.. : ..............3. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ......+......... Sust Con : ......+......... Sust Chr : ................ Invisible : ................ Mul life : +............... Sens Fire : ................ Reflect : ................ Free Act : ...........+.... Hold Life : +............... Res Acid : ...............+ Imm Elec : ......*.+......+ Res Fire : .........+.....+ Res Cold : ...............+ Res Pois : ......+......... Res Fear : .....+.......... Res Light : ................ Res Dark : ................ Res Blind : .+.............. Res Conf : ......+......... Res Sound : ......+......... Res Shard : ................ Res Neth : ..........+..... Res Nexus : ................ Res Chaos : ......+......... Res Disen : ................ Aura Elec : ........+....... Levitate : ...............+ Activate : .+.............. Cursed : ......+.+++..... Hvy Curse : ........+.+..... Fly : ...............+ Troll.ESP : .........+...... Dragon.ESP: .........+.....+ Full ESP : ....+........... Corruption list: Anti-teleportation: Prevents all teleportations, be it of you or monsters Skills (points left: 0) - Combat 35.950 [0.700] . Weaponmastery 35.400 [0.700] . Archery 00.500 [0.000] - Sneakiness 04.990 [0.900] . Stealth -16.000 [0.400] . Disarming 10.500 [0.900] - Magic 09.658 [0.900] . Magic-Device 11.500 [1.050] . Spell-power 16.000 [0.800] . Udun 00.000 [0.400] . Necromancy 30.400 [0.800] - Spirituality 10.400 [1.000] . Prayer 34.600 [1.400] - Monster-lore 00.100 [0.500] . Corpse-preservation 03.000 [1.000] Abilities * Perfect casting One of your companion(s) has been killed. [Fates] You are fated to find something special on level 18. You are fated to meet a Newt on level 1. You may meet a Yellow mold on level 7. You may meet a Boil-covered wretch on level 4. You are fated to find an Essence of Light on level 5. You may meet an Aimless-looking merchant on level 1. You may meet a Novice mindcrafter on level 1. You may meet a Village idiot on level 1. You may meet a Shrieker mushroom patch on level 11. You are fated to meet Wormtongue, Agent of Saruman on level 20. [Character Equipment] a) a Main Gauche of Life (1d5) (+13,+17)(20%) {100% off} It increases your hit points by 20%. It provides resistance to life draining. You stole it from the Black Market. d) a Dragon Horn (+1) It can be activated for large acid ball (300) every 100 turns if it is being worn. It increases your constitution by 1. It provides resistance to blindness. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) a Ring of Slaying (+7,+6) You bought it from the Black Market. f) a Ring of Slaying (+10,+8) You bought it from the Black Market. k) an Amulet of Telepathy m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 3. It makes you completely fearless. It cannot be harmed by fire. It was given to you as a reward. n) The Filthy Rag of Losserion [1,+11] {cursed} It sustains your dexterity and constitution. It provides immunity to electricity. It provides resistance to poison, confusion, sound and chaos. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature bronze dragon in the town of Gondolin . o) an Elven Cloak [4,+10] (+3 to stealth) It increases your stealth, searching and luck by 3. It cannot be harmed by acid, cold, lightning or fire. p) a Shield of Deflection of Electricity [10,+26] {cursed} It provides resistance to electricity. It produces an electric sheath. It is heavily cursed. It cannot be harmed by acid. It cannot be harmed by electricity. You stole it from the Black Market. s) a Dwarven Hard Leather Cap [2,+11] (+2 to infravision) {cursed} It increases your constitution and infravision by 2. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. It is cursed. You stole it from the Black Market. u) a Set of Gauntlets of Power (+1,+1) [2,+10] (+4) {cursed} It increases your strength by 4. It provides resistance to nether. It is heavily cursed. You bought it from the Armoury. x) a Pair of Metal Shod Boots of Free Action [6,+10] {25% off} It provides immunity to paralysis. You bought it from the Black Market. z) (nothing) {) (nothing) |) a Dwarven Pick (+3) It increases your ability to tunnel by 3. [Character Inventory] a) The Tome of Loki b) 29 Rations of Food c) 23 Flasks of oil d) 4 Potions of Speed e) 14 Potions of Heroism f) 24 Potions of Cure Serious Wounds g) 19 Potions of Cure Critical Wounds h) a Potion of Life i) 7 Scrolls of Phase Door j) a Fireproof Scroll of Teleportation k) 9 Scrolls of Teleportation l) 11 Scrolls of Holy Chant m) a Rod Tip of Trap Location (8 Mana to cast) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 13 Mushrooms of Cure Serious Wounds {100% off} b) 6 Sprigs of Athelas c) a Staff of Sense Monsters[1|15] (6 charges) d) The Ring of Power of Uvatha the Horseman (+3) It increases your strength by 3. It makes you invisible. It sustains your charisma. It provides resistance to confusion and nexus. It allows you to see invisible monsters. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . e) an Amulet of the Serpents [+5] (+3) {100% off} It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 3. It provides resistance to poison. You stole it from the Black Market. f) a Lucerne Hammer of Extra Attacks (2d5) (+6,+8) (+1 attack) [Home Inventory - Gondolin ] a) 6 Potions of Cure Serious Wounds b) 5 Potions of Cure Critical Wounds {25% off} c) a Potion of Enlightenment d) a Staff of Disarm[1|10] (0 charges) e) an Indestructible Ring of Fear Resistance It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) an Indestructible Ring of Nexus Resistance g) an Amulet of Acid Resistance {25% off} It provides resistance to acid. It cannot be harmed by acid. You bought it from the Magic shop. h) an Indestructible Amulet of Lightning Resistance i) an Elven Leather Scale Mail (-1 to accuracy) [11,+11] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and confusion. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. j) a Fur Cloak [3,+11] k) The Long Sword 'Anguirel' (2d5) (+1,+4) (+2) It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity , light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . l) The Ball-and-Chain 'Tingaugri' (2d4) (+12,+12) (+1) {100% off} It can be wielded two-handed. It increases your intelligence by 1. It does extra damage from acid. It poisons your foes. It produces chaotic effects. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. [Home Inventory - Minas Anor ] a) 3 Scrolls of *Identify* b) 36 Scrolls of Detect Invisible c) a Wand of Firewall[1|5] (7 charges) d) a Wand of Ice Storm[2|42] (5 charges) e) a Fireproof Staff of Shake[1|13] (12 charges) f) a Fireproof Staff of Sense Hidden[1|10] (10 charges) It cannot be harmed by fire. You bought it from the Magic shop. g) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dread in the town of Minas Anor . [Home Inventory - Lothlorien ] a) 27 Potions of Cure Light Wounds b) 6 Scrolls of *Identify* c) a Rod Tip of Door/Stair Location (10 Mana to cast) d) a Rod Tip of Recall (80 Mana to cast) e) a Ring of Protection [+19] You bought it from the Black Market. f) a Ring of Protection [+17] You bought it from the Magic shop. g) a Ring of Dexterity (+4) It increases your dexterity by 4. You bought it from the Black Market. h) a Ring of Accuracy (+15) You found it in the remains of a Forest troll in the town of Bree . i) a Ring of Accuracy (+17) {100% off} You stole it from the Black Market. j) an Indestructible Ring of Chaos Resistance {100% off} It provides resistance to confusion and chaos. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. k) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . l) an Elven Double Ring Mail of Resist Fire (-2 to accuracy) [15,+16] (+2 to steal It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold and nexus. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young black dragon in the town of Gondolin . m) an Elven Hard Leather Armour of Resist Lightning (-1 to accuracy) [6,+9] (+1 to It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold, poison and shards. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. n) a Set of Gauntlets of Free Action [2,+11] It provides immunity to paralysis. You bought it from the Black Market. o) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. p) a Shadow Blade of *Slay Giant* (4d4) (+11,+12) (+2 to stealth) It increases your strength and stealth by 2. It is especially deadly against giants. It sustains your strength. It provides resistance to dark and shards. It allows you to sense the presence of giants. It cannot be harmed by acid. You found it in the remains of a Mature blue dragon in The Pits of Angband. q) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. r) a Climbing Set {100% off} It allows you to climb mountains. [The Mathom-house Inventory - Bree ] a) a Frozen Necromantic Teeth (1d4) (+3,+8) It does extra damage from frost. It drains life from your foes. It provides resistance to cold. It cannot be harmed by cold.