[Sangband 0.9.9, beta 20d Character Dump] # ##### # ,,, $$$ ,,, ,,=$ "$$$$$" $=,, ,$$ $$$ $$, *> <*> <* $$ $$$ $$ "$$ $$$ $$" "$$ $$$ $$" *#########*#########* *#########*#########* You were rolled up 100974 times before being accepted. Esferin Age : 27 STR! 18/190 "Divine Artificer" Height : 8 ft, 11 in INT! 18/130 Weight : 498 lb WIS! 18/170 Gender : Male DEX! 18/190 Race : Giant Slayer of CON! 18/*** Realm : Nature Magic Morgoth, Lord of CHR! 18/130 Darkness Max Hitpoints 1084 Power 100 Max Mana 152 Cur Hitpoints 805 Score 4559 Cur Mana 3 (Melee) Unspent Exp 2031027 (Missile) Blows per round 2 Gold 455506 Shots per round 1.5 Average Damage 109 + to Skill 20 (Wrestling) Max Depth Lev 100 Deadliness (%) 122 (Character Abilities) Melee : Legendary Saving Throw: Legendary Magic Device: Superb Shooting : Excellent Stealth : Very Good Dodging : Heroic Throwing : Legendary Perception : Awful Fame : Immortal Digging : Legendary Disarming : Poor Infra-Vision: 20 feet Speed : +39 // Cheetah form + hasted Armour : 243 Kills : 8237 Time Elapsed: 15 days, 9 hours, 19 minutes (1538869 turns) [Character Attributes] abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust Stlth:.3....32..... STR! 18/100 ..4......s..5 18/190 Invis:......3...... INT! 18/100 .1......2s... 18/130 Aware:............. WIS! 18/100 ......3..4... 18/170 Disar:............. DEX! 18/100 ..4......4..1 18/190 Devic:............4 CON! 18/100 .34.2....1..2 18/*** Speed:..6*.....4.56 CHR! 18/100 .........4..1 18/130 abcdefghijkl@ abcdefghijkl@ Infra:............2 NFuel:.....+....... Tunnl:............9 Steal:............. Save :.....2....... NoMag:............. Mana :............. Telep:............. Light:.....3....... Aggra:............. Drain:.........+... Curse:............. abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid :......+..+... Light:........+.... Food :......+.+.+.. Elec :......+.+++.. Dark :......+..++.. Feath:.+........... Fire :.+..+.+.++... Sound:......+.....+ Shine:............. Cold :......+..++.. Shard:........++... Regen:........+..+. Pois :...........+. Nexus:.........++.. ESP :.......+..... Fear :......+...+.. Nethr:........+.... SeeIn:.....++.+.... Blind:......+...... Chaos:.......+..... FrAct:............+ Confu:......+.....+ Disen:..........+.. HLife:.....+....... [Last Messages] You miss Morgoth, Lord of Darkness. You slam Morgoth, Lord of Darkness. You have slain Morgoth, Lord of Darkness! A magical staircase appears... On the ground: the Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}. You drop a Staff of Healing (0 charges) (s). You have no more Staffs of Healing (0 charges) (s). You do not have enough mana to use this technique. Attempt it anyway?  You drop a Mighty Hammer (9d9) {unknown} (t). You have no more Mighty Hammers (9d9) {unknown} (t). Cancelled. [Skills] Throwing : 100% Wrestling : 100% Spellcasting : 100% Magical Power : 100% Holy Alliance : 78% Nature Lore : 100% Magical Device : 100% Dodging : 100% Spell Resistance : 100% Armor Forging : 100% // extremly powerfull Magical Infusion : 100% [Quests] You have slain Morgoth, Lord of Darkness! Defeated 7 piles of Creeping copper coins on level 3 Defeated 8 Dark elves on level 5 Defeated 12 Giant gold dragon flies on level 8 Defeated 10 Water spirits on level 11 Defeated 14 Crypt creeps on level 14 Defeated 10 Young black dragons on level 17 Defeated 15 Disenchanter bats on level 19 Defeated 10 Stone giants on level 22 Defeated 17 Iron golems on level 24 Defeated 15 Gorgimeras on level 26 Defeated 22 Algroths on level 28 Defeated 15 Basilisks on level 31 Defeated 16 Grey wraiths on level 34 Defeated 17 Fire elementals on level 36 Defeated 21 Water trolls on level 38 Defeated 16 Acidic cytoplasms on level 41 Defeated 13 Black wraiths on level 44 Defeated 18 Enchantresses on level 46 Defeated 25 Ancient green dragons on level 49 Defeated 19 Nalfeshnee on level 52 Defeated 21 Necromancers on level 55 Defeated 14 Patriarches on level 57 Defeated 18 Dracoliches on level 59 Defeated 46 Chaos hounds on level 61 Defeated 23 Solars on level 64 Defeated 20 Eye drujs on level 67 Defeated 16 Great wyrms of Law on level 69 Defeated 22 Black reavers on level 71 Defeated 28 Great wyrms of Balance on level 74 Defeated 29 Grand master mystics on level 77 Defeated 32 Mimics (large jeweled chest) on level 79 [Character Equipment] the Long Bow 'Azriel's Own' (x3) (+20,+18) (+3, +1) (charging) {Scatha} Activates for an unusually accurate shot every 10-20 turns. [0% fail] +3 CON, Stealth; +1 INT, Shots. Sustain INT. Resist Fire. Feather Falling. the Ring of Tulkas (+4, +6) (charging) Activates for haste self (duration 1-20 extra turns) every 150-300 turns. [0% fail] +6 Speed; +4 STR, DEX, CON. a Ring of Speed (+10) +10 Speed. the Amulet of Carlammas (+2) (charging) {Harowen} Activates for banishment and protection from evil (duration 50-100) every 225-450 turns. [0% fail] +2 CON. Resist Fire. the Arkenstone of Thrain (lit) [3] (+2 to saving throw (x5)) (charging) Activates for clairvoyance every 120-240 turns. [0% fail] +10 Save. See Invisible; Hold Life. Permanent Light (radius 3) Mithril Plate Armour (adamant) (-1) [35,+17] (+3 to invisibility) (charg Activates for teleport (30) every 5-10 turns. [0% fail] +3 WIS, Stealth, Invisibility. Sustain WIS. Resist Acid, Lightning, Fire, Cold, Dark, Sound, Fear, Blindness, Confusion. Slow Digestion; See Invisible. an Ethereal Cloak of Aman [0,+25] (+2 to stealth) {Scatha} +2 Stealth. Resist Chaos. ESP. a Shield of Deflection (mithril) [14,+23] (+2) +2 INT. Resist Lightning, Fire, Light, Shards, Nether. Slow Digestion; Regeneration; See Invisible. a Dragon Helm (adamant) [8,+12] (+4, +1) +4 WIS, DEX, CHR, Speed; +1 CON. Sustain STR, INT, CHR. Resist Acid, Lightning, Fire, Cold, Dark, Shards, Nexus. Drains Exp. a Set of Cesti (adamant) [4,+16] (charging) Activates for cold bolt (damage 29d8) every 7-14 turns. [0% fail] Resist Lightning, Cold, Dark, Nexus, Disenchantment, Fear. Slow Digestion. a Pair of Dwarven Boots (adamant) [5,+10] (+5 to speed) +5 Speed. Resist Poison. Regeneration. a Pouch (holding 549 essences of 15 types) 8 Fellblades of Flame (2d5) (+21,+21) {The Tarrasque} Permanent Light (radius 1) the Spear of Orome (2d6) (+15,+15) (+4) (charging) {=g @v} Activates for stone to mud (damage 50-100) every 5 turns. [0% fail] +4 WIS, Infravision. Slay Evil, Giant. Brand Fire. Throwing Weapon. Resist Fire. Feather Falling; See Invisible; Blessed Blade. Permanent Light (radius 1) the Throwing Hammer 'Mjollnir' (2d7) (+9,+24) (+3) {=g @v} +3 STR, DEX, CON. Slay Evil, Giant. Brand Lightning. Well-Balanced. Immunity to Lightning. 9 Well-balanced Throwing Hammers of Heroism (2d4) (+16,+18) (+2) {Akhora Activates for heroism (15-30 turns) every 50-100 turns. [0% fail] +2 STR. Well-Balanced. Resist Fear. 8 Well-balanced Throwing Hammers of Slay Evil (2d4) (+10,+15) Slay Evil. // I had a nice randart throwing axe of returning, but had to abandon it on Lvl 98 where some breeding Unmakers // got out of control ( me having left the scrolls of genocide at home) [Character Inventory] 2 Stones of Nature [Call of the Wild] 2 Stones of Nature [Communion with Nature] 2 Stones of Nature [Book of Combat] 3 Stones of Nature [Druidic Transformations] {Tom} 3 Stones of Nature [Weather Mastery] 6 Stones of Nature [Primal Forces] 2 Stones of Nature [Spirit of Yavanna] 5 Potions of *Healing* 2 Potions of Life // I started out with 8 !Healing, 20 !*Healing*, and 3 !Life (+ Spells) 2 Scrolls of Teleport Level 3 Scrolls of Genocide 3 Scrolls of Forests 3 Rods of Recall {!z} a Rod of Healing (charging) 3 Rods of Teleport Away 3 Rods of Disarming (2 charging) 15 Wands of Doomblasts (72 charges) {Muar} // just in case I couldn't take Morgoth in melee a Staff of Teleportation (5 charges) Unusually durable the Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} +125 all stats; +125 Infravision. Cursed. an empty Bottle (Diamond) Does 5d8 thrown damage; Unusually durable [Home Inventory] 18 Stones of Nature [Druidic Transformations] {Tom} 10 Stones of Nature [Weather Mastery] 8 Stones of Nature [Primal Forces] 10 Sprigs of Athelas 5 Potions of Death {!q, cursed} // tried whether those are worth collecting, but the "cursed" flag makes Does 13d49 thrown damage // throwing them awfully inaccurate 6 Potions of Restore Experience {25% off} 8 Scrolls of *Identify* {25% off} 2 Scrolls of *Remove Curse* a Wand of Annihilation (4 charges) a Staff of Banish Evil (9 charges) Unusually durable a Staff of Doomspells (4 charges) Unusually durable a Ring of Holiness {Castamir} Activates for blessing (duration 1-24 extra turns) every 60-120 turns. [8% fail] Sustain STR, WIS, CON. Resist Light. the Star of Elendil (lit) [3] (+2 to saving throw (x5)) {Thuringwethil} Activates for magic mapping every 30-60 turns. [0% fail] +10 Save. See Invisible. Permanent Light (radius 3) the Palantir of Westernesse (lit) [2] (+2, -5) (charging) Activates for full clairvoyance - at grave risk - every 175-350 turns. [0% fail] +2 INT, WIS, Awareness; -5 Stealth. Resist Blindness. ESP; See Invisible; Drains Exp. Does 10d10 thrown damage; Permanent Light (radius 2) Mithril Plate Armour (mithril) (-1) [35,+20] (+1 to stealth) +1 Stealth. Sustain DEX. Resist Acid, Fire, Cold, Poison, Light, Shards, Confusion. See Invisible; Hold Life. Mithril Plate Armour (adamant) (-1) [35,+22] (+2) // a bit silly that "mithril plate armour" can be made of every kind of ore +2 CHR. Resist Acid, Fire, Light, Dark, Sound, Fear, Blindness, Confusion. Slow Digestion; See Invisible; Aggravates. the Soft Leather Armour 'Agothrech' [4,+18] (+3, +1) Activates for restore skills every 650 turns. [0% fail] +3 STR, DEX; +1 INT. Sustain CON. Resist Fire, Dark, Shards, Nether, Chaos, Blindness. Permanent Light; Hold Life; Aggravates. a Shield of Deflection (adamant) [14,+20] (+3) +3 STR, DEX, CON, CHR. Sustain WIS, DEX. Resist Acid, Lightning, Cold, Nexus, Nether. Permanent Light (radius 1) a Dragon Helm (adamant) [8,+15] (+5, +2) +10 Device; +5 INT; +2 WIS. Sustain all stats. Resist Acid, Lightning, Fire, Cold, Sound, Shards, Blindness. See Invisible; Free Action; Hold Life; Aggravates. 3 chunks of Mithril Does 4d18 thrown damage