[Angband 3.0.6 Character Dump] Name Tar Kaln Self RB CB EB Best Sex Male Age 44 STR! 18/100 +2 +3 +10 18/250 Race Dwarf Height 50 Int! 18/100 -3 -3 +9 18/130 18/35 Class Paladin Weight 157 WIS! 18/100 +2 +1 +8 18/210 Title ***WINNER*** Status 46 DEX! 18/100 -2 +0 +11 18/190 HP 1000/1105 Maximize Y CON! 18/100 +2 +2 +9 18/230 SP 99/392 Preserve Y CHR! 18/100 -3 +2 +11 18/200 Level 50 Armor [42,+138] Saving Throw Heroic Cur Exp 13399217 Fight (+71,+52) Stealth Very Good Max Exp 13399217 Melee (+93,+77) Fighting Legendary Adv Exp ******** Shoot (+81,+14) Shooting Legendary MaxDepth 5000 ft Blows 5/turn Disarming Excellent Gold 1724395 Shots 1/turn Magic Device Heroic Burden 139.3 lbs Perception Fair Speed +31 Infra 50 ft Searching Good You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a four foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......++*.+.. Blind:.........+..+ Elec:...*..+...... Confu:......+...... Fire:.+*.+.++..... Sound:......+.++... Cold:+.....++.+... Shard:.........+... Pois:...++........ Nexus:......+...... Fear:+.+.+...+.... Nethr:..+.......... Lite:+....+...+... Chaos:........+.... Dark:.....+...+... Disen:...+......... abcdefghijkl@ abcdefghijkl@ S.Dig:+.++......... Stea.:.......+...+. Feath:...+......... Sear.:.........+... PLite:+........+... Infra:............. Regen:+.++......... Tunn.:............. Telep:............. Speed:+++++..+.+... Invis:+.++.+...+... Blows:............. FrAct:+.++....+++.. Shots:............. HLife:...+.+....... Might:............. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear and nether. It sustains your strength, wisdom, constitution, and charisma. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large fire ball (120) every 20+d20 turns. It cannot be harmed by the elements. d) The Ring of Power 'Vilya' (+10,+10) (+3) It increases all your stats by 3. It increases your speed by 3. It provides immunity to lightning. It provides resistance to poison, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It slows your metabolism, makes you fall like a feather, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large lightning ball (250) every 20+d20 turns. It cannot be harmed by the elements. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Full Plate Armour of Isildur [25,+22] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. h) The Shadow Cloak of Luthien [6,+18] (+2) It increases your intelligence, wisdom, and charisma by 2. It increases your stealth and speed by 2. It provides resistance to acid, fire, and cold. It activates for restore life levels every 250 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+22] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+9,+9) [5,+19] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Stealth [3,+10] (+3) It increases your stealth by 3. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) a Holy Book of Prayers [Words of Wisdom] c) a Holy Book of Prayers [Chants and Blessings] {@m3} d) a Holy Book of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] It cannot be harmed by the elements. f) a Holy Book of Prayers [Godly Insights] It cannot be harmed by the elements. g) a Holy Book of Prayers [Purifications and Healing] It cannot be harmed by the elements. h) a Holy Book of Prayers [Holy Infusions] It cannot be harmed by the elements. i) 12 Black Potions of Speed j) 23 Violet Speckled Potions of Healing k) 4 Green Potions of *Healing* l) 3 Puce Potions of Life m) 12 Hazy Potions of Restore Mana n) 8 Scrolls titled "toxtab tabiv" of *Destruction* o) a Scroll titled "fidu sunx" of Banishment p) a Scroll titled "u ban plepo" of Mass Banishment q) 4 Mithril-Plated Rods of Teleport Other r) a Jade Ring of Speed (+14) It increases your speed by 14. s) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. t) 23 Seeker Bolts (4d5) (+8,+10) u) 6 Mithril Bolts of Acid (3d5) (+19,+19) It is branded with acid. It cannot be harmed by acid or fire. [Home Inventory] a) 4 Blue Potions of Self Knowledge b) an Ivory Staff of Holiness (4 charges) c) The Amulet of Carlammas (+2) It increases your constitution by 2. It cannot be harmed by the elements. It might have hidden powers. d) The Necklace of the Dwarves (+3) It increases your strength and constitution by 3. It increases your infravision by 3. It cannot be harmed by the elements. It might have hidden powers. e) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth by 4. It cannot be harmed by the elements. It might have hidden powers. i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. j) The Iron Helm of Dor-Lomin [5,+18] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It cannot be harmed by the elements. It might have hidden powers. l) The Dagger 'Angrist' (2d4) (+9,+14) [+4] (+4) It increases your dexterity by 4. It increases your speed by 4. It slays orcs, trolls, and all evil creatures. It is branded with acid. It provides resistance to acid and dark. It sustains your dexterity. It grants you immunity to paralysis. It cannot be harmed by the elements. m) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) It slays orcs, trolls, giants, dragons, undead, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. n) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) It increases your wisdom by 4. It increases your tunneling by 4. It slays demons, undead, and all evil creatures, and is especially deadly against dragons. It is branded with acid. It provides resistance to acid, lightning, fire, cold, fear, and nexus. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. o) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It cannot be harmed by the elements. It might have hidden powers. p) a Heavy Crossbow of Extra Shots (x4) (+14,+19) (+1) It increases your shooting speed by 1. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)