[ToME 2.3.4 Character Sheet] Name : Aelsa Age 81 STR: 12 Sex : Neuter Height 94 INT: 15 Race : Elf Weight 82 WIS: 25 Class : Paladin Social Class 74 DEX: 22 Body : Player CON: 15 God : Tulkas CHR: 23 + To Melee Hit 18 Level 29 Hit Points -4/ 180 + To Melee Damage 24 Experience 73017 Spell Points 77/ 86 + To Ranged Hit 26 Max Exp 73017 Sanity 251/ 251 + To Ranged Damage 0 Exp to Adv. 105000 Piety 6346 AC 29+114 Gold 96974 Speed Fast (+7) (Miscellaneous Abilities) Fighting : Superb Perception : Very Bad Blows/Round: 1 Bows/Throw : Superb Searching : Bad Shots/Round: 2 Saving Throw: Good Disarming : Poor Mel.dmg/Rnd: 2d5+24 Stealth : Bad Magic Device: Superb Infra-Vision: 60 feet Tactic: aggressive Explor: running (Character Background) You are the only child of an Avarin Mage. You have light grey eyes, straight blond hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 19 (950') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') A lost temple: Level 17 (850') Your body was a Player. You have defeated 3979 enemies. You saved 4 princesses. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 10th Quelle of the 2890th year of the third age. Your adventure lasted 24 days. Your Attributes: You are dead, killed by a Clairvoyant on level 19 of Mirkwood. You can feel the danger of evil magic. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. You can sense the presence of trolls. You can sense the presence of dragons. You are lucky. You have a firm hold on your life force. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You resist fire exceptionally well. You are resistant to cold. You are resistant to bright light. You are resistant to darkness. You are resistant to blasts of shards. Your wisdom is sustained. Your constitution is sustained. Your charisma is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon is especially deadly against trolls. Your weapon is especially deadly against giants. adefkmnopsuxz{|@ Add Int : 3............... Add Wis : ....4........... Add Dex : 3.....3......... Add Con : .........1.....+ Add Chr : ....4........... Add Stea. : ...........2.... Add Sear. : .2.............. Add Infra : .2.......1...... Add Tun.. : ..............2. Add Speed : 3.....3......... Slay Troll: +............... Slay Giant: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ....+........... Sust Dex : ................ Sust Con : ..........+..... Sust Chr : ....+........... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : ....+........... Res Acid : ......+.+....... Res Elec : ........+....... Res Fire : ...++...++...... Res Cold : ..+.....+....... Res Pois : ................ Res Fear : ................ Res Light : ....+.....+....+ Res Dark : ....+........... Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Lite : +...+.....+..... See Invis : +............... Xtra Shots: .+.............. Activate : .+++......+..... Cursed : ..........++..+. Hvy Curse : ..........+..... Troll.ESP : .........+...... Dragon.ESP: .........+...... Skills (points left: 0) - Combat 26.000 [0.800] . Weaponmastery 16.500 [0.800] . Archery 01.500 [0.000] . Barehand-combat 00.000 [0.900] - Sneakiness 18.045 [0.900] . Stealth 12.000 [0.400] . Disarming 12.200 [0.900] - Magic 12.358 [0.900] . Magic-Device 18.400 [1.050] . Spell-power 06.000 [0.600] - Spirituality 15.500 [1.000] . Prayer 22.000 [1.400] . Mindcraft 09.000 [0.600] . Monster-lore 05.000 [0.500] Abilities * Extra Max Blow(1) * Perfect casting [Fates] You may meet a Bloodshot eye on level 2. You may meet a Blue dragon bat on level 20. You may find a Small Wooden Boomerang on level 3. You are fated to meet an Insect swarm on level 1. You are fated to meet a Battle-scarred veteran on level 6. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It provides light (radius 1) forever. It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) an Indestructible Ring of Ice [+15] It can be activated for ball of cold and resist cold every 50+d50 turns if it is being worn. It provides resistance to cold. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. f) a Ring of Flames [+19] (charging) It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It provides resistance to fire. It cannot be harmed by fire. You bought it from the Black Market. k) an Amulet of Devotion (+4) It provides light (radius 1) forever. It increases your wisdom and charisma by 4. It sustains your wisdom and charisma. It provides resistance to life draining, fire, light and dark. You bought it from the Rare Jewelry Shop. m) a Brass Lantern (with 13173 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Fur Cloak [3,+10] p) a Small Metal Shield of Resistance [3,+17] It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 3 of Barrow-Downs. s) a Dwarven Iron Helm [5,+10] (+1 to infravision) It increases your constitution and infravision by 1. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. You found it in the remains of Ufthak of Cirith Ungol on level 14 of Orc Cave. u) The Set of Leather Gloves 'Cammithrim' [1,+10] {cursed} It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Stealth [6,+11] (+2 to stealth) {cursed} It increases your stealth by 2. It is cursed. You bought it from the Black Market. z) (nothing) {) 27 Rounded Pebbles (1d2) (+6,+1) |) a Shovel of Digging (+2) {cursed} It increases your ability to tunnel by 2. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You bought it from the General Store. [Character Inventory] a) a Fireproof Spellbook of Stone Skin It cannot be harmed by fire. You bought it from the Book Store. b) The Gem of Hate (charging) It can be activated for cure serious wounds every 75 turns. You found it in the remains of a Novice priest on level 3 of Barrow-Downs. c) 3 Rations of Food d) 2 Lembases {!E} e) 6 Pints of Fine Ale f) 2 Potions of Slow Poison g) 2 Potions of Speed {!*} h) 2 Potions of Cure Critical Wounds i) 2 Fireproof Scrolls of Teleport Level {!*} It cannot be harmed by fire. You bought it from the Black Market. j) 2 Scrolls of Word of Recall {!r !k} k) 15 Scrolls of Identify l) a Scroll of Remove Curse m) 2 Scrolls of Light n) 3 Scrolls of Holy Chant o) a Ring of Protection [+15] p) a Two-Handed Flail (3d6) (+3,+2) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Divine Aim b) The Gem of Ice (charging) It can be activated for cure fear every 100 turns. You found it in the remains of a Novice paladin on level 4 of Barrow-Downs. c) 12 Mushrooms of Cure Serious Wounds {100% off} d) 3 Morphic Oils of Mouse e) a Morphic Oil of Vapour f) a Morphic Oil of Spider g) 2 Potions of Cure Serious Insanity h) 2 Potions of Invisibility i) 11 Potions of Cure Critical Wounds j) a Fireproof Scroll of Teleportation {!*} It cannot be harmed by fire. You bought it from the Black Market. k) a Fireproof Scroll of Teleport Level It cannot be harmed by fire. You bought it from the Black Market. l) a Fireproof Scroll of Word of Recall {!*} It cannot be harmed by fire. You bought it from the Alchemy shop. m) 2 Scrolls of Word of Recall {!r !k} n) 3 Scrolls of *Identify* o) 2 Fireproof Scrolls of Reset Recall {25% off} It cannot be harmed by fire. You bought it from the Black Market. p) a Moonstone Rod of Nothing (75/75) {75% off} q) a Staff of Fiery Shield[3|5] (2 charges) r) a Staff of Remove Curses[1|15] (3 charges) s) a Ring of Lightning [+15] It can be activated for ball of lightning and resist lightning every 50+d50 turns if it is being worn. It provides resistance to electricity. It cannot be harmed by electricity. You bought it from the Black Market. t) The Amulet of Agdudad (+2) It increases your dexterity and searching by 2. It sustains your dexterity and constitution. It provides resistance to electricity and sound. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogrillon on level 17 of Orc Cave. u) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) It can be wielded two-handed. It can be activated for drain life (90) every 70 turns if it is being worn. It increases your wisdom and infravision by 4. It does extra damage from frost. It is especially deadly against orcs. It provides resistance to cold, light and confusion. It allows you to sense the presence of orcs, trolls and giants. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Stone troll in the town of Bree . v) a Light Crossbow of Extra Shots (x3) (+9,+6) w) 24 Bolts (exploding) (1d5) (+1,+5) [Home Inventory - Lothlorien ] a) a Fireproof Spellbook of Dig It cannot be harmed by fire. You bought it from the Magic shop. b) The Wand Construction Kit It can be activated for cure hallucination every 100 turns. You found it lying on the ground on level 16 of Mirkwood. c) a Potion of Healing d) a Potion of Restore Life Levels {50% off} e) 6 Scrolls of Word of Recall {!r !k} f) 13 Scrolls of Identify g) 2 Scrolls of *Identify* h) a Scroll of Remove Curse i) a Scroll of Recharging j) 14 Scrolls of Light k) 3 Scrolls of Magic Mapping l) 3 Scrolls of Holy Chant m) a Fireproof Scroll of Genocide It cannot be harmed by fire. You bought it from the Black Market. n) 2 Wands of Manathrust[1|15] (34 charges) o) a Wand of Noxious Cloud[2|28] (6 charges) p) a Wand of Heal Monster[3|20] (15 charges) q) a Staff of Fiery Shield[2|7] (4 charges) r) a Fireproof Staff of Teleportation[1|20] (13 charges) It cannot be harmed by fire. You bought it from the Magic shop. s) a Staff of Recovery[1|10] (13 charges) t) a Ring of Damage (+19) You bought it from the Black Market. u) a Ring of Spell v) a Pair of Soft Leather Boots of Free Action [2,+7] w) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire.