[ToME 2.3.4 Character Sheet] Name : Erelagan Age 19 STR: 22 Sex : Male Height 174 Int: 19 22 Race : Thunderlord Weight 251 Wis: 16 22 Class : Mindcrafter Social Class 74 DEX: 21 Body : Player CON: 18 God : Manwe Sulimo CHR: 24 + To Melee Hit 28 Level 28 Hit Points 234/ 234 + To Melee Damage 24 Experience 204195 Spell Points 153/ 153 + To Ranged Hit 36 Max Exp 204195 Sanity 159/ 159 + To Ranged Damage 0 Exp to Adv. 210000 Piety -14839 AC 33+51 Gold 203468 Speed Fast (+2) (Miscellaneous Abilities) Fighting : Heroic Perception : Poor Blows/Round: 4 Bows/Throw : Superb Searching : Poor Shots/Round: 2 Saving Throw: Very Good Disarming : Bad Mel.dmg/Rnd: 8d5+96 Stealth : Bad Magic Device: Good Infra-Vision: 50 feet Tactic: normal Explor: normal (Character Background) You are one of many Manwe Maia. Your eagle looks very good. In the past you dwelt on earth in the form of a wise and ancient counsellor. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Maze: Level 31 (1550') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Your body is a Player. You are currently in the Encircling Sea. You have defeated 5403 enemies. You saved a young hobbit from an horrible fate. You saved 10 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 7th Quelle of the 2890th year of the third age. You have been adventuring for 21 days. adefkmnopsuxz{|@ Add Str : ......2......... Add Int : 3..3............ Add Dex : 3...1........... Add Chr : ......2......... Add Infra : ...3............ Add Tun.. : ..............3. Add Speed : 3............... Slay Troll: +............... Slay Giant: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +..+............ Hold Life : ................ Res Acid : ......+.+......+ Res Elec : ......+........+ Res Fire : ......++..+..... Res Cold : ......+........+ Res Pois : ....+........... Res Fear : ................ Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ......+......... Res Nexus : ......+......... Res Chaos : ................ Res Disen : ...+............ Aura Fire : .......+........ Levitate : ...+...........+ Lite : .....+.......... See Invis : +..+............ Regen : +..+............ Activate : ....+.....+..... Cursed : ......+......... Fly : ...............+ Dragon.ESP: ...............+ Skills (points left: 0) - Combat 33.150 [0.700] . Weaponmastery 24.200 [0.700] . Archery 00.500 [0.000] - Sneakiness 06.420 [1.100] . Stealth -16.000 [0.400] . Disarming 02.400 [0.900] - Magic 32.905 [0.900] . Magic-Device 09.050 [1.150] . Spell-power 00.000 [0.600] . Necromancy 00.000 [0.400] . Thaumaturgy 06.100 [0.400] - Spirituality 18.000 [1.000] . Prayer 08.200 [0.900] . Mindcraft 32.500 [0.900] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} e) a Ring of Accuracy (+14) f) The Ring 'Varelpion' (+3 to infravision) It can be used to store a spell. It increases your intelligence and infravision by 3. It provides immunity to paralysis. It provides resistance to disenchantment. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Novice ranger on level 31 of Maze. k) an Amulet of the Serpents [+2] (+1) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 1. It provides resistance to poison. You found it lying on the ground on level 25 of The Old Forest. m) an Everburning Torch n) The Chain Mail of Arvedui (-2) [14,+15] (+2) {cursed} It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards, nether and nexus. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ugluk, the Uruk on level 27 of Maze. o) a Fur Cloak of Immolation [3,+6] It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by acid. It cannot be harmed by fire. You bought it from the General Store. p) a Small Metal Shield of Resist Acid [3,+2] s) an Iron Helm [5,+4] u) The Set of Gauntlets 'Paurhach' [2,+15] It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be used to store a spell. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ufthak of Cirith Ungol on level 13 of Orc Cave. x) a Pair of Metal Shod Boots [6,+5] z) (nothing) {) an Iron Shot (1d4) (+3,+5) |) a Shovel of Digging (+3) [Character Inventory] a) 18 Mushrooms of Cure Serious Wounds {100% off} b) 14 Rations of Food c) 3 Lembases d) 6 Potions of Cure Critical Wounds e) a Potion of Healing f) 3 Potions of Restore Life Levels g) a Potion of Enlightenment h) 5 Scrolls of Identify i) a Scroll of *Identify* j) a Silver Rod of Nothing k) a Wand of Ice Storm[2|25] (9 charges) l) a Wand of Teleport Away[7|32] (4 charges) m) an Arrow Trap Set {good} n) a Soft Studded Leather [5] {good} o) a Leather Scale Mail [11] {excellent} p) a Great Axe (4d4) {good} q) a War Hammer (3d3) {good} r) 2 Bolts (exploding) (1d5) {good} s) 2 Bolts (1d5) {good} t) 8 Bolts (1d5) {average} u) a Wooden Boomerang (1d8) {good} v) a Metal Boomerang (4d5) {good} w) (nothing) [Home Inventory - Bree ] a) The Deck of Wild Magic b) Boccob's Unfinished Works c) The Gem of Ghosts d) Raal's Black Candle e) Benetar's Death Ray Experiment f) The Crystal Ball of Godly Sights g) The Box of Many Wonders h) Heward's Excellent Experimental Earmuffs i) The Cunning Plan of Zog j) Mordenkainen's Mysterious Mind-Masher k) Jor's Compendium of Strange Behaviour l) Agannazar's Antique Acorn m) Jor's Book of Impossible Occurences n) a Sprig of Athelas o) a Rod Tip of Recall (80 Mana to cast) p) The Wand of Digging of Thrain (18 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. q) The Phial of Undeath (-5) r) a Set of Gauntlets of Power (+2,+3) [2,+2] (+1) It increases your strength by 1. It provides resistance to poison. You found it in the remains of Ugluk, the Uruk on level 27 of Maze. s) a Venomous Hatchet (1d5) (+6,+8) t) a Blessed Broad Sword (2d5) (+3,+6) (+2) u) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) It can be activated for sing a cheerful song every 3 turns if it is being worn. It increases your luck by 3. It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. v) The Scythe 'Niryon' (5d3) (+17,+21) (+2) It can be wielded two-handed. It increases your strength and intelligence by 2. It does extra damage from electricity. It produces chaotic effects. It is very sharp and can make your foes bleed. It is especially deadly against dragons. It is especially deadly against giants. It is a great bane of demons. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. w) a Drum of Power (+2) x) a Parchment - Numenorean for Beginners (II)