[Angband 3.0.6 Character Dump] Name Liken Self RB CB EB Best Sex Male Age 70 STR! 18/100 +1 +3 +15 18/290 Race Dunadan Height 82 INT! 18/100 +2 -3 +5 18/140 Class Paladin Weight 209 WIS! 18/100 +2 +1 +7 18/200 Title ***WINNER*** Status 38 DEX! 18/100 +2 +0 +16 18/280 HP 1090/1090 Maximize Y CON! 18/100 +3 +2 +7 18/220 SP 243/401 Preserve Y CHR! 18/100 +2 +2 +8 18/220 Level 50 Armor [32,+133] Saving Throw Heroic Cur Exp 17118547 Fight (+61,+51) Stealth Fair Max Exp 17118547 Melee (+71,+66) Fighting Legendary Adv Exp ******** Shoot (+71,+14) Shooting Legendary MaxDepth 5000 ft Blows 5/turn Disarming Superb Gold 17568273 Shots 1/turn Magic Device Heroic Burden 415.9 lbs Perception Poor Speed +17 Infra 0 ft Searching Poor You are one of several children of a Yeoman. You are a well liked child. You have green eyes, curly brown hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:......++*.+.. Blind:..+......+... Elec:......+...... Confu:......+...... Fire:++.*+.++..... Sound:......+.+.... Cold:..*...++..... Shard:............. Pois:....+........ Nexus:............. Fear:+..++.+.+.... Nethr:...+......... Lite:.....+....... Chaos:........+.... Dark:.....+....... Disen:+............ abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Stea.:............. Feath:..+.......... Sear.:............. PLite:............. Infra:............. Regen:..++......... Tunn.:............. Telep:..+......+... Speed:.++++......+. Invis:+.++.+....... Blows:............. FrAct:+.++...++.+.. Shots:............. HLife:..+..+....... Might:............. [Last Messages] > You sense the presence of monsters! > You have no rod to zap. > You failed to concentrate hard enough! > The air about you becomes charged... > You feel yourself slow down. > You feel yourself yanked upwards! > You destroy 6 Red Speckled Potions of Speed {25% off}. > You have no more Red Speckled Potions of Speed {25% off} (h). > You have 3 Scrolls titled "trolrea rognej" of *Identify* (i). > In your pack: The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (u). > You have 2 Scrolls titled "trolrea rognej" of *Identify* (i). > Illegal object choice (normal)! > In your pack: The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} (r). > You have a Scroll titled "trolrea rognej" of *Identify* (i). > You can learn 3 more prayers. [Character Equipment] a) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. d) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. h) The Cloak of Thingol [1,+18] (+3) It increases your dexterity and charisma by 3. It provides resistance to acid, fire, and cold. It grants you immunity to paralysis. It activates for recharge item I every 70 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Soft Leather Boots of Speed [2,+10] (+10) It increases your speed by 10. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) a Holy Book of Prayers [Words of Wisdom] {10% off} c) a Holy Book of Prayers [Chants and Blessings] {25% off} d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] It cannot be harmed by the elements. f) a Holy Book of Prayers [Godly Insights] It cannot be harmed by the elements. g) a Holy Book of Prayers [Holy Infusions] It cannot be harmed by the elements. h) 2 Metallic Blue Potions of Restore Mana i) a Scroll titled "trolrea rognej" of *Identify* j) 22 Scrolls titled "fuwerg recre" of *Destruction* {10% off} k) 3 Redwood Staffs of Healing (0 charges) l) a Willow Staff of the Magi (0 charges) m) 3 Ironwood Staffs of Speed (0 charges) n) 3 Cedar Staffs of Power (0 charges) o) 3 Balsa Staffs of Banishment (0 charges) p) 11 Ashen Staffs of *Destruction* (0 charges) {10% off} q) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. r) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It increases all your stats by 125. It increases your infravision by 125. It provides resistance to acid, lightning, fire, cold, poison, fear, light, dark, confusion, nexus, and nether. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also is permanently cursed. It cannot be harmed by the elements. s) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to stealth) It increases your strength and charisma by 4. It increases your stealth and speed by 4. It slays animals, giants, and all evil creatures, and is especially deadly against undead. It provides resistance to cold, fear, dark, and nether. It cannot be harmed by the elements. t) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] It is branded with fire. It provides resistance to fire. It activates for fire ball (72) every 20 turns. It cannot be harmed by the elements. u) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] It slays animals, orcs, trolls, and all evil creatures, and is especially deadly against dragons, demons, and undead. It creates earthquakes on impact. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. v) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. w) 22 Mithril Bolts of Holy Might (3d5) (+15,+20) It slays demons, undead, and all evil creatures. It cannot be harmed by acid or fire. [Home Inventory] a) 3 Holy Books of Prayers [Words of Wisdom] {10% off} b) 13 Holy Books of Prayers [Chants and Blessings] {25% off} c) 12 Holy Books of Prayers [Exorcism and Dispelling] d) a Holy Book of Prayers [Purifications and Healing] It cannot be harmed by the elements. e) a Holy Book of Prayers [Holy Infusions] It cannot be harmed by the elements. f) 10 Tan Mushrooms of Restoring g) 9 Scrolls titled "yergapp buite" of *Remove Curse* h) a Scroll titled "urox tahe" of Rune of Protection i) a Chromium Wand of Dragon's Breath (0 charges) It cannot be harmed by the elements. j) a Malachite Ring of Speed (+9) It increases your speed by 9. k) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. l) The Palantir of Westernesse (+2) It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. m) a Large Leather Shield of Preservation [4,+35] It provides resistance to fear, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It cannot be harmed by the elements. n) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It increases your intelligence, dexterity, and charisma by 3. It increases your searching by 3. It provides resistance to acid, fire, shards, and disenchantment. It cannot be harmed by the elements. o) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)