[Sangband 1.0.0 Character Dump] Drek, the Assassin Age : 16 STR! 18/190 Height : 5 ft, 5 in INT! 18/110 Weight : 148 lb WIS! 18/90 Gender : Male DEX! 18/150 Race : Half-Orc Slayer of CON! 18/190 Uvatha the Horseman CHR! 18/30 Max Hitpoints 732 Power 76 Max Mana 0 Cur Hitpoints 723 Score 1157 Cur Mana 0 (Melee) Unspent Exp 142476 (Missile) Blows per round 6 Gold 362551 Shots per round 1.5 + to Skill 12 + to Skill 9 Deadliness (%) 134 Max Depth Lev 55 Deadliness (%) 134 (Character Abilities) Melee : Legendary Saving Throw: Excellent Magic Device: Superb Shooting : Legendary Stealth : Good Dodging : Legendary Throwing : Legendary Perception : Heroic Fame : Storied Digging : Superb Disarming : Heroic Infra-Vision: 50 feet Speed : normal Armor : 146 Kills : 6613 Time Elapsed: 30 days, 14 hours, 2 minutes (3058529 turns) [Character Attributes] abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust Stlth:.......2..... STR! 18/100 ......s.43..2 18/190 Invis:............. INT! 18/100 .2....s.....1 18/110 Aware:............. WIS! 18/100 ......s.....1 18/90 Disar:............. DEX! 18/100 .s....s..3..2 18/150 Devic:............. CON! 18/100 ......s.43..2 18/190 Speed:............. CHR! 18/100 ......s.....7 18/30 abcdefghijkl@ abcdefghijkl@ Infra:.2..........3 NFuel:............. Tunnl:...........4. Steal:............. Save :............. NoMag:............. Mana :............. Telep:............. Light:.....3....... Aggra:............. Drain:............. Curse:............. abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid :......+.*+... Light:............. Food :......+...... Elec :......+...... Dark :............+ Feath:............. Fire :......+...... Sound:........+.... Shine:............. Cold :......+...... Shard:.+........... Regen:............. Pois :...+......... Nexus:......+..+... ESP :............. Fear :+............ Nethr:............. SeeIn:.....+....... Blind:.....+....... Chaos:........+.... FrAct:........+.... Confu:.+........... Disen:............. HLife:......+...... [Last Messages] You feel yourself yanked downwards! You sense a horde of monsters. You sense a very dangerous place. You sense a terrible presence. You sense a powerful presence. You sense a presence. You sense something very dangerous 7 times. You sense something dangerous 5 times. You sense 5 remarkable objects. You sense 2 powerful objects. [Skills] Swordsmanship : 75% Clubbing : 60% Archery - Slings : 60% Throwing : 55% Magical Device : 70% Burglary : 70% Perception : 75% Stealth : 60% Disarming : 60% Dodging : 80% Spell Resistance : 60% Bowmaking : 75% Alchemy : 70% Magical Infusion : 70% You have joined the Burglar's Guild. [Quests] To fulfill your task, you must kill 26 Archangels on dungeon level 58. Defeated 10 Green nagas on level 4 Defeated 18 Dark hounds on level 7 Defeated 7 Mummified humans on level 9 Defeated 10 Giant marksman ants on level 12 Defeated 11 Sabre-tooth tigers on level 14 Defeated 15 Killer pink beetles on level 16 Defeated 16 Grave wights on level 18 Defeated 15 Killer iridescent beetles on level 21 Failed to defeat 32 Nexus hounds on level 24 Defeated 13 Nexus vortices on level 27 Defeated 14 Cave trolls on level 29 Defeated 11 Wereworms on level 32 Defeated 24 Half-trolls on level 34 Defeated 12 Manticores on level 36 Defeated 22 Mature gold dragons on level 38 Defeated 21 Ologs on level 40 Defeated 20 Eog golems on level 43 Defeated 14 Eldraks on level 45 Defeated 20 Shimmering vortices on level 48 Defeated 23 Giant rocs on level 50 Defeated 26 Living tornadoes on level 53 Defeated 22 Ancient bronze dragons on level 55 [Character Equipment] The Sabre 'Careth Asdriag' (1d7) (+12,+8) {@w1} Slay Animal, Orc, Troll, Giant, Dragon. Resist Fear. A Sling (steel) (x2) (+9,+8) (+2 to infravision) +2 INT, Infravision. Sustain DEX. Resist Shards, Confusion. A Pearl Ring of Combat (+11,+10) A Rose Quartz Ring of Poison Resistance A Pentagrammatic Amulet of Escaping A Brass Lantern of Eldamar (lit) [3] {@(9} Resist Blindness. See Invisible. A Robe of Permanence [2,+20] Sustain all stats. Resist Acid, Lightning, Fire, Cold, Nexus. Slow Digestion; Hold Life. An Elven Cloak of Protection [2,+15] (+2 to stealth) The Small Metal Shield of Thorin [5,+21] (+4) +4 STR, CON. Immunity to Acid. Resist Sound, Chaos. Free Action. The Steel Helm of Hammerhand [6,+20] (+3) {Khim} +3 STR, DEX, CON. Resist Acid, Nexus. A Set of Mail Gauntlets of Slaying (+7,+5) [2,+10] A Pair of Hard Leather Boots of Earthquakes [3,+10] (+4) A Pouch (holding 199 essences of 19 types) 11 Lead Shots of Flame (2d2) (+8,+8) 18 Lead Shots (Poisoned) (2d2) (+6,+9) 16 Lead Shots of Hurt Giant (2d2) (+9,+8) 8 Lead Shots of Biting (2d2) (+7,+8) Piercing. 16 Lead Shots of Frost (2d2) (+8,+8) Brand Frost. 22 Seeker Shots of Piercing (2d4) (+8,+7) {uncursed} Piercing. The Dagger 'Narthanc' (1d4) (+8,+8) Brand Fire. Well-Balanced. Resist Fire. Permanent Light (radius 1) [Character Inventory] 11 Pink Mushrooms of Curing {!E !k. Small, Pink, DIfferent.} 3 Rations of Food 4 Sprigs of Athelas 2 Flasks of oil 18 Blue Speckled Potions of Speed {!* ==go faster!} 14 Tyrian Purple Potions of Cure Critical Wounds {==get well soon!, 25% 11 Clear Blue Potions of Healing {!* =g} 10 Scrolls titled "ast loktol" of Phase Door {==get away!} 3 Scrolls titled "udlok" of Word of Recall {!r} 4 Scrolls titled "ad bitun" of Genocide {!r @ dull weddings!} 2 Gold Rods of Trap Location {@z6} 2 Iron Rods of Illumination {@z1} 3 Nickel Rods of Light {@z2} 5 Electrum Rods of Acid Balls {@z4} 6 Glittering Rods of Cold Balls {@z3} 3 Gleaming Wands of Teleport Away (18 charges) 5 Galvorn Wands of Drain Life (27 charges) an Aspen Staff of Detect Evil (31 charges) {@u1} Unusually durable the Quarterstaff 'Eriril' (4d2) (+16,+8) [8,+0] (+4) {@w2} Activates for identify every 10 turns. [0% fail] +4 INT, WIS, Awareness. Slay Evil. Two hands required. Resist Light. See Invisible. [Home Inventory] a Maroon Potion of Gain Skill 10 Scrolls titled "udlok" of Word of Recall {!r} 6 Scrolls titled "grunha ast othdok" of *Identify* a Scroll titled "p'cul nun argod" of *Remove Curse* an Aluminum Rod of Fire Balls (charging) {@z5} a Pewter Wand of Dragon's Frost (4 charges) an Aqueous Wand of Dragon's Breath (6 charges) a Pine Staff of Banish Evil (11 charges) Unusually durable a Banyan Staff of *Destruction* (5 charges) Unusually durable an Alexandrite Ring of Nether Resistance an Onyx Ring of Chaos Resistance a Mother-of-Pearl Ring of Flames [+15] a Calcite Ring of Ice [+16] Bronze Dragon Scale Mail (-2) [30,+13] Activates for breathe confusion (damage 144) every 120-160 turns. [10% fail] Resist Confusion. the Brigandine Armor of the Rohirrim (-2) [18,+15] (+2) +2 STR, DEX. Resist Acid, Lightning, Fire, Cold, Sound, Confusion. the Soft Leather Armor 'Hithlomir' [4,+20] (+4 to stealth) {Gorlim} +4 Stealth. Resist Acid, Lightning, Fire, Cold, Dark. the Leather Scale Mail 'Thalkettoth' [10,+25] (+3) {Khim} +3 DEX. Resist Acid, Lightning, Shards, Confusion. a Set of Mail Gauntlets of Free Action [2,+9] a Pair of Hard Leather Boots of Slow Descent [3,+9] the Long Bow of Bard (x5) (+17,+19) (+2) Activates for a dragon-slaying shot every 200-400 turns. [0% fail] +2 STR, Might. Resist Fear. Free Action. a Sling (runegold) (x2) (+4,+4) (+2 to infravision) +2 Infravision. Sustain STR. Resist Poison, Confusion. 4 empty Bottles (Agate) Unusually durable 3 blank Parchments (Silk) Unusually durable 2 chunks of Runegold Does 3d16 thrown damage [Special Advantages and Disadvantages] (none)