[ToME 2.3.4 Character Sheet] Name : Leandro Age 44 STR: 28 Sex : Female Height 94 INT: 13 Race : Half-Ogre Barbarian Weight 272 WIS: 6 Class : Swordmaster Social Class 13 DEX: 24 Body : Player CON: 25 God : Nobody CHR: 7 + To Melee Hit 62 Level 29 Hit Points 500/ 500 + To Melee Damage 57 Experience 87682 Spell Points 9/ 9 + To Ranged Hit 24 Max Exp 87682 Sanity 47/ 136 + To Ranged Damage 5 Exp to Adv. 116250 AC 24+61 Gold 153013 Speed Fast (+7) (Miscellaneous Abilities) Fighting : Legendary[32]Perception : Very Bad Blows/Round: 7 Bows/Throw : Legendary[7] Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 14d5+399 Stealth : Bad Magic Device: Bad Infra-Vision: 30 feet Tactic: berserker Explor: running (Character Background) Your mother was an Ogre, but it is unacknowledged. You are the adopted child of a Yeoman. You are a credit to the family. You have brown eyes, wavy brown hair, and a very dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Your body is a Player. You are currently in the town of Bree. You have defeated 4238 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 52nd Yavie of the 2890th year of the third age. You have been adventuring for 9 days. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : 3............... Add Dex : 3...2....3...... Add Con : .........3...... Add Tun.. : ..............1. Add Speed : 3............... Slay Troll: +............... Slay Giant: +............... Sust Str : ......+..+.....+ Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : ......+..++..... Sust Chr : ......+......... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : ................ Res Acid : .........+...... Res Elec : ........+....... Res Fire : ......+......... Res Cold : ......+..+...... Res Pois : ....+........... Res Fear : +........+.....+ Res Light : ..........+..... Res Dark : ......+..+.....+ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : .........+...... Res Chaos : ................ Res Disen : ......+......... Lite : ..........+..... See Invis : +............... Digestion : .........+...... Xtra Might: .+.............. Activate : ....+.....+..... Skills (points left: 0) - Combat 42.761 [0.900] - Weaponmastery 34.356 [0.950] . Sword-mastery 33.900 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 33.900 [0.600] . Antimagic 23.100 [0.550] - Sneakiness 00.900 [0.900] . Stealth -04.000 [0.400] . Disarming 00.500 [0.900] - Magic 01.000 [0.300] . Magic-Device 00.000 [1.150] - Spirituality -01.300 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows One of your companion(s) has been killed. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) a Light Crossbow of Extra Might (x4) (+7,+5) e) a Ring of Protection [+14] f) a Ring of Protection [+13] You bought it from the Magic shop. k) an Amulet of the Serpents [+3] (+2) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 2. It provides resistance to poison. You found it in the remains of an Ancient green dragon on level 37 of Maze. m) a Brass Lantern (with 3065 turns of light) n) The Thunderlord Coat of Sorwe [9,+6] It sustains your strength, constitution and charisma. It provides resistance to fire, cold, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ibun, Son of Mim on level 25 of Maze. o) a Cloak of Mist of Electricity [1,+8] p) a Large Leather Shield of Resist Lightning [4,+9] s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Hard Leather Boots [3,+0] z) (nothing) {) 31 Bolts (1d5) (+0,+0) |) a Shovel (+1) [Character Inventory] a) 7 Rations of Food b) 11 Flasks of oil c) 6 Scrolls of Teleportation d) 3 Scrolls of Word of Recall e) 13 Scrolls of Identify f) (nothing) g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 19 Mushrooms of Cure Serious Wounds {100% off} b) a Lembas c) 2 Scrolls of Remove Curse d) a Ring of Invisibility It makes you invisible. You found it in the remains of Smeagol on level 9 of Barrow-Downs. e) an Everburning Torch f) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Swordsman on level 18 of Orc Cave. g) a Broad Sword of *Slay Demon* (2d5) (+7,+4) (+2) h) a Broad Sword of *Slay Giant* (2d5) (+1,+5) (+2) i) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) It can be activated for sing a cheerful song every 3 turns if it is being worn. It increases your luck by 3. It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [The Mathom-house Inventory - Bree ] a) a Robe [2,+0]