[Angband 3.0.6 Character Dump] Name Rhea Self RB CB EB Best Sex Female Age 15 STR! 18/100 +0 +3 +10 18/230 Race Human Height 66 INT! 18/100 +0 -3 +3 18/100 Class Paladin Weight 186 WIS! 18/100 +0 +1 +3 18/140 Title Paladin Lord Status 16 DEX! 18/100 +0 +0 +13 18/230 HP -11/771 Maximize Y CON! 18/100 +0 +2 +3 18/150 SP 232/295 Preserve Y CHR! 18/100 +0 +2 +1 18/130 Level 49 Armor [22,+114] Saving Throw Heroic Cur Exp 5497572 Fight (+26,+6) Stealth Very Good Max Exp 5497572 Melee (+36,+21) Fighting Legendary Adv Exp 6075000 Shoot (+35,+19) Shooting Legendary MaxDepth Lev 59 Blows 5/turn Disarming Superb Gold 3496471 Shots 1/turn Magic Device Superb Burden 154.7 lbs Perception Poor Speed +6 Infra 0 ft Searching Poor You are the illegitimate and unacknowledged child of a Yeoman. You are a well liked child. You have brown eyes, straight brown hair, and a very fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:.........+... Elec:........+.... Confu:...........+. Fire:+...+...+.... Sound:............. Cold:........+.... Shard:......+...... Pois:..+.......... Nexus:.......+..... Fear:+............ Nethr:...........+. Lite:........+.... Chaos:...........+. Dark:..+.....+.... Disen:+............ abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:..+....+..... Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:.........+... Speed:......++..... Invis:+............ Blows:............. FrAct:+..........+. Shots:............. HLife:............. Might:............. [Last Messages] > The Grand master mystic hits you. > You are unaffected! > The Aranea misses you. <2x> > The Aranea is repelled. > The Aranea misses you. <5x> > The Aranea casts a magic missile. > The Aranea grunts with pain. > The Aranea stares deep into your eyes! > You are unaffected! > The Grand master mystic magically summons spiders. > The Aranea misses you. <4x> > The Aranea drains power from your muscles! > You are unaffected! > The Aranea casts a magic missile. > You die. [Character Equipment] a) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. b) a Sling of Power (x2) (+9,+19) c) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. d) a Corundum Ring of Slaying (+7,+6) e) The Amulet of Carlammas (+2) It increases your constitution by 2. It provides resistance to fire. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+21] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+12] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) The Large Leather Shield of Celegorm [4,+18] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) a Set of Gauntlets of Power (+0,+0) [2,+8] (+5) It increases your strength by 5. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] b) 3 Holy Books of Prayers [Words of Wisdom] c) 3 Holy Books of Prayers [Chants and Blessings] d) 4 Holy Books of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] It cannot be harmed by the elements. f) a Holy Book of Prayers [Godly Insights] It cannot be harmed by the elements. g) 11 Red Speckled Potions of Speed h) 10 Indigo Potions of Healing i) 13 Pink Potions of Restore Mana j) 3 Scrolls titled "werg sunta" of Teleportation k) a Nickel Rod of Recall It cannot be harmed by electricity. l) a Tungsten Rod of Teleport Other m) 5 Nickel-Plated Rods of Fire Bolts n) a Pewter Rod of Acid Balls o) a Molybdenum Rod of Lightning Balls p) 2 Cast Iron Rods of Fire Balls q) 3 Gnarled Staffs of Teleportation (18 charges) r) a Pair of Hard Leather Boots [3,+0] s) The Small Sword 'Sting' (1d6) (+9,+8) (+2) It increases your strength, dexterity, and constitution by 2. It increases your speed and attack speed by 2. It slays animals, orcs, undead, and all evil creatures. It provides resistance to fear and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. t) a Long Sword of Frost (2d5) (+10,+10) It is branded with frost. It provides resistance to cold. It cannot be harmed by cold. u) 11 Rounded Pebbles of Slay Demon (1d2) (+16,+7) It slays demons. [Home Inventory] a) a Holy Book of Prayers [Purifications and Healing] It cannot be harmed by the elements. b) 2 Red Speckled Potions of Speed {25% off} c) 7 Light Blue Potions of *Healing* d) a Scroll titled "toxorg nesshu" of *Enchant Weapon* e) a Lead-Plated Rod of Drain Life f) 2 Platinum Wands of Dragon's Flame (7 charges) It cannot be harmed by the elements. g) a Ruby Ring of Speed (+3) It increases your speed by 3. h) a Ruby Amulet of Regeneration It speeds your regeneration. i) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. j) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. k) The Cloak 'Holcolleth' [1,+4] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. l) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. m) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. n) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. o) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed} It decreases your intelligence and wisdom by 5. It decreases your searching by 5. It provides resistance to fear. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you and is heavily cursed. It cannot be harmed by the elements. p) The Set of Leather Gloves 'Cammithrim' [1,+10] It provides resistance to light. It sustains your constitution. It lights the dungeon around you. It grants you immunity to paralysis. It activates for magic missile (2d6) every 2 turns. It cannot be harmed by the elements. q) The Set of Gauntlets 'Paurnimmen' [2,+15] It provides resistance to cold. It slows your metabolism. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. r) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It increases your searching by 1. It slays orcs, demons, and all evil creatures. It is branded with fire. It provides resistance to fire and light. It is blessed by the gods, slows your metabolism, and lights the dungeon around you. It cannot be harmed by the elements. s) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2) It increases your dexterity and charisma by 2. It increases your stealth by 2. It slays orcs and trolls. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. t) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It increases your intelligence by 2. It slays trolls, giants, and demons. It is branded with fire and frost. It provides resistance to fire and cold. It sustains your intelligence. It slows your metabolism. It cannot be harmed by the elements. u) The Lucerne Hammer 'Turmil' (2d5) (+9,+6) [+6] (+4) {@w0} It increases your wisdom by 4. It increases your infravision by 4. It slays orcs. It is branded with frost. It provides resistance to cold and light. It lights the dungeon around you and speeds your regeneration. It activates for drain life (90) every 40 turns. It cannot be harmed by the elements. v) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4) It increases your strength by 4. It slays animals, orcs, and trolls. It is branded with poison. It provides resistance to nexus. It grants you the ability to see invisible things. It cannot be harmed by the elements. w) a Gnomish Shovel of Earthquakes (1d2) (+20,+10) (+8) It increases your strength by 8. It increases your tunneling by 8. It is branded with acid. It creates earthquakes on impact. x) 25 Iron Shots of Flame (1d4) (+16,+9) It is branded with fire. It cannot be harmed by fire. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)