[ToME 2.0.0 Character Dump] Name : Talgrin Age 17 Str: 18/90 18/120 Sex : Male Height 10 Int: 10 12 Race : DeathMold LostSoul Weight 50 Wis: 18 18/30 Class : Swordmaster Social Class 1 DEX: 18/70 Body : Player CON: 18/60 Chr: 3 3 + To Melee Hit 53 Level 29 Max Hit Points 432 + To Melee Damage 40 Experience 130370 Cur Hit Points -94 + To Ranged Hit 11 Max Exp 133132 Max SP (Mana) 20 + To Ranged Damage 20 Exp to Adv. 187500 Cur SP (Mana) 20 AC 21+84 Gold 5754 Loan 0 Loan time 0 (Miscellaneous Abilities) Fighting : Legendary[45]Perception : Bad Blows/Round: 5 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Good Disarming : Good Wpn.dmg/Rnd: 20d5+200 Stealth : Legendary[20]Magic Device: Excellent Infra-Vision: 100 feet Tactic: confident Explor: brisk (Character Background) You were born in dirty bilge-water, created by rotting flesh. Since then you have given life to uncounted multitudes of foul offspring. [Miscellaneous information] Cth monsters: ON Zlike monsters: ON Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Halls of Mandos: Level 98 (4900') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 43rd Yavie of the 2890th year of the third age. Your adventured lasted 0 days. Your Attributes: You are dead. You can use the foul deathmold magic. You can mystify pets. You can wake up a pet. You are confused. You are terrified. Your eyes are sensitive to infrared light. You have normal luck. You have a firm hold on your life force. You are incorporeal. You are resistant to acid. You are resistant to lightning. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. Your dexterity is affected by your equipment. Your ability to score critical hits is affected by your equipment. Skills (points left: 0) - Combat 40.088 [0.900] - Weaponmastery 39.947 [0.950] - Sword-mastery 39.000 [0.500] . Axe-mastery 00.000 [0.100] . Hafted-mastery 00.000 [0.100] . Polearm-mastery 00.000 [0.100] - Archery 01.000 [0.600] - Sneakiness 01.000 [0.900] . Disarming 01.000 [0.900] - Magic 01.336 [0.300] . Magic-Device 19.400 [1.150] . Necromancy 00.000 [0.200] - Spirituality 01.000 [0.400] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] - Misc 00.000 [0.000] . Antimagic 00.000 [0.550] You saved 14 princesses. You have defeated 349 enemies. [Character Equipment] a) a Great Scimitar (4d5) (+6,+6) d) a metal Boomerang (2d4) (+3,+5) e) a Ring of Acid [+13] f) a Ring of Protection [+20] g) a Ring of Dexterity (+6) h) a Ring of Lightning [+15] m) (nothing) n) Bar Chain Mail (-2) [18,+8] o) a Cloak of Mimicry [Demon] of Protection [1,+21] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. p) (nothing) u) a Set of Gauntlets [2,+6] z) (nothing) {) (nothing) |) (nothing) [Character Inventory] a) 2 Rations of Food b) a Sprig of Athelas c) a Potion of Poison d) a Potion of Constitution e) 10 Scrolls of Identify f) a Scroll of Door/Stair Location g) a Rod Tip of Enlightenment (40 Mana to cast) h) a Staff of Light (12 charges) i) a Ring of See Invisible j) a Ring of Fear Resistance k) a Ring of Chaos Resistance l) a Cloak of Mimicry [Giant] [1,+7] m) The Steel Helm 'Lebohaum' [20,+80] With the Helm 'Lebohaum' your head is safe! It can be activated for... sing a funny song every 3 turns ...if it is being worn. It cannot be harmed by acid, cold, lightning or fire. n) a Short Sword of Morgul (1d7) (-18,-15) [-7] (-5) {cursed} It affects your luck. It is very sharp and make your foes bleed. It allows you to see invisible monsters. It drains experience. It aggravates nearby creatures. It fills you with the Black Breath. It is heavily cursed. It cannot be droped while cursed. It can re-curse itself. o) a Spectral Executioner's Sword (4d5) (+11,+11) It must be wielded two-handed. It can be activated for... wraith-form every 50+d50 turns ...if it is being worn. It strikes at undead with holy wrath. It provides resistance to life draining. It allows you to see invisible monsters. It drains life. p) The Seeker Arrow 'Bullseye' (7d4) (+20,+15) A powerful arrow that is feared by even the mightiest demons. It does extra damage from acid. It does extra damage from electricity. It does extra damage from fire. It does extra damage from frost. It poisons your foes. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. q) 29 Iron Shots (1d4) (+4,+4) r) 2 Novice paladin raw meats s) 9 Novice paladin raw meats t) 10 Novice paladin raw meats u) 10 Novice paladin raw meats v) (nothing) w) (nothing)