[Angband 3.0.6 Character Dump] Name Tasslehoff Self RB CB EB Best Sex Male Age 18 STR: 17 +0 +2 +3 18/40 Race Human Height 72 INT: 14 +0 +1 +0 15 Class Rogue Weight 174 WIS: 10 +0 -2 +3 11 Title Burglar Status 24 Dex: 15 +0 +3 +1 18/10 18 HP 172/172 Maximize Y CON: 14 +0 +1 +1 16 SP 23/23 Preserve Y CHR: 10 +0 -1 +3 12 Level 23 Armor [17,+36] Saving Throw Excellent Cur Exp 11121 Fight (+3,+3) Stealth Superb Max Exp 11121 Melee (+13,+12) Fighting Heroic Adv Exp 12750 Shoot (+11,+12) Shooting Heroic MaxDepth 950 ft Blows 2/turn Disarming Superb Gold 3389 Shots 1/turn Magic Device Superb Burden 110.1 lbs Perception Good Speed Normal Infra 0 ft Searching Good You are one of several children of a Guildsman. You are the black sheep of the family. You have green eyes, straight black hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:....+........ Blind:............. Elec:......+...... Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+..... Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:+............ Blows:............. FrAct:+............ Shots:............. HLife:............. Might:............. [Character Equipment] a) a Sabre of Westernesse (1d7) (+10,+9) (+1) It increases your strength, dexterity, and constitution by 1. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. b) a Light Crossbow of Power (x3) (+8,+12) c) an Aquamarine Ring of Protection [+12] d) a Malachite Ring of Strength (+2) It increases your strength by 2. It sustains your strength. e) a Crystal Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. f) a Brass Lantern (with 11702 turns of light) It cannot be harmed by fire. g) Hard Leather Armour of Resist Lightning (-1) [6,+5] It provides resistance to lightning. It cannot be harmed by electricity. h) a Cloak of Stealth [1,+2] (+3 to stealth) It increases your stealth by 3. i) a Large Leather Shield [4,-1] j) The Metal Cap of Thengel [3,+10] (+3) It increases your wisdom and charisma by 3. It cannot be harmed by the elements. It might have hidden powers. k) (nothing) l) a Pair of Hard Leather Boots [3,+6] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 3 Rations of Food e) 2 Flasks of oil f) a Purple Potion of Berserk Strength g) 2 Tangerine Potions of Cure Critical Wounds {@q1} h) 2 Tangerine Potions of Cure Critical Wounds {@q1, 10% off} i) a Puce Potion of Healing j) a Gold Speckled Potion of Restore Intelligence k) 4 Scrolls titled "wergple mik" of Phase Door {25% off} l) 2 Scrolls titled "ganeng unizun" of Word of Recall {25% off} m) a Scroll titled "plesnik byt" of Magic Mapping n) a Pine Staff of Summoning o) a Sycamore Staff of Teleportation (6 charges) {25% off} p) a Dogwood Staff of Perception (3 charges) q) Leather Scale Mail (-1) [11,+3] r) a Long Bow (x3) {good} s) 27 Bolts (1d5) (+0,+0) {@f1} [Home Inventory] a) 23 Rounded Pebbles (1d2) [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)