[Hengband 1.6.2 Character Dump] Name : Lucky Urael Sex : Male Age 220 STR : 18/40 Race : Archon Height 77 INT : 18/55 Class : Warrior-Mage Weight 171 WIS : 18/10 Magic : Arcane, Daemon Social Class 94 DEX : 16 Align Good CON : 15 CHR : 18/118 Right hand (+30,+20) Hit point -22/ 256 Fighting : Superb SP (Mana) 38/ 88 Bows/Throw : Superb Blows/Round 1+0 Saving Throw: Superb AverageDmg/Rnd 25+0 Level 25 Stealth : Excellent Experience 36996 Shooting (+18,+6) Max Exp 36996 Perception : Good Multiplier x3.09 Exp to Adv 48125 Searching : Good Shots/Round 0.83 Gold 19979 Disarming : Excellent Magic Device: Chaos Rank AC [34,+33] Time Day 74 9:36 Speed (-1) Play time 38:36:28 Infra-Vision: 70 feet (Character Background) You are of the blessed host of heaven. You have been sent to earth to eradicate the wicked, and shall not rest until you have succeeded. ...You were killed by an Arch-vile on level 18 of Angband. Modification Sex : Male Stat BaseRacClaPerMod ActualCurrent abcdefghijkl@ Race : Archon STR : 18 2 2 -2 2 18/40 .2.s......... Class : Warrior-Mage INT : 18/55 0 2 -2 0 18/55 ............. Level : 25 WIS : 13 4 0 -2 4 18/10 4............ Hits : -22/256 DEX : 12 1 1 -2 4 16 ....4........ Mana : 38/88 CON : 15 2 0 -2 0 15 ............. CHR : 18/38 3 1 2 2 18/118 .....2....... \)}=="~[(]]] \)}=="~[(]]] \)}=="~[(]]] abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid : .+........... Sound : ............. Speed : ............. Elec : ............. Nether: ............. FreeAction: ............. Fire : ............. Nexus : ............. SeeInvisi.: ............+ Cold : .+........... Chaos : ............. Hold Life : ............. Poison: ............. Disnch: ............. Warning : ............. Light : ............. Fear : .+........... SlowDigest: ............. Dark : ............. Reflct: .+........... Regene. : ............. Shard : ............. AuFire: ............. Levitation: ............+ Blind : ............. AuElec: ............. Perm Lite : ............. Conf : ............. AuCold: ............. Cursed : ............. \) \)}=="~[(]]] \)}=="~[(]]] ab@ abcdefghijkl@ abcdefghijkl@ Slay Evil : ... Telepathy : ............. Add Blows : ............. Slay Und. : ... ESP Evil : ............. Add Tunnel : +............ Slay Demon: ... ESP Noliv.: ............. Add Infra : +............ Slay Drag.: ... ESP Good : ............. Add Device : ..........+.. Slay Human: ... ESP Undead: ............. Add Stealth : ............. Slay Anim.: ... ESP Demon : ............. Add Search : ............. Slay Orc : +.. ESP Dragon: ............. Slay Troll: ... ESP Human : ............. Riding : ............. Slay Giant: +.. ESP Animal: ............. Throw : ............. Acid Brand: ... ESP Orc : ............. Blessed : +............ Elec Brand: ... ESP Troll : ............. No Teleport : ............. Fire Brand: ... ESP Giant : ............. Anti Magic : ............. Cold Brand: ... Econom. Mana: ............. Poison Brd: +.. Sust Str : .+.+......... Sharpness : ... Sust Int : ............. Drain Exp : ............. Quake : ... Sust Wis : ............. Rnd.Teleport: ............. Vampiric : ... Sust Dex : ............. Aggravate : ............. Chaotic : +.. Sust Con : ............. TY Curse : ............. Force Wep.: ... Sust Chr : ............. [Quest Information] < Completed Quest > Thieves Hideout (Danger level: 5) - level 8 Warg problem (Danger level: 5) - level 11 The Borshin (Dungeon level: 6) - level 20 The Sewer (Danger level: 15) - level 22 < Failed Quest > Nar, the Dwarf (Dungeon level: 12) - level 20 [Last Messages] > You hit the Sand-dweller. > You have slain the Sand-dweller. > You feel something roll beneath your feet. > You collect 16 gold pieces worth of copper. > You hit the Sand-dweller. > Your weapon drains life from the Sand-dweller! > You feel a little better. > The Sand-dweller seems weakened. > The Sand-dweller flees in terror! > It casts a fire ball. > Your Quasit resists a lot. > You miss the Cave orc. > The Cave orc misses you. > It casts a fire ball. > You feel weak for a moment, but the feeling passes. > You push past your Quasit. > You see a Filthy Rag [1]. > It casts a fire ball at your Quasit. > Your Quasit resists a lot. > It casts a fire ball at your Quasit. > The Filthy Rag burns up! > Your Quasit resists a lot. > Your Quasit blinks away. > The Arch-vile casts a fire ball. > This level can't be all bad... > It casts a fire ball. > *** LOW HITPOINT WARNING! *** > It casts a fire ball. > You feel weak for a moment, but the feeling passes. > No... Hell no... > Goodbye, Urael! [Miscellaneous Information] Recall Depth: Angband : level 18 !Yeek cave : level 13 Orc cave : level 11 Labyrinth : level 10 Preserve Mode: ON Autoscum: OFF Small Levels: ENABLED Arena Levels: ENABLED Num. Random Quests: 10 Arena: 1 Victory You have defeated 6192 enemies. [Virtues] Your alighnment : Good You are virtuous in Mysticism. You are the polar opposite of Valour. You are an enemy of Justice. You are very virtuous in Faith. You are the living embodiment of Temperance. You are the polar opposite of Honour. You are a champion of Patience. You are very virtuous in Harmony. [Mutations] There is a white aura surrounding you. [Character Equipment] a) The Quarterstaff 'Mundwine' (1d9) (+19,+14) (+4 to infravision) b) The Small Metal Shield of Perseus [5,+15] (+2) c) a Light Crossbow of Velocity (x3) (+10,+6) d) a Ring of Sustain Strength and Slaying (+1,+3) e) a Ring of Dexterity and Wizardry (+4) f) an Amulet of Charisma (+2) g) a Feanorian lamp h) Splint Mail (-2) [19,+3] i) a Cloak [1,+2] j) an Iron Helm [5,+3] k) a Set of Leather Gloves of Magic Mastery [1,+4] (+1) l) a Pair of Hard Leather Boots [3,+5] [Character Inventory] a) an Arcane Spellbook [Cantrips for Beginners] b) 4 Arcane Spellbooks [Minor Arcana] c) an Arcane Spellbook [Major Arcana] d) an Arcane Spellbook [Manual of Mastery] e) 2 Daemon Spellbooks [Dark Incantations] f) a Daemon Spellbook [Immortal Rituals] g) 32 Pieces of Elvish Waybread h) 24 Potions of Heroism i) 29 Potions of Cure Critical Wounds j) a Scroll of Word of Recall k) a Wand of Light (17 charges) l) 3 Staffs of Teleportation (3x 10 charges) m) a Lead-Filled Mace (Holy Avenger) (3d4) (+10,+9) [+3] (+4) n) 14 Bolts (1d5) (+8,+7) (49/40) [Home Inventory] ( page 1 ) a) a Sorcery Spellbook [Master Sorcerer's Handbook] b) a Song Book [Apprentice Handbook] c) 4 Crusade Spellbooks [Rites of Initiation] d) 3 Daemon Spellbooks [Dark Incantations] e) a Craft Spellbook [Handbook for Pupils] f) 3 Trump Spellbooks [Conjurings & Tricks] g) a Chaos Spellbook [Sign of Chaos] h) 5 Nature Spellbooks [Call of the Wild] i) 2 Life Spellbooks [Book of Common Prayer] j) 5 Potions of Slowness k) 3 Potions of Poison l) 3 Potions of Blindness ( page 2 ) a) 2 Potions of Booze b) 3 Potions of Sleep c) 4 Potions of Lose Memories d) a Potion of Weakness e) a Potion of Sickliness f) 8 Scrolls of Identify g) 2 Rods of Illumination h) 4 Wands of Heal Monster (23 charges) i) a Wand of Drain Life (5 charges) j) a Wand of Fire Bolts (13 charges) k) a Staff of Remove Curse (6 charges) l) 2 Staffs of Animate Dead (2x 7 charges) ( page 3 ) a) a Ring of Resist Fire b) 2 Rings of Resist Cold c) a Ring of Sustain Intelligence d) a Ring of Sustain Constitution and Random Teleportation e) a Ring of Protection [+15] f) a Ring of Protection [+9] g) a Ring of Searching (+2) h) 2 Rings of Fear Resistance i) a Ring of Light and Darkness Resistance and Random Teleportation j) an Amulet of Resist Acid {75% off} k) an Amulet of Charisma (+2) l) a Feanorian lamp ( page 4 ) a) Chain Mail of Resist Fire (-2) [14,+10] b) Augmented Chain Mail of Resist Fire (-2) [16,+6] c) a Small Leather Shield of Resistance [3,+11] d) a Small Metal Shield [5,+4] e) a Small Metal Shield [5,+1] f) a Jingasa [4,+6] g) a Dagger of Extra Attacks (1d4) (+6,+3) (+1 attack) h) a Rapier of Slaying (2d7) (+7,+6) i) a Short Sword of Slay Orc (1d7) (+3,+2) j) a Tulwar (2d4) (+6,+2) k) a Broad Sword (Holy Avenger) (2d5) (+7,+8) [+3] (+4) l) a Broad Sword (2d5) (+3,+4) ( page 5 ) a) a Long Sword (2d5) (+1,+5) b) a Bastard Sword (3d4) (+8,+7) c) a Bastard Sword (3d4) (+2,+6) d) a Falchion (4d5) (+6,+3) {50% off} e) a Hatchet of Slay Human (1d5) (+5,+3) f) a Trident of Shocking (1d8) (+3,+4) g) a Broad Spear of Westernesse (1d9) (+4,+6) (+1) h) a Beaked Axe of Slay Giant (2d6) (+4,+2) i) a Glaive of Slay Dragon (2d6) (+4,+7) j) a Great Axe of Slay Troll (4d4) (+11,+1) {90% off} k) a Club of Slay Orc (1d4) (+7,+2) l) a Whip (Trump Weapon) (1d6) (+6,+5) (+1 to searching) ( page 6 ) a) a Mace (Holy Avenger) (2d4) (+10,+7) [+1] (+1) b) a Sling (x2) (+6,+10) c) a Sling (x2) (+5,+5) d) a Short Bow (x2) (+6,+5) e) a Light Crossbow of Accuracy (x3) (+10,+4) f) 8 Bolts (1d5) (+6,+5) (43/35) g) 24 Flight Arrows of Holy Might (1d3) (+11,+7) h) 30 Arrows of Hurt Evil (1d4) (+5,+3) i) a Capture Ball (empty) j) The Skeleton of Freesia k) The Corpse of Grip, Farmer Maggot's dog l) The Corpse of Wolf, Farmer Maggot's dog ( page 7 ) a) The Corpse of Fang, Farmer Maggot's dog b) The Corpse of Smeagol c) The Corpse of Bullroarer the Hobbit d) The Corpse of Mughash the Kobold Lord e) The Corpse of Wormtongue, Agent of Saruman f) The Corpse of Robin Hood, the Outlaw g) The Corpse of Nami, the Mate h) The Corpse of Brodda, the Easterling i) The Corpse of Bloodfang the Wolf j) The Corpse of Lousy, the King of Louses k) The Corpse of The Borshin l) The Corpse of Orfax, Son of Boldor ( page 8 ) a) The Corpse of Grishnakh, the Hill Orc b) The Corpse of Hobbes the Tiger c) The Corpse of Golfimbul, the Hill Orc Chief d) The Corpse of Meng Huo, the King of Southerings e) The Corpse of Boldor, King of the Yeeks f) The Corpse of Ulfast, Son of Ulfang g) The Corpse of Shagrat, the Orc Captain h) a Wooden Statue of a Grand master mystic [Check Sum: "b4eb8b67d62a4e05ec"]