[FuryBand 4.0.0 Character Sheet] Name : Astoibwyn Age 17 STR: 30 Sex : Neuter Height 18 INT: 14 Race : Ettin Monster Weight 155 WIS: 14 Class : Berserker Social Class 100 DEX: 33 Body : Player CON: 30 God : Nobody CHR: 12 + To Melee Hit 63 Level 27 Death Points -31/ 81 + To Melee Damage 35 Experience 66220 Spell Points 0/ 0 + To Ranged Hit 78 Max Exp 66220 Sanity 140/ 140 + To Ranged Damage 19 Exp to Adv. 87500 AC 17+65 Gold 25575 Speed Fast (+6) (Miscellaneous Abilities) Fighting : Legendary[27]Perception : Legendary[15]Blows/Round: 11 Bows/Throw : Legendary[15]Searching : Legendary[12]Shots/Round: 2 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 44d6+385 Stealth : Heroic Magic Device: Bad Infra-Vision: 90 feet Tactic: normal Explor: slug-like (Character Background) You were one of the first beings to be corrupted, and you consider that to have been your true birth. Your glowing red eyes radiate miserable servility. [Miscellaneous information] Joke monsters: OFF Maximize mode: OFF Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 18 (900') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Your body was a Player. You have defeated 1490 enemies. You saved 16 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 44th Yavie of the 2890th year of the third age. Your adventure lasted 1 day. Your Attributes: You are dead, killed by Plasma Bolt Trap(?) on level 18 of Mirkwood. You can emit bright light. You can drive yourself into a berserk frenzy. You are able to recall to and from dungeons by will. You are stunned. You are hallucinating. Your position is very uncertain. Your eyes are sensitive to infrared light. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You can sense the presence of orcs. You can sense the presence of trolls. You can sense the presence of dragons. You can sense the presence of giants. You can sense the presence of evil beings. You are unlucky. You know everything. You have a firm hold on your life force. You are surrounded by an anti-magic field. You cannot teleport. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to confusion. You are resistant to nexus attacks. You are completely fearless. The space-time continuum cannot be disrupted near you. Your strength is sustained. Your intelligence is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your attack speed is affected by your equipment. Your weapon shocks your foes. Your weapon poisons your foes. Your weapon strikes at evil with extra force. Your weapon is a great bane of dragons. abdefghklmnopqstuvxz{|@ Add Str : .3..................... Add Int : .3.........2........... Add Wis : ...........2........... Add Dex : .3..................... Add Con : .3..................... Add Chr : .3..................... Add Stea. : ...........2........... Add Sear. : 2......7.....*......... Add Tun.. : .....................1. Add Speed : .....66....2..........+ Add Blows : ............2.......... Chaotic : .+..................... Slay Anim.: .+..................... Slay Evil : +...................... Slay Maia : .+..................... Slay Orc : .+..................... Kill Drag.: +...................... Sharpness : .+..............++..... Poison Brd: ++..................... Acid Brand: .+..................... Elec Brand: ++..................... Fire Brand: .+..................... Sust Str : ......................+ Sust Int : ..........+............ Sust Wis : ....................... Sust Dex : ......................+ Sust Con : ......................+ Sust Chr : ....................... Invisible : ....................... Mul life : ....................... Sens Fire : ....................... Reflect : ....................... Free Act : +.........+...........+ Hold Life : +...................... Res Acid : ..........++........... Res Elec : ..........+.+.......... Res Fire : ..........+.+.......... Res Cold : ..........+.+.......... Res Pois : +...................... Res Fear : ..........+.+.........+ Res Light : ....+.......+.......... Res Dark : ....................... Res Blind : ....................... Res Conf : ..........+............ Res Sound : ....................... Res Shard : ....................... Res Neth : ....................... Res Nexus : +...................... Res Chaos : ....................... Res Disen : ....................... Levitate : ...+................... Lite : .+..................... Digestion : +...................... Regen : +.....................+ Activate : +..........+........... Teleport : +...................... Blessed : .+........+............ Dragon.ESP: ..........+............ Giant.ESP : +...................... Maia.ESP : ..........+............ Animal.ESP: ..........+............ Skills (points left: 67) - Combat 30.928 [1.600] - Weaponmastery 30.650 [1.400] - Hafted-mastery 31.500 [1.500] . Stunning-blows 01.000 [0.300] . Archery 01.000 [0.300] . Barehand-combat 01.000 [0.400] . Boulder-throwing 06.000 [0.500] . Antimagic 34.000 [0.750] . Stealth 01.000 [0.300] . Disarming 00.500 [0.000] . Spirituality -00.500 [0.000] . Symbiosis 01.000 [0.300] Abilities * All-Around Attack * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Venomous Lead-Filled Mace 'Awesome' (4d6) (+4,+4) (+2 to searching) {.} It can be wielded two-handed. It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your searching by 2. It does extra damage from electricity. It poisons your foes. It is a great bane of dragons. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to life draining, poison and nexus. It allows you to sense the presence of dragons. It slows your metabolism. It speeds your regenerative powers. It induces random teleportation. It can resist being shattered by morgul beings. It was given to you as a reward. <> b) The Munchkin's Spiked Dagger of Numur (2d4) (+2,+28) (+3) It provides light (radius 1) forever. It is easy to throw. It increases your strength, intelligence, dexterity, constitution and charisma by 3. It does extra damage from acid, electricity and fire. It poisons your foes. It produces chaotic effects. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It is especially deadly against orcs. It strikes at demons with holy wrath. It is especially deadly against natural creatures. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. <> d) The Dreaded Long Bow of the Fangirl Lure (x6) (+17,+19) (+3) <> e) a Royally Righteous Ring of Levitation <> f) a Dazzling Amapanpando Ring of Slaying (+14,+16) {100% off} It grants you the power of illuminate if it is being worn. It provides light (radius 2) forever. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Expensive Black Market. <> g) a Five-finger Discount Ring of Speed (+6) {100% off} It increases your speed by 6. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. h) a Three-finger Discount Ring of Speed (+6) {100% off} It increases your speed by 6. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Speed Ring Market. k) The Dazzling Amulet of Voyeurism (+7) <> l) The Amulet of Faramir (+18,+0) [+8] (+5) m) a Hooded Brass Lantern (with 4778 turns of light) <> n) a Very Hard Studded Leather of the Maiar (-1 to accuracy) [7,+16] It grants you the power of berserk if it is being worn. It sustains your intelligence. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold and confusion. It allows you to sense the presence of trolls, giants and evil beings. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Odd Smelling Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Limping Dog's Dagger (Offhand) of Belir (+1,+4) [-2,+3] (+2 attacks) It increases your attack speed by 2. It makes you completely fearless. It provides resistance to electricity, fire, cold and light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Forest troll on level 19 of Orc Cave. q) The Staff 'Twelve Big Ones' (15 charges) (+15 to searching) <> s) The Hard Leather Cap 'Ostrich Prostate' [2,+0] <> t) (nothing) u) a Right Handclaw (+6,+6) [3,+0] v) a Left Handclaw (+6,+6) [3,+3] x) a Soulless Pair of Hard Leather Boots [3,+6] <> z) (nothing) {) (nothing) |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) a Rock of Tulkas [10,+0] (+3) b) a War Tome of Tulkas c) The Seventeenth Eye of Sauron d) 38 Totally Nummy Rations of Cram e) 2 Finely Cut Pinches of Longbottom Leaf f) 9 Flasks of oil {Do Not Drink} g) a Potion of Healing h) a Dagger (Offhand) (+1,+4) [-2,-4] (+2 attacks) i) a Stiletto of the Maiar (2d3) (+3,+7) [+3] j) The Awl-Pike of Agnor (E:25, L:2) (1d8) (+3,+1) [9,+0] (+1) k) The Spectral Morning Star 面面面面面面面面面面面面面面面面面面面面面面面 (5d3) l) a Short Yew bow of Extra Shots (x2) (+11,+3) (+2 to stealth) m) a Disturbingly Short Willow Bow (x2) (+2,+3) (+1) n) a Impressively Long Willow Bow (x3) (+0,+0) (+2) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Potion of Winning Nothing It can be activated for cure stun every 100 turns. You found it in the remains of a Half-orc on level 21 of Orc Cave. b) a Burnt Lembas c) The Wand of Digging of Thrain 's Left Nostril (18 charges) d) a Blessed Ring of Confusion Resistance [+6] (+1) {100% off} It increases your wisdom by 1. It provides resistance to life draining and confusion. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. e) a Invsible Ring of Invisibility f) a Dwarven Midget's Full Plate Armour (-3) [25,+19] (+2) g) The Elven Cord Armour 'Le Grande Woody' [6,+7] (+1 to stealth) h) The Grody Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. i) The Half-missing Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. j) The Main Gauche Formerly Known as Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to shards. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. k) The Scimitar Without a Name (4d3) (+6,+14) [+3] l) a Blunt Spiked Dagger of Slay Evil (2d4) (+7,+3) m) The Nunchuks 'Kung-fu Grip' (3d3) (+4,+9) n) 24 Hyrulian Bomb Arrows (1d4) (+0,+0) <> o) a Laser-guided Wooden Boomerang of Power (1d8) (+7,+5) p) The Intentionally Misleading Parchment - Adventurer's Guide to Middle-earth q) The Parchment - Map of Thror, as fingerpainted by a 3 year old