[Angband 3.0.6 Character Dump] Name Arlg Acidhater Self RB CB EB Best Sex Male Age 27 STR! 18/100 +4 +5 +7 18/260 Race Half-Troll Height 99 INT! 18/100 -4 -2 +4 18/80 Class Warrior Weight 340 WIS! 18/100 -2 -2 +6 18/120 Title Lord Status 1 DEX! 18/100 -4 +2 +6 18/140 HP 1216/1216 Maximize Y CON! 18/100 +3 +2 +5 18/200 SP 0/0 Preserve Y CHR! 18/100 -6 -1 +3 18/60 Level 50 Armor [31,+105] Saving Throw Superb Cur Exp 16567455 Fight (+30,+27) Stealth Excellent Max Exp 16567455 Melee (+48,+47) Fighting Legendary Adv Exp ******** Shoot (+35,+7) Shooting Legendary MaxDepth Lev 62 Blows 6/turn Disarming Superb Gold 10909455 Shots 2/turn Magic Device Excellent Burden 127.6 lbs Perception Poor Speed +32 Infra 30 ft Searching Fair Your mother was a Stone-Troll Warrior. You have blue-bloodshot eyes, oily bright red hair, and blue leprous skin. abcdefghijkl@ abcdefghijkl@ Acid:......+.*.... Blind:.........+... Elec:.+........... Confu:.........+... Fire:.+..+........ Sound:........+.... Cold:++........... Shard:......+...... Pois:..+.+........ Nexus:.......+..... Fear:+...+...+...+ Nethr:............. Lite:+............ Chaos:........+.... Dark:..+.......... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:++........... Stea.:..+....+...+. Feath:............. Sear.:.........+... PLite:+............ Infra:............. Regen:+...........+ Tunn.:............. Telep:............. Speed:++.++.++..... Invis:+........+... Blows:............. FrAct:+.......+.... Shots:.+........... HLife:............. Might:.+........... [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+18,+20) (+10 to speed) {Floor, 1100'} It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It is blessed by the gods, slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. b) The Short Bow of Amras (x2) (+5,+7) (+1 to speed) It increases your intelligence, wisdom, and dexterity by 1. It increases your speed, shooting speed, and shooting power by 1. It provides resistance to lightning, fire, and cold. It slows your metabolism. It cannot be harmed by the elements. c) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. d) an Alexandrite Ring of Speed (+13) It increases your speed by 13. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Phial of Galadriel {Black Orc, 750'} It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+23] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+15] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+22] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+6] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) a Set of Cesti of Agility [5,+11] (+1) It increases your dexterity by 1. l) a Pair of Metal Shod Boots of Stealth [6,+9] (+3) It increases your stealth by 3. [Character Inventory] a) a Slimy Mushroom of Paranoia b) 79 Pieces of Elvish Waybread c) a Silver Speckled Potion of Salt Water d) 5 Red Speckled Potions of Speed e) 2 Oily Yellow Potions of Healing f) 4 Blue Potions of *Healing* g) a Light Blue Potion of Restore Life Levels h) 4 Scrolls titled "rea hyding" of Teleport Level i) 2 Scrolls titled "wahbot ganti" of Word of Recall j) a Scroll titled "mungmic" of Dispel Undead k) 2 Copper Rods of Perception It cannot be harmed by electricity. l) 4 Chromium Rods of Recall {@2} It cannot be harmed by electricity. m) a Chromium Rod of Recall It cannot be harmed by electricity. n) 4 Bronze Rods of Detection (1 charging) {@1} It cannot be harmed by electricity. o) an Aluminum-Plated Rod of Curing It cannot be harmed by electricity. p) a Nickel-Plated Rod of Frost Bolts q) a Rhodonite Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. r) a Gold Ring of Sustain Intelligence It sustains your intelligence. s) an Amethyst Ring of See Invisible It grants you the ability to see invisible things. t) an Alexandrite Ring of Speed {Orc Captian, 1650'} u) an Obsidian Amulet of Wisdom v) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. w) 27 Mithril Shots (2d4) {cursed} [Home Inventory] a) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. b) The Augmented Chain Mail of Caspanion (-2) [16,+19] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. c) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. d) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. e) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and poison. It activates for phase door every 2 turns. It cannot be harmed by the elements. f) The Cloak 'Colluin' [1,+15] It provides resistance to acid, lightning, fire, cold, and poison. It activates for resistance (20+d20 turns) every 111 turns. It cannot be harmed by the elements. g) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. h) The Metal Cap of Thengel [3,+11] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. i) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed} It decreases your intelligence and wisdom by 5. It decreases your searching by 5. It provides resistance to fear. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you and is heavily cursed. It cannot be harmed by the elements. j) The Set of Leather Gloves 'Cambeleg' (+6,+5) [1,+12] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. k) The Set of Gauntlets 'Pauraegen' [2,+14] {Orc Captian, 1150'} It provides resistance to lightning. It lights the dungeon around you. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. l) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1) It increases your attack speed by 1. It cannot be harmed by the elements. It might have hidden powers. m) The Broad Sword 'Arunruth' (3d5) (+20,+12) (+4) It increases your dexterity by 4. It slays orcs and demons. It provides resistance to cold. It slows your metabolism and makes you fall like a feather. It grants you immunity to paralysis. It activates for frost bolt (12d8) every 50 turns. It cannot be harmed by the elements. n) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2) {Novice Rogue, 1200'} It increases your dexterity by 2. It increases your attack speed by 2. It cannot be harmed by the elements. It might have hidden powers. o) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you and is heavily cursed. It cannot be harmed by the elements. p) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) It increases your strength by 2. It is especially deadly against dragons. It is branded with fire and poison. It provides resistance to fire and poison. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis. It cannot be harmed by the elements. q) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It increases your intelligence by 2. It slays trolls, giants, and demons. It is branded with fire and frost. It provides resistance to fire and cold. It sustains your intelligence. It slows your metabolism. It cannot be harmed by the elements. r) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. s) The Halberd 'Osondir' (3d5) (+6,+9) (+3) It increases your charisma by 3. It slays giants and undead. It is branded with fire. It provides resistance to fire and sound. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. t) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) It increases your dexterity and charisma by 3. It is branded with fire and frost. It provides resistance to fire, cold, and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It activates for word of recall every 200 turns. It cannot be harmed by the elements. u) The Lance of Eorlingas (3d8) (+13,+21) (+2) It increases your strength and dexterity by 2. It increases your speed by 2. It slays orcs, trolls, and all evil creatures. It provides resistance to fear. It grants you the ability to see invisible things. It cannot be harmed by the elements. v) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) It increases your strength and constitution by 3. It increases your stealth by 3. It cannot be harmed by the elements. It might have hidden powers. w) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) It increases your intelligence by 3. It cannot be harmed by the elements. It might have hidden powers. x) The Short Bow of Amrod (x2) (+12,+15) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)