[Angband 3.0.7s Character Dump] Name Kindold Self RB CB EB Best Sex Male Age 123 STR: 14 -1 +2 +0 15 Race Elf Height 55 INT: 11 +2 +2 +0 15 Class Ranger Weight 96 WIS: 11 -1 +0 +0 10 Title Strider Status 48 DEX: 14 +1 +1 +0 16 HP -2/56 Maximize Y CON: 12 -2 +1 +0 11 SP 5/5 Preserve Y Chr: 11 +1 +1 +0 13 12 Level 6 Armor [5,+1] Saving Throw Very Good Cur Exp 169 Fight (+1,+0) Stealth Good Max Exp 169 Melee (+1,+0) Fighting Very Good Adv Exp 210 Shoot (+1,+0) Shooting Superb MaxDepth 100 ft Blows 1/turn Disarming Good Gold 149 Shots 1/turn Magic Device Excellent Burden 39.7 lbs Perception Fair Speed Normal Infra 30 ft Searching Good You are the only child of a Sindarin Ranger. You have light grey eyes, straight blond hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............+ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > You miss Grip, Farmer Maggot's dog. > *** LOW HITPOINT WARNING! *** > Grip, Farmer Maggot's dog recovers its courage. > Grip, Farmer Maggot's dog bites you. > *** LOW HITPOINT WARNING! *** > The Novice ranger fires an arrow. > *** LOW HITPOINT WARNING! *** > Grip, Farmer Maggot's dog bites you. > *** LOW HITPOINT WARNING! *** <2x> > You hit Grip, Farmer Maggot's dog. > You have slain Grip, Farmer Maggot's dog. > You hear a door burst open! > The Novice ranger hits you. > You die. [Character Equipment] a) a Dagger (1d4) (+0,+0) b) a Long Bow (x3) (+0,+0) c) (nothing) d) a Mithril Ring of Sustain Intelligence It sustains your intelligence. e) (nothing) f) a Wooden Torch (with 2423 turns of light) g) (nothing) h) a Cloak [1,+0] i) (nothing) j) a Hard Leather Cap [2,+0] {10% off} k) (nothing) l) a Pair of Soft Leather Boots [2,+0] {10% off} [Character Inventory] a) 2 Rations of Food b) 4 Flasks of oil c) 2 Chartreuse Potions of Slowness d) a Clotted Red Potion of Slow Poison e) a White Potion of Resist Cold f) 3 Metallic Red Potions of Heroism g) 2 Bubbling Potions of Cure Serious Wounds h) a Metallic Blue Potion of Cure Critical Wounds i) 2 Clear Potions of Water j) 2 Dark Green Potions of Blindness k) a Magenta Potion of Confusion l) a Yellow Potion of Speed m) a Blue Speckled Potion of Cure Light Wounds n) a Scroll titled "lech shuviv" of Summon Monster o) 5 Scrolls titled "sri ankhbie" of Phase Door {@r1} p) a Scroll titled "xrhov ornklis" of Word of Recall {!*, 75% off} q) 2 Scrolls titled "orgevs burog" of Blessing r) a Scroll titled "erun unicomp" of Darkness s) a Scroll titled "tium un nerkli" of Treasure Detection t) a Brass Lantern (with 80 turns of light) It cannot be harmed by fire. u) a Broken Sword (1d2) (-2,-4) v) a Sling (x2) (+1,+6) [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1!k!d!v} b) a Slime Mold {Larry the Telepathic Symbiote} c) an Icky Green Potion of Slime Mold Juice {Larry's former Boss} d) a Clear Potion of Water [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)