[ToME 2.0.0 Character Dump] Name : Adrilalin Age 8 STR: 18/*** Sex : Male Height 10 INT: 18 Race : DeathMold Weight 51 WIS: 18/*** Class : Possessor Social Class 32 DEX: 18/60 Body : Khim, Son of Mim CON: 18/110 CHR: 3 + To Melee Hit 49 Level 31 Max Hit Points 380 + To Melee Damage 78 Experience 377934 Cur Hit Points 380 + To Ranged Hit 46 Max Exp 377934 Max SP (Mana) 13 + To Ranged Damage 72 Exp to Adv. 435000 Cur SP (Mana) 13 AC 107+47 Gold 56537 Loan 0 Loan time 0 (Miscellaneous Abilities) Fighting : Legendary[7] Perception : Very Bad Blows/Round: 4 Bows/Throw : Heroic Searching : Bad Shots/Round: 2 Saving Throw: Poor Disarming : Good Wpn.dmg/Rnd: 8d5+312 Stealth : Legendary[7] Magic Device: Very Good Infra-Vision: 100 feet Tactic: berserker Explor: running (Character Background) You were born in dragon droppings, created by a practicing Necromancer. Since then you have given life to uncounted multitudes of foul offspring. [Miscellaneous information] Cth monsters: ON Zlike monsters: ON Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 36 (1800') Maze: Level 37 (1850') Orc Cave: Level 21 (1050') The Old Forest: Level 25 (1250') Your opponents are behaving stupidly. Your body was Khim, Son of Mim. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 2nd Quelle of the 2890th year of the third age. Your adventured lasted 16 days. adefkmnopsuxz{|@ Add Str : ....+....+...... Add Int : +............... Add Wis : ....+........... Add Dex : +.....+..+...... Add Con : .........+...... Add Chr : ................ Mul Mana : ................ Mul SPower: ................ Add Stea. : ................ Add Sear. : ................ Add Infra : ................ Add Tun.. : ..............+. Add Speed : +.....+......... Add Blows : ................ Chaotic : ................ Vampiric : ................ adefkmnopsuxz{|@ Slay Anim.: ................ Slay Evil : ................ Slay Und. : ................ Slay Demon: ................ Slay Orc : ................ Slay Troll: +............... Slay Giant: +............... Slay Drag.: ................ Kill Drag.: ................ Sharpness : ................ Impact : ................ Poison Brd: ................ Acid Brand: ................ Elec Brand: ................ Fire Brand: ................ Cold Brand: ................ adefkmnopsuxz{|@ Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........++..... Sust Chr : ................ Invisible : ................ Mul life : ................ Imm Acid : ................ Imm Elec : ................ Imm Fire : ................ Imm Cold : .......+........ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : ................ adefkmnopsuxz{|@ Res Acid : ......+..+...... Res Elec : ................ Res Fire : ....+..........+ Res Cold : .......+.+.....+ Res Pois : ................ Res Fear : ....+....+...... Res Lite : ....+.....+..... Res Dark : ....+....+...... Res Blind : ....+........... Res Conf : .......+........ Res Sound : +............... Res Shard : ......+......... Res Neth : ................ Res Nexus : ....+....+...... Res Chaos : ......+......... Res Disen : ................ adefkmnopsuxz{|@ Aura Fire : ................ Aura Elec : ................ NoTeleport: ................ AntiMagic : ................ WraithForm: ................ EvilCurse : ................ Easy Know : ....++.......... Hide Type : +.....+..+...... Show Mods : +++..........++. Insta Art : ................ Levitate : ....+........... Lite : ..........+..... See Invis : +............... adefkmnopsuxz{|@ Digestion : ....+....+...... Regen : ................ Xtra Might: ................ Xtra Shots: ................ Ign Acid : +..++.++.++..... Ign Elec : +..++.++.++..... Ign Fire : +..+++++.++..... Ign Cold : +..++.++.++..... Activate : ..........+..... Drain Exp : ................ Teleport : ................ Aggravate : ................ Blessed : ................ Cursed : ................ Hvy Curse : ................ Prm Curse : ................ adefkmnopsuxz{|@ No blows : ................ Precogn. : ................ B.Breath : ................ Recharge : ................ Fly : ................ Mrg.Curse : ................ Climb : ................ adefkmnopsuxz{|@ Imm Neth : ................ Skills (points left: 0) - Combat 08.200 [0.600] - Weaponmastery 20.800 [0.600] - Archery 02.200 [0.400] - Sneakiness 06.565 [0.700] . Stealth 16.400 [0.700] . Disarming 13.000 [0.500] - Magic 00.546 [0.600] . Magic-Device 14.000 [1.000] . Necromancy 00.000 [0.200] - Spirituality 02.500 [0.500] . Prayer 00.000 [0.500] - Monster-lore 10.130 [1.100] . Corpse-preservation 41.500 [0.900] . Possession 23.400 [0.800] - Misc 00.000 [0.000] You saved Bree from a dreadful Nazgul. You saved 33 princesses. You have defeated 3586 enemies. [Corruptions] You are subject to berserker fits. [Fates] You may meet a Yellow jelly on level 1. You are fated to find an Essence of Mana on level 40. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) A short thrusting blade with a large guard worn by Maedhros the Tall, eldest son of Feanor, and wielded with his left hand after the loss of his right hand in the pits of Thangorodrim. It affects your intelligence. It affects your dexterity. It affects your speed. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to sound. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. d) a Short Bow of Extra Shots (x2) (+9,+9) e) a Ring of Slaying (+10,+13) f) an Indestructible Ring of Damage (+17) It cannot be harmed by acid, cold, lightning or fire. k) The Amulet of Nelegrim (+5) It affects your strength. It affects your wisdom. It makes you completely fearless. It provides resistance to fire. It provides resistance to light. It provides resistance to dark. It provides resistance to blindness. It provides resistance to nexus. It allows you to levitate. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. m) a Dwarven Lantern of the Magi (+3) n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) A tunic and skirt sewn with thick, overlapping scales of hardened leather whose wearer moves with agility and assurance. It affects your dexterity. It affects your speed. It provides resistance to acid. It provides resistance to shards. It provides resistance to chaos. It cannot be harmed by acid, cold, lightning or fire. o) The Cloak of Mimicry [Fire cloud] of Radhebri [1,+3] It provides immunity to cold. It provides resistance to cold. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. p) a Small Leather Shield of Resist Cold [2,+7] s) The Steel Helm of Hammerhand [6,+20] (+3) A great helm as steady as the heroes of the Westdike. Mighty were the blows of Helm, the Hammerhand! It grants you the power of... berserk ...if it is being worn. It affects your strength. It affects your dexterity. It affects your constitution. It sustains your strength. It sustains your dexterity. It sustains your constitution. It makes you completely fearless. It provides resistance to acid. It provides resistance to cold. It provides resistance to dark. It provides resistance to nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. u) The Set of Leather Gloves 'Cammithrim' [1,+10] These gloves glow so brightly as to light the way for their owner and cast magical bolts with great frequency. It can be activated for... magic missile (2d6) every 2 turns ...if it is being worn. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It provides light. It cannot be harmed by acid, cold, lightning or fire. x) a Pair of Metal Shod Boots of Stability [6,+4] z) (nothing) {) 8 Arrows of Slay Undead (1d4) (+6,+9) |) a Shovel (1d2) (+2,+1) (+1) [Character Inventory] a) 8 Rations of Food b) 16 Potions of Cure Critical Wounds {25% off} c) 16 Potions of Restore Life Levels d) 12 Scrolls of Phase Door e) 16 Scrolls of Teleportation {50% off} f) a Fireproof Scroll of Teleport Level g) 11 Scrolls of Word of Recall {25% off} h) 39 Scrolls of Identify {@r1} i) a Copper Rod of the Istari of Trap Location (40/40) {@z1} j) a Dwarven Lantern k) Bar Chain Mail (-2) [18,+6] l) Full Plate Armour [25] m) a Steel Helm [6] n) a Beaked Axe (2d6) {good} o) a Broad Sword (2d5) p) a Two-Handed Sword (3d6) q) an Awl-Pike (1d8) r) a Quarterstaff (1d9) s) a Mace (2d4) t) 28 Arrows (exploding) (1d4) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Benetar's Mana Battery b) 5 Sprigs of Athelas c) 2 Potions of Cure Serious Insanity d) 7 Potions of Cure Insanity e) 3 Potions of Speed f) 2 Potions of Healing g) 2 Potions of Resistance h) The Ring of Power of Uvatha the Horseman i) Elven Chain Mail (-2) [14,+14] (+3 to stealth) It affects your stealth. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to poison. It provides resistance to light. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. j) The Filthy Rag of the Wight [1,-1] (+6 to searching) It affects your intelligence. It affects your searching. It affects your spell power. It provides resistance to blindness. It provides resistance to confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. k) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4) l) 17 Bolts of Wounding (1d5) (+6,+14) [Home Inventory - Lothlorien ] a) 99 Potions of Water Curing b) a Potion of Speed c) 6 Potions of Healing d) a Potion of Resistance e) a Scroll of Reset Recall f) an Aluminium Rod of Charging of Nothing (75/75) g) a Silver Rod of Capacity of Nothing (200/200) h) a Wand of Teleport Other (7 charges) i) a Ring of Nether Resistance j) an Amulet of Sustenance k) The Full Plate Armour of Eleith (-3) [25,+10] It sustains your strength. It sustains your charisma. It makes you completely fearless. It provides resistance to cold. It provides resistance to poison. It provides resistance to disenchantment. It cannot be harmed by acid, cold, lightning or fire. l) The Iron Helm 'Holhenneth' [5,+10] (+2) A famous helm of forged iron granting extraordinary powers of mind and awareness. It can be activated for... detection every 55+d55 turns ...if it is being worn. It affects your intelligence. It affects your wisdom. It affects your searching. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. m) The Dagger 'Belangil' (2d4) (+6,+9) (+2) A frosty dagger surrounded in a nimbus of ice with a hilt of elk horn and an edge to wound the wind. It can be activated for... frost ball (48) every 5+d5 turns ...if it is being worn. It affects your dexterity. It affects your speed. It affects your attack speed. It does extra damage from frost. It poisons your foes. It provides resistance to cold. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. n) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) Forged of black galvorn by the Dark-Elven smith Eol, this blade has the living lightning trapped inside. It affects your strength. It affects your constitution. It affects your speed. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity. It provides resistance to light. It provides resistance to dark. It allows you to see invisible monsters. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. o) The Ball-and-Chain of Cirtaldor (2d4) (+0,-8) (+1) It can be wielded two-handed. It affects your constitution. It does extra damage from electricity. It does extra damage from fire. It produces chaotic effects. It is a great bane of dragons. It is especially deadly against giants. It cannot be harmed by acid, cold, lightning or fire.