[ToME 2.3.4 Character Sheet] Name : Jerigonnon Age 22 STR: 27 Sex : Female Height 54 INT: 27 Race : RohanKnight LostSoul Weight 62 WIS: 23 Class : Thaumaturgist Social Class 1 DEX: 30 Body : Player CON: 29 God : Nobody CHR: 23 + To Melee Hit 53 Level 38 Hit Points 414/ 414 + To Melee Damage 46 Experience 1912098 Spell Points 308/ 349 + To Ranged Hit 21 Max Exp 1912098 Sanity 263/ 290 + To Ranged Damage 0 Exp to Adv. 2125000 AC 39+82 Gold 84613 Speed Fast (+26) (Miscellaneous Abilities) Fighting : Superb Perception : Fair Blows/Round: 3 Bows/Throw : Good Searching : Fair Shots/Round: 1 Saving Throw: Good Disarming : Poor Mel.dmg/Rnd: 15d5+138 Stealth : Superb Magic Device: Legendary[2] Infra-Vision: 20 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Serf. You have blue-gray eyes, wavy auburn hair, and a very dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Halls of Mandos: Level 98 (4900') Your body is a Player. You are currently on level 92 of Halls of Mandos. You have defeated 1919 enemies. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 46th Yavie of the 2890th year of the third age. You have been adventuring for 3 days. adefkmnopsuxz{|@ Add Str : 2..2............ Add Int : ...2............ Add Wis : ...2............ Add Dex : 2..22...4....... Add Con : ...2............ Add Chr : ...2............ Add Stea. : ...22..1........ Add Sear. : .....4.......... Add Infra : ....2........... Add Speed : 2.*22..........+ Slay Evil : +............... Sharpness : +............... Sust Str : ........+....... Sust Int : ...+............ Sust Wis : ...+............ Sust Dex : ....+...+....... Sust Con : ........+....... Sust Chr : ...+............ Invisible : ........+....... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +..+....+....... Hold Life : ...+....+....... Res Acid : ................ Res Elec : ......+......... Res Fire : ......+......... Imm Cold : ...*..+..+...... Res Pois : ....+........... Res Fear : ................ Res Light : .......+........ Res Dark : ................ Res Blind : ...+.....+...... Res Conf : .........+...... Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ....+........... Res Chaos : .........+...... Res Disen : ................ Aura Fire : ........+....... Auto Curse: ........+....... WraithForm: ...............+ Levitate : ........+....... See Invis : +..+...........+ Digestion : +............... Regen : +............... Activate : ...+.+.....+.... Cursed : ........+....... Hvy Curse : ........+....... Full ESP : ...+............ Skills (points left: 12) - Combat 01.000 [0.200] . Weaponmastery 00.800 [0.600] . Archery 00.500 [0.000] - Sneakiness 06.230 [0.900] . Stealth 07.200 [0.400] . Disarming 01.000 [0.000] - Magic 42.991 [0.950] . Magic-Device 33.000 [1.050] . Spell-power 00.000 [0.600] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 02.100 [0.700] . Divination 35.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.700] . Runecraft 01.400 [0.700] . Thaumaturgy 42.000 [1.000] - Spirituality 11.200 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed) It increases your strength, dexterity and speed by 2. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Algroth Priest on level 92 of Halls of Mandos. d) (nothing) e) an Indestructible Ring of Speed (+10) It increases your speed by 10. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 92 of Halls of Mandos. f) The Ring of Power 'Nenya' (+9,+9) (+2) It can be activated for healing (800) every 100+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth, speed and luck by 2. It sustains your intelligence, wisdom and charisma. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and blindness. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 92 of Halls of Mandos. k) an Indestructible Amulet of Trickery (+2) It increases your dexterity, stealth, infravision and speed by 2. It sustains your dexterity. It provides resistance to poison and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 92 of Halls of Mandos. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 92 of Halls of Mandos. n) a Thunderlord Coat of Resist Lightning [9,+13] It provides resistance to electricity, fire and cold. It cannot be harmed by electricity. You found it in the remains of a Cave troll on level 97 of Halls of Mandos. o) a Fur Cloak of Aman [3,+24] (+1 to stealth) It increases your stealth by 1. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 95 of Halls of Mandos. p) The Demonshield of Gothmog [13,+13] (+4) {cursed} It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 97 of Halls of Mandos. s) a Dragon Helm [8,+8] u) (nothing) x) a Pair of Metal Shod Boots of Jumping [6,+16] It can be activated for phasing every 10+d10 turns if it is being worn. It grants you the power of blink if it is being worn. You found it lying in a vault on level 92 of Halls of Mandos. z) (nothing) {) (nothing) |) (nothing) [Character Inventory] a) The Demonblade of Gothmog (7d6) (+13,+13) (-20) It provides light (radius 1) forever. It decreases your luck by 20. It does extra damage from fire. It poisons your foes. It produces chaotic effects. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It can re-curse itself. It can resist being shattered by morgul beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 92 of Halls of Mandos. b) 2 Tomes of Knowledge c) a Book of Beginner Cantrips d) The Gem of Ghosts {restore stats + life levels} It can be activated for restore stats and life levels every 200 turns. You found it lying on the ground on level 91 of Halls of Mandos. e) Benetar's Death Ray Experiment {genocide} It can be activated for genocide every 500 turns. You found it lying on the ground on level 91 of Halls of Mandos. f) Bumganir's Bag of Magic Toys {destruction} It can be activated for Destruction every 100 turns. You found it lying on the ground on level 92 of Halls of Mandos. g) The Skull of Vecna {genocide} It can be activated for genocide every 500 turns. You found it lying on the ground on level 93 of Halls of Mandos. h) 3 Potions of *Healing* i) 2 Potions of Life j) a Potion of Restore Mana k) a Scroll of Teleport Level l) 9 Scrolls of Satisfy Hunger m) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark elven warlock on level 96 of Halls of Mandos. n) a Scroll of Mass Genocide o) a Scroll of Artifact Creation p) an Indestructible Ring of Constitution (+5) It increases your constitution by 5. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 97 of Halls of Mandos. q) The Ring 'Belodor' (+15 to accuracy) It makes you invisible. It sustains your strength. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, dark and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 92 of Halls of Mandos. r) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 92 of Halls of Mandos. s) an Indestructible Ring of Extra Attacks (+3 attacks) It increases your attack speed by 3. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature black dragon on level 98 of Halls of Mandos. t) 2 Amulets of Reflection It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 92 of Halls of Mandos. u) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 92 of Halls of Mandos. v) The Thunderlord Coat of Marda [9,+25] (+5) It increases your intelligence, constitution and charisma by 5. It sustains your intelligence, constitution and charisma. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, blindness, confusion and nexus. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It drains mana. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Death quasit on level 92 of Halls of Mandos. w) (nothing)