[Angband 3.0.1 Character Dump] Name Elori X Self RB CB EB Best Sex Female Age 57 STR! 18/100 -1 +2 +7 18/180 Race Gnome Height 39 INT! 18/100 +2 +2 +9 18/230 Class Ranger Weight 76 WIS! 18/100 +0 +0 +9 18/190 Title ***WINNER*** Status 51 DEX! 18/100 +2 +1 +3 18/160 HP 952/952 Maximize Y CON! 18/100 +1 +1 +10 18/220 SP 312/385 Preserve Y CHR! 18/100 -2 +1 +4 18/130 Level 50 Armor [25,+122] Saving Throw Heroic Cur Exp 10547554 Fight (+36,+28) Stealth Superb Max Exp 10547554 Melee (+58,+53) Fighting Legendary Adv Exp ******** Shoot (+53,+19) Shooting Legendary Blows 5/turn Disarming Superb Gold 2173902 Shots 3/turn Magic Device Legendary Perception Fair Burden 310.5 lbs Infra 70 ft Searching Good You are one of several children of a Gnome Warrior. You are a credit to the family. You have dark brown eyes, wavy red hair, and a very dark complexion. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {GV 1950} It can be activated for frost ball (100) every 40 turns if it is being worn. It affects your speed. It fights against evil with holy fury. It strikes at undead with holy wrath. It is especially deadly against trolls. It is a great bane of demons. It does extra damage from frost. It provides resistance to cold. It provides resistance to fear. It provides resistance to light. It slows your metabolism. It provides permanent light. It speeds your regenerative powers. It allows you to see invisible monsters. It provides immunity to paralysis. It has been blessed by the gods. b) The Long Bow of Bard (x3) (+17,+19) (+2) It affects your dexterity. It affects your speed. It affects your shooting power. It provides immunity to paralysis. c) The Ring of Power 'Narya' (+6,+6) (+1) {GWoP 4050} It can be activated for large fire ball (120) every 20+d20 turns if it is being worn. It affects your strength. It affects your intelligence. It affects your wisdom. It affects your dexterity. It affects your constitution. It affects your charisma. It affects your speed. It sustains your strength. It sustains your wisdom. It sustains your constitution. It sustains your charisma. It provides immunity to fire. It provides resistance to fear. It provides resistance to nether. It slows your metabolism. It speeds your regenerative powers. It allows you to see invisible monsters. It provides immunity to paralysis. d) an Emerald Ring of Speed (+13) {Floor 4900} e) The Amulet of Ingwe (+3) {GWoL 3850} It can be activated for dispel evil (x5) every 50+d50 turns if it is being worn. It affects your intelligence. It affects your wisdom. It affects your charisma. It affects your infravision. It provides resistance to acid. It provides resistance to electricity. It provides resistance to cold. It allows you to see invisible monsters. It provides immunity to paralysis. f) The Arkenstone of Thrain {Enchantress 3550} It can be activated for detection every 30+d30 turns if it is being worn. It provides resistance to light. It provides resistance to dark. It allows you to see invisible monsters. It provides resistance to life draining. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {GV 1950} It can be activated for door and trap destruction every 10 turns if it is being worn. It affects your intelligence. It affects your wisdom. It affects your constitution. It provides resistance to acid. It provides resistance to poison. It provides resistance to confusion. h) a Cloak of Aman [1,+34] (+2 to stealth) It provides resistance to disenchantment. i) The Small Metal Shield of Thorin [3,+25] (+4) {Acq 4050} It affects your strength. It affects your constitution. It provides immunity to acid. It provides resistance to fear. It provides resistance to sound. It provides resistance to chaos. It provides immunity to paralysis. j) The Hard Leather Cap of Thranduil [2,+10] (+2) {LV 3650} It affects your intelligence. It affects your wisdom. It provides resistance to blindness. It gives telepathic powers. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {GV 1950} It affects your strength. It affects your constitution. It provides immunity to paralysis. l) a Pair of Soft Leather Boots of Speed [2,+7] (+5) {Floor 1500 !d!d!k!k!s!s!} [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {10% off} b) 3 Books of Magic Spells [Conjurings and Tricks] {25% off} c) 3 Books of Magic Spells [Incantations and Illusions] {25% off} d) 2 Books of Magic Spells [Sorcery and Evocations] e) 2 Books of Magic Spells [Resistances of Scarabtarices] {!d!d!k!k!v!v!s!s} f) 2 Books of Magic Spells [Mordenkainen's Escapes] {!d!d!k!k!v!v!s!s} g) 2 Books of Magic Spells [Tenser's Transformations] {!d!d!k!k!v!v!s!s} h) 3 Books of Magic Spells [Kelek's Grimoire of Power] {!v!v!k!k!d!d!s!s} i) 14 Violet Speckled Potions of Healing {!q} j) 12 Metallic Blue Potions of *Healing* {!q} k) 3 Brown Speckled Potions of Life {!q} l) 18 Scrolls titled "erwun ankh" of Teleport Level {!r, 40% off} m) 7 Scrolls titled "ere gargan" of Mass Genocide {!r} n) a Magnesium Rod of Detection o) 2 Mithril Rods of Healing {!d!d!d!k!k!k!v!v!v!s!s!s} p) a Mithril Rod of Healing (charging) {!d!d!d!k!k!k!v!v!v!s!s!s} q) 11 Gold Rods of Teleport Other r) The Ring of Power 'The One Ring' (+15,+15) (+5) {Morgoth 5000 !w!w!w, curse} It is cursed. It might have hidden powers. s) The Massive Iron Crown of Morgoth [0,+0] (+125) {Morgoth 5000 !w!w!w, curse} It is cursed. It might have hidden powers. t) The Lochaber Axe 'Mundwine' (3d8) (+12,+17) {Morgoth 5000} It might have hidden powers. u) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] {Morgoth 5000} It might have hidden powers. v) 19 Arrows of Venom (1d4) (+9,+8) w) 81 Silver Arrows (3d4) (+10,+10) {@f0=g} [Home Inventory] a) 2 Books of Magic Spells [Raal's Tome of Destruction] {!d!d!k!k!v!v!s!s Less} b) 5 Scrolls titled "josan sarea" of *Identify* c) an Aspen Staff of Healing (3 charges) d) an Aspen Staff of Healing (2 charges) e) The Ring of Power 'Nenya' (+8,+8) (+2) {GWoMC 4850'} It can be activated for large frost ball (200) every 20+d20 turns if it is being worn. It affects your strength. It affects your intelligence. It affects your wisdom. It affects your dexterity. It affects your constitution. It affects your charisma. It affects your speed. It sustains your intelligence. It sustains your wisdom. It sustains your charisma. It provides immunity to cold. It provides resistance to blindness. It induces feather falling. It speeds your regenerative powers. It gives telepathic powers. It allows you to see invisible monsters. It provides immunity to paralysis. It provides resistance to life draining. f) The Amulet of Carlammas (+2) {LV 2500} It can be activated for protection from evil every 225+d225 turns if it is being worn. It affects your constitution. It provides resistance to fire. g) The Necklace of the Dwarves (+3) {Dragon pit 4150} It affects your strength. It affects your constitution. It affects your infravision. It provides resistance to fear. It provides permanent light. It speeds your regenerative powers. It allows you to see invisible monsters. It provides immunity to paralysis. h) The Elfstone 'Elessar' (+7,+7) [+10] (+2) {GWoP 3900} It can be activated for heal (500) every 200 turns if it is being worn. It affects your strength. It affects your wisdom. It affects your charisma. It affects your speed. It provides resistance to fire. It provides resistance to poison. It provides resistance to fear. i) The Star of Elendil {Tselakus 3300} It can be activated for magic mapping every 50+d50 turns if it is being worn. It allows you to see invisible monsters. j) Balance Dragon Scale Mail (-2) [30,+20] k) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Algroth 1600} It affects your strength. It affects your charisma. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to shards. It provides resistance to nexus. l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It affects your strength. It affects your dexterity. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to fear. It provides resistance to confusion. It provides resistance to sound. m) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4) {GWoT 3900} It can be activated for phase door every 2 turns if it is being worn. It affects your stealth. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to poison. n) The Cloak 'Holcolleth' [1,+7] (+2) {GV 1950} It can be activated for sleep II every 55 turns if it is being worn. It affects your intelligence. It affects your wisdom. It affects your stealth. It affects your speed. It provides resistance to acid. o) The Cloak 'Colluin' [1,+15] It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to poison. p) a Small Leather Shield of Preservation [2,+36] It provides resistance to poison. q) The Large Leather Shield of Celegorm [4,+20] {GV 1950} It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It provides resistance to light. It provides resistance to dark. r) The Large Metal Shield of Anarion [5,+20] {Dwar 2950} It sustains your strength. It sustains your intelligence. It sustains your wisdom. It sustains your dexterity. It sustains your constitution. It sustains your charisma. It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. s) The Shield of Deflection of Gil-galad [10,+20] (+5) {GV 2650} It can be activated for starlight (10d8) every 100 turns if it is being worn. It affects your wisdom. It affects your charisma. It sustains your wisdom. It sustains your dexterity. It sustains your charisma. It provides resistance to acid. It provides resistance to electricity. It provides resistance to dark. It provides resistance to disenchantment. It provides permanent light. t) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {GV 2650} It can be activated for a magical arrow (150) every 30+d30 turns if it is being worn. It affects your dexterity. It provides resistance to acid. It provides immunity to paralysis. u) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Cantoras 4200} It affects your strength. It affects your constitution. It affects your speed. It provides resistance to fear. v) The Short Bow of Amrod (x2) (+12,+15) (+2) It affects your strength. It affects your constitution. It affects your shooting power. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It speeds your regenerative powers. w) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It affects your dexterity. It affects your stealth. It affects your speed. It affects your shooting speed. It provides resistance to disenchantment. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)