[Unangband 0.6.2 Character Dump] Name Curry, the Crossbowman Self EB TB Best Curr Sex Female Age 116 STR! 18/92 +14 +0 18/232 Race High-Elf Height 93 INT: 16 +0 +0 16 Class Archer Status 36 Wis: 7 +1 +0 8 4 Style Cross-bows DEX! 18/85 +13 +0 18/215 Title Archer Baron CON! 18/93 +10 +0 18/193 Home Your home in Angband CHR: 14 +3 +0 17 Target Angband AGI! 18/101 +13 +0 18/231 SIZ! 18/93 +14 +0 18/233 Level 38 HP 1122/1122 Fight (+23,+21) Fighting Superb Curr Exp 1645940 Spell-Pts 0/0 WShld (+35,+42) Shooting Legendary Max Exp 1672054 Hit die 46 Bash [3,+14] Throwing Superb Adv Exp 224060 Armor [40,+102] Blows 5/turn(x4) Stealth Excellent Depth Lev 53 Infravis 40 ft XBow (+49,+10) Save Throw Superb MaxDepth Lev 54 Gold 540873 Shots 3/turn(x4) Disarming Excellent Game Turn 6118248 Burden 247 lbs Throw (+23,+0) Devices Superb Plr Turn 298902 % Burden 82% Hurls 5/turn(x1) Searching Poor Act Turn 226010 Speed +13 Weight 288 lbs Digging Legendary You are one of several children of a Noldorin Ranger. You have light grey eyes, straight silver hair, and a fair complexion. This is 54th Tuile of the 2890th year of the third age. You are on level 53 of Angband. [Character Equipment] a) a Glaive of the Valar (3d7) (+12,+21) (+1) {Zanpaku-to @w0 !k} It provides resistance to fear. b) a Heavy Crossbow (x4) (+10,+10) c) a Topaz Ring of Strength and Size worth 11300 gold pieces (+5) d) a Topaz Ring of Strength and Size worth 24800 gold pieces (+6) {=g} e) a Flint Stone Amulet of the Serpents worth 103300 gold pieces (+7) f) The Phial of Galadriel (charging) {13% off} It provides resistance to disease. g) The Full Plate Armour of Isildur [25,+25] (+1) It modifies constitution. It provides resistance to acid, electricity, fire, cold, powerful confusion, sound and nexus. It protects you from stunning and confusion. h) Leather Coat of the Quendi (-1) [5,+19] (+2) It provides resistance to disenchantment. i) The Small Metal Shield 'Gulos' worth 56000 gold pieces (+6) [3,+14] (+3) It modifies dexterity and agility, constitution and charisma. It sustains wisdom. It provides resistance to electricity, fire and cold. It protects you from paralysis and magical slowness. j) The Metal Cap 'Arant' [3,+17] It sustains constitution. It provides resistance to acid, electricity, fire, cold, powerful light and chaos. It protects you from hallucination, paralysis and magical slowness. It gives its wielder telepathy and see invisible. k) a Set of Gauntlets of Might worth 127735 gold pieces [2,+11] (+3) It protects you from paralysis and magical slowness. l) a Pair of Soft Leather Boots of Constitution [2,+2] (+3) {Isengard 34} It modifies constitution. It sustains constitution. [Character Equipment -- Quiver] n) 81 Steel Bolts (2d7) (+0,+0) {@0} o) 8 Steel Bolts (2d7) (+0,+0) {@0} p) 18 Bolts of Slay Dwarf (1d7) (+11,+7) {@1} q) 18 Bolts of Slay Demon (1d7) (+8,+7) r) 13 Seeker Bolts of Poison (4d7) (+9,+26) s) 24 Steel Bolts of Slay Demon (2d7) (+7,+2) t) 5 Steel Bolts (2d7) (+7,+9) u) 5 Steel Bolts (2d7) (+0,+0) v) 3 Steel Bolts (2d7) (+0,+0) {=s} w) 6 Bolts (1d7) (+8,+8) {@9 =s} [Character Inventory] a) a Magical Bag of Poisons with a) 26 Violet Speckled Potions of Slowness c) 6 Cyan Potions of Blindness f) 14 Grey Speckled Potions of Lose Memories h) 9 Rosy Potions of Weakness i) 28 Cloudy Potions of Stupidity j) 23 Puce Potions of Naivety k) 10 Myrtle Green Potions of Clumsiness l) 14 Metallic Blue Potions of Sickliness m) 22 Red Speckled Potions of Ugliness n) 2 Tepid Potions of Detonations p) a Clotted Red Potion of Undeath q) a Light Green Potion of Dragon's Flame r) 5 Sparkling Potions of Dragon's Frost s) 8 Coagulated Crimson Potions of Dragon's Storm t) 9 Viscous Pink Potions of Dragon's Bile u) 7 Mustard Green Potions of Dragon's Venom v) a Slushy Potion of Poison b) a Magical Bag of Supplies with a) 99 Flasks of Oil c) 31 Flasks of Acid e) 99 Iron Spikes f) 99 empty Bottles h) 25 empty Cages i) 60 feet of Rope j) 470 feet of Chain k) 460 feet of Elven Rope l) 33 Flasks of Fire m) 8 Flasks of Ice n) 6 Flasks of Light o) 4 Flasks of Darkness t) 27 Flasks of Web c) a Magical Bag of Provisions with b) 28 Strips of Beef Jerky c) 99 Rations of Food d) a Slime Mold e) 7 Pieces of Elvish Waybread h) 99 Pints of Fine Ale i) 99 Pints of Fine Wine j) 66 Pints of Orcish Spirits k) 90 Light Brown Potions of Apple Juice l) 57 Icky Green Potions of Slime Mold Juice m) 52 Clear Potions of Water d) a Magical Bag of Scrying with a) 13 Scrolls titled "mikple" of Identify b) 56 Scrolls titled "nisarg po" of Read Magic c) 99 Scrolls titled "wunyp itcos sa" of Analyze Magic d) 17 Scrolls titled "crerhov zunsol" of Magic Mapping e) 99 Scrolls titled "botoxy micha" of Treasure Detection f) 99 Scrolls titled "tursblu grenih" of Object Detection g) 14 Scrolls titled "orna werg cos" of Trap Detection h) 24 Scrolls titled "doe shux" of Door/Stair Location i) 17 Scrolls titled "kliankh roko" of Detect Life j) 99 Scrolls titled "snikther po" of Detect Magic k) 74 Scrolls titled "snaion ganman" of Detect Curse l) 99 Scrolls titled "same i pay" of Gauge Magic m) 11 Scrolls titled "khosne abcos" of Legend Lore n) 5 Scrolls titled "hyd absri snik" of Detection o) 57 Scrolls titled "appre friprok" of Runic Magic p) 14 Scrolls titled "hydrea nesfid" of Value Magic q) 23 Scrolls titled "aksblaa wunfor" of Feedback r) 75 Scrolls titled "argesh bin" of Sense Magic s) 22 Scrolls titled "satuni bantri" of Test Magic e) a Sword Rune stone f) 11 Auburn Potions of Speed {!k} g) 15 Amber Potions of Cure Critical Wounds {!k, 25% off} h) 6 Foamy Potions of Healing <3 Bloods> {!q!k =g} i) 5 Scrolls titled "soel erk" of Phase Door j) 4 Scrolls titled "barti ofid pet" of *Destruction* <2 Explosives> {!*} k) 2 Ivory Rods of Detect Power <3 Eyes> {@z3 !!} l) 2 Divining Rods of Recall (Theft proof) {@z1 !k} m) 2 Rusty Rods of Detection <2 Eyes> {@z5 !!} n) 3 Zirconium Rods of Light {@z4 !k} o) 2 Bronze Rods of Teleport Other {!*} p) 2 Gold-Plated Wands of Teleport Other (7 charges) {=s} q) a Silvered Staff of Teleportation (1d6) (+0,+0) (3 charges) {=s} r) The Amulet of Carlammas (+2) It modifies constitution and spell resistance. It provides resistance to fire. s) a Hatchet of Numenor worth 141940 gold pieces (1d5) (+9,+12) [+2] (+2) t) a War Hammer 'Foulheart' (3d3) (+8,+12) (+3) {Smasher of Brains @w0 !k} It gives its wielder slow digestion. [Home Inventory] a) a Magical Bag of Harmful Mushrooms with a) a Spotted Mushroom of Poison c) a Yellow Mushroom of Paranoia d) 2 Grey Mushrooms of Confusion e) a Light Blue Mushroom of Hallucination f) a Copper Mushroom of Paralysis g) 4 Pink Mushrooms of Weakness h) a Purple Mushroom of Sickness i) 2 Black Mushrooms of Stupidity j) a Green Mushroom of Naivety k) 4 Rotting Mushrooms of Unhealth b) a Magical Bag of Lesser Runes with b) a Blood Rune stone c) 2 Cross Rune stones d) a Door Rune stone g) a Flame Rune stone h) a Frost Rune stone i) a Summoning Rune stone m) a Storm Rune stone n) 2 Earth Rune stones o) a Wave Rune stone c) a Magical Bag of Maps with f) a map titled 'There and Back Again' g) a map to the ruins of Angmar h) a map to the sunken city of Numenor i) a map to the temple of Elemental Evil j) a map to the Crystal Castle d) 2 Sword Rune stones e) 8 Amber Potions of Cure Critical Wounds {!k, 10% off} f) 27 Silver Speckled Potions of Resistance {50% off} g) 16 Gloopy Green Potions of Cure All Wounds h) a map to the door to Moria i) 14 Scrolls titled "xoxy dokfa sri" of Teleportation j) 4 Scrolls titled "rhov monsef" of Enchant Ammunition Brand k) 3 Silvered Staffs of Teleportation (1d6) (+0,+0) (9 charges) {=s} l) a Teak Staff of Banishment (2d6) (+7,+5) (3 charges) m) a Filthy Rag of the Quendi [1,+18] (+1) n) The Robe of Brith [2,+11] (+2) It modifies dexterity and agility and constitution. It provides resistance to acid, electricity, fire, cold, poison, fear, powerful light and powerful confusion. It protects you from the effects of poison and confusion. o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It modifies dexterity and agility. It provides resistance to acid and shards. It protects you from cuts. p) Leather Coat of Resist Water (-1) [5,+0] q) The Iron Crown of Daegas (+10) [0,+20] (+3) It modifies strength and size, intelligence and wisdom. It provides resistance to acid, electricity, fire, cold, poison, fear and powerful light. It protects you from the effects of poison and blindness. It gives its wielder slow digestion. r) The Metal Cap of Marandos (+6) [3,+19] (+3) It modifies wisdom, searching and hitpoint regeneration. It sustains dexterity and agility. It provides resistance to poison, fear and disenchantment. It protects you from the effects of poison. It gives its wielder slow digestion and see invisible. It burdens you with aggravation. s) The Steel Helm of Hammerhand [6,+20] (+3) It modifies strength and size, dexterity and agility, constitution and spell resistance. It sustains strength and size, dexterity and agility and constitution. It provides resistance to acid, cold, powerful darkness and nexus. It burdens you with aggravation. t) a Pair of Metal Shod Boots of Resist Nexus [6,+7] u) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) It does x4 damage against orcs. It does x3 damage from cold and holiness. It does x3 damage against dragons. It modifies searching and light radius. It provides resistance to cold and powerful darkness . It gives its wielder slow digestion. It is blessed by the gods, allowing priests to wield it. It senses orcs. v) a Two-Handed Mace of Corrosion (4d4) (+9,+8) w) 49 Bolts of Poison (1d7) (+8,+7) x) 79 Mithril Bolts (3d7) (+9,+18) {25% off} [Dungeons Explored] You have reached level 56 of Angband. You have reached level 8 of the Misty Mountains. You have reached level 4 of Farmer Maggot's farm. You have reached level 1 of Caradhras. You have reached level 2 of the gates of Moria. You have reached level 29 of Isengard. You have reached level 3 of Bree. You have reached level 19 of Barrow-downs. You have reached level 2 of Trollshaw Forest. You have reached level 33 of the ruins of Angmar. You have reached level 33 of the sunken city of Numenor. You have reached level 28 of the temple of Elemental Evil. You have reached level 29 of the Crystal Castle. You have reached level 4 of a clearing in the Old Forest. You have reached level 1 of the House of Tom Bombadil. You have reached level 8 of the Midgewater Marshes. [Self-Knowledge] You are afflicted with wit loss caused by hard to treat viruses. It must be treated by powerful healing magic, or can have the symptoms treated for a temporary respite. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + +++ + + ++ ( ( abcdefghijkl@ abcdefghijkl@ Str: ..56......3.. Str: ..ss......s.. Int: ............. Int: ............. Wis: 1............ Wis: ........s.... Dex: ....7...3.3.. Dex: ..........s.. Con: ......1.3.33. Con: .........sss. Chr: ........3.... Chr: ............. Agi: ....7...3.3.. Agi: ..........s.. Siz: ..56......3.. Siz: ..ss......s.. Acid:......++.+... Disea:.....+....... Elec:......++++... Blind:............. Fire:......++++... Confu:......+...... Cold:......++++... Sound:............. Pois:....+........ Shard:............. Fear:+............ Nexus:......+...... Lite:.........+..+ Nethr:............. Dark:............. Chaos:.........+... Water:............. Disen:.......+..... abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:............. Steal:.......2..... Regen:............. Sear.:............. Telep:.........+... Infra:............. Invis:.........+..+ Tunn.:............. FrAct:........+++.. Speed:............. HLife:............. Blows:............. Activ:....++..++... Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............. ( Elf:.......+....+ Natur:............. abcdefghijkl@ ( [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) ++ +++ &&&?!?(\{ &&&?!?(\{ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ................3.3..... Str: ..................s..... Int: ................3....... Int: ........................ Wis: ................33...... Wis: ........................ Dex: .............23...3..... Dex: .................ss..... Con: .............2....3..... Con: ..................s..... Chr: ........................ Chr: ........................ Agi: .............23...3..... Agi: .................ss..... Siz: ................3.3..... Siz: ..................s..... abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ............+++.+.+..... Disea: ........................ Elec: ............++..+....... Blind: ................+....... Fire: ............++..+....... Confu: .............+.......... Cold: ............++..+.+.+... Sound: ........................ Pois: .............+..++...... Shard: ..............+......... Fear: .............+..++...... Nexus: ..................++.... Lite: .............+..+....... Nethr: ........................ Dark: ..................+.+... Chaos: ........................ Water: ...............+........ Disen: ............+....+...... abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Food: ................++..+... Save: ........................ Feath: ........................ Devic: ........................ Glow: ....................+... Steal: ............+........... Regen: .................+...... Sear.: .................+..+... Telep: ........................ Infra: ........................ Invis: .................+...... Tunn.: ........................ FrAct: ........................ Speed: ........................ HLife: ........................ Blows: ........................ Activ: ...............+........ Shots: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Undea: ........................ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ........................ Man: ........................ abcdefghijklmnopqrstuvwx Dwarf: ........................ Elf: ...............+........ [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : yes (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : yes (view_unsafe_grids) Game: Mark where you have detected monsters : no (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : yes (adult_scum) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)