[XAngband 1.1.1 Character Dump] Name : excel Sex : Female Age 12 STR! 18/*** Race : Kobold Height 55 INT! 18/90 Class : Warrior Weight 101 WIS: 18/129 Social Class 53 DEX! 18/*** CON! 18/*** CHR! 18/90 + Melee (+58,+65) Hit point 1122/1122 Fighting : Legendary [ SP (Mana) 0/ 0 Bows/Throw : Legendary [ Blows/Round 9 Saving Throw: Superb AverageDmg/Rnd 805 Level 50 Stealth : Legendary [ Experience 8835738 + Shooting (+58,+17) Max Exp 8835738 Perception : Bad Multiplier x3.75 Exp to Adv ***** Searching : Poor Shots/Round 2.00 Gold 10325045 Disarming : Superb Magic Device: Heroic AC [45,+112] Time Day 13 17:46 Speed (+20) Play time 16:24:48 Infra-Vision: 60 feet (Character Background) You are one of several children of Mughash, the Kobold Lord. You have shining black eyes, short black hair, and blue ulcerous skin. ...You retired from the adventure after the winning. Modifications Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 18/100 1 5 10 18/*** 3..4.....3... Int: 18/100 -1 -2 2 18/90 s....3..3...4 abcdefghijkl@ Wis: 18/99 0 -2 5 18/129 s....3..33..4 Acid : +.....+*+.... Dex: 18/100 1 2 20 18/*** 32.4..4.3..4. Elec : +........+... Con: 18/100 0 2 11 18/*** s..4.....34.. Fire : +........+... Chr: 18/100 -2 -1 2 18/90 .2........... Cold : +.......++... Poison: +...........+ abcdefghijkl@ abcdefghijkl@ Fear : +...........+ Speed : ++.+.+..++.+. Free Actn: +......+...+. Light : .+.....+++... Reflect : ........+.... SeeInvis.: +....+.+++... Dark : .......++.... MagicDev: ....+........ Hold Life: .....+..+.... Shard : ........+.... AuraFire: ............. Telepathy: ........++... Blind : ......+.++... AuraElec: ............. Warning : +............ Conf : .....+...+... AuraCold: ............. SlwDigstn: ............. Sound : ............. Dec.mana: ............. Regen. : +........+..+ Nether: +........+... Teleport: ............. Levitate : ...........+. Nexus : ...........+. NoTelprt: ............. PermLite : +....++.++... Chaos : .....+...+... No Magic: ............. Aggravate: ............. Disnch: +............ DrainExp: ............. EvilCurse: ............. [Quest information] < Recall Depth > Level 100 (5000') < Completed Quest > Thieves Hideout (Danger level: 5) - level 7 Warg problem (Danger level: 5) - level 14 Hobbes the Tiger (Dungeon level: 6) - level 14 Ulfast, Son of Ulfang (Dungeon level: 12) - level 20 Orc Camp (Danger level: 15) - level 21 The Mimic's Treasure (Danger level: 25) - level 25 The Orcish Mine (Danger level: 25) - level 26 Alberich the Nibelung King (Dungeon level: 24) - level 27 Old Man Willow Quest (Danger level: 24) - level 28 The Sewer (Danger level: 5) - level 32 Archdruid (Danger level: 25) - level 32 Glaurung, Father of the Dragons (Dungeon level: 44) - level 34 Dark Elven Lords Quest (Danger level: 25) - level 36 The Cloning Pits (Danger level: 40) - level 37 Vapor Quest (Danger level: 25) - level 38 The Old Castle (Danger level: 40) - level 38 Hastur the Unspeakable (Dungeon level: 50) - level 38 Saruman of Many Colours (Dungeon level: 56) - level 39 The Rise and Fall of Micro$oft (Danger level: 50) - level 40 Null the Living Void (Dungeon level: 62) - level 41 Pazuzu, Lord of Air (Dungeon level: 76) - level 44 Doom Quest 1 (Danger level: 15) - level 45 Doom Quest 2 (Danger level: 55) - level 46 The Destroyer (Dungeon level: 88) - level 48 Sauron (Danger level: 99) - level 50 Morgoth, Lord of Darkness (Danger level: 100) - level 50 < Failed Quest > Jack of Shadows (Dungeon level: 38) - level 31 [Miscellaneous information] Maximize Mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: OFF Hengband Mode: ON Num. Random Quests: 10 You have defeated 8131 enemies. [Mutations] You are subject to berserker fits. You are moronic (-4 INT/WIS). [Character Equipment] a) The Katana 'Kusanagi' (8d4) (+15,+20) [+5] (+3) +3 to STR, DEX, Stealth, Speed Slay Animal, Evil, Demon, Xdragon Very sharp Resist Acid, Lightning, Fire, Cold, Poison, Fear, Nether, Disenchantment Sustain INT, WIS, CON Free Action; See Invisible; Warning; Regeneration; Blessed Blade Permanent Light(1) Activates for a getaway every 35 turns b) The Short Bow of Robin Hood (x3) (+15,+17) (+2) {Li} +2 to DEX, CHR, Stealth, Speed Resist Light Activates for nothing c) a Ring of Extra Attacks (+2 attacks) d) The Ring of Tulkas (+4) {!!} +4 to STR, DEX, CON, Speed Activates for speed (dur 75+d75) every 200+d200 turns e) an Amulet of Magic Device Mastery (+4) f) The Arkenstone of Thrain (+3 to speed) {!!@A1@A3@A4} +3 to INT, WIS, Speed Resist Confusion, Chaos Hold Life; See Invisible; Permanent Light(3); Permanent Light(1) Activates for clairvoyance and recall, draining you every 20+d20 turns g) The Black Dragon Scale Mail 'Mercury' (-2) [30,+19] (+4 to stealth) {DxSl;Bl;Xl(Dx, !!@A2} +4 to DEX, Stealth Resist Acid, Blindness Sustain DEX Permanent Light(1) Activates for identify spell every 10 turns h) The Shadow Cloak of Tuor [6,+12] (+4 to stealth) +4 to Stealth Immunity to Acid Resist Light, Dark Free Action; See Invisible Activates for nothing i) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {!!} +3 to INT, WIS, DEX, Infravision, Speed Resist Acid, Cold, Light, Dark, Blindness, Shards Reflection; Hold Life; See Invisible; ESP; Permanent Light(1) Activates for dispel evil (level*5) every 200+d200 turns j) The Golden Crown of Gondor [0,+15] (+3) {Nt;Esp} +3 to STR, WIS, CON, Speed Resist Lightning, Fire, Cold, Light, Blindness, Confusion, Nether, Chaos See Invisible; ESP; Regeneration; Permanent Light(1) Activates for heal 700 hit points every 250 turns k) a Set of Cesti of Slaying 'Thalek' (+10,+5) [5,+11] (+4) {Cn} +4 to CON Activates for nothing l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to speed) +4 to DEX, Stealth, Speed Resist Nexus Sustain DEX Free Action; Levitation Activates for nothing [Character Inventory] a) 15 Potions of Speed {!k} b) 18 Potions of Heroism {!k} c) 19 Potions of Cure Critical Wounds {!k} d) 16 Potions of Healing {!k} e) 11 Potions of *Healing* {!k} f) 13 Potions of Resistance {!k} g) 7 Potions of Restoring {!k} h) 54 Scrolls of Teleportation {!r} i) 4 Scrolls of Recharging {!r} j) 13 Scrolls of *Destruction* {!r} k) 7 Scrolls of Genocide {!r} l) a Rod of Perception {!d!k!v!!@z2} m) 2 Rods of Enlightenment {!d!k!v!!} n) 4 Rods of Detection {!d!k!v!!@z4} o) 11 Rods of Teleport Other {!d!k!v!!} p) 6 Rods of Stone to Mud {!d!k!v!!} q) a Staff of Healing (4 charges) r) 3 Staffs of *Destruction* (3x 5 charges) {!d!k!v!u} s) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed} +125 to All stats, Infravision Resist Acid, Lightning, Fire, Cold, Poison, Light, Dark, Confusion, Nexus Prevent Teleportation; See Invisible; ESP; Permanent Light(1) Permanently Cursed Activates for nothing t) The Short Sword of the Master (1d7) (+20,+20) (+3) {DxDg;Po;FaLv/L(Dx} +3 to DEX, Tunneling Slay Undead Resist Poison Sustain DEX Free Action; Levitation Activates for stone to mud every 5 turns u) a Long Sword of Brave (2d5) (+19,+27) (+2) {Lv} v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] Slay Animal, Evil, Undead, Demon, Orc, Troll, Xdragon Earthquake impact on hit Resist Acid, Lightning, Fire, Cold Anti-Magic; See Invisible; ESP; Aggravates Activates for nothing w) 16 Arrows of Bard (8d6) (+40,+10) (206/412) {@f0=g} Slay Xdragon Activates for nothing [Home Inventory] ( page 1 ) a) 31 Pieces of Elvish Waybread b) 23 Potions of Resist Heat c) a Potion of Life {!k!q} d) 6 Potions of Enlightenment {!q} e) 39 Scrolls of Teleportation {!r} f) 2 Scrolls of Teleport Level {!r} g) 17 Scrolls of Monster Confusion {!r} h) 2 Scrolls of Protection from Evil {!r} i) a Scroll of Mass Genocide {!r} j) 31 Rods of Trap Location {!!} k) 6 Rods of Door/Stair Location {!!} l) 5 Rods of Recall {!d!k!v!z!!@z1} ( page 2 ) a) 3 Rods of Illumination {!!@z3} b) a Rod of Curing c) a Rod of Healing {!d!k!v!!} d) 2 Rods of Light {!!} e) 4 Wands of Teleport Other (48 charges) f) 13 Wands of Stone to Mud (156 charges) g) 4 Staffs of Perception (4x 21 charges) {@u2} h) 2 Staffs of Starlight (2x 12 charges) i) 3 Staffs of Enlightenment (3x 11 charges) j) 4 Staffs of Speed (4x 8 charges) {!d!k!v} k) 7 Staffs of *Destruction* (7x 5 charges) {!d!k!v!u} l) a Ring of Levitation ( page 3 ) a) a Ring of Acid [+11] b) 2 Rings of Flames [+12] c) a Ring of Free Action d) a Ring of Electricity [+13] e) a Ring of Damage (+18) f) a Ring of Slaying (+12,+12) g) 3 Rings of Speed (+10) h) The Ring of Barahir (+1) {!!} +1 to All stats, Stealth, Searching Resist Poison See Invisible Activates for nothing i) The Ring of Power (Nenya) (+14,+14) (+2) {!!} +2 to All stats, Speed Immunity to Cold Resist Blindness Sustain INT, WIS, CHR Free Action; Hold Life; Levitation; See Invisible; Slow Digestion Regeneration Activates for ball of cold (200) every 325+d325 turns j) a Ring of Light and Darkness Resistance k) 2 Rings of Nether Resistance l) a Ring of Nexus Resistance ( page 4 ) a) a Ring of Sound Resistance b) a Ring of Confusion Resistance c) a Ring of Shard Resistance d) a Ring of Disenchantment Resistance e) The Ring of of Muscle 'Lomas' (-8) {cursed, Nt;TeAgCu, !w!w!w} -8 to STR, DEX, CON Resist Nether Sustain STR, DEX, CON Aggravates; Heavily Cursed Activates for nothing f) The Ring of Wraith 'Himedh' (+10,+10) (+1) {cursed, StInWiDxCnCh;*Ac;PoNx;SiSdPc} +1 to All stats Immunity to Acid Resist Acid, Poison, Nexus See Invisible; Slow Digestion; Drains Experience; Permanently Cursed Activates for summon phantasmal servant every 200+d200 turns g) The Ring of Wraith 'Dagatar' (+10,+10) (+2) {cursed, StInWiDxCnCh;Ac;SiPc(Dx} +2 to All stats Resist Acid Sustain DEX See Invisible; Drains Experience; Permanently Cursed Activates for explosive rune every 200 turns h) The Ring of Wraith 'Talech' (+10,+10) (+1) {cursed, StInWiDxCnChSl;CoCf;SiRgAgPcTy(In} +1 to All stats, Magic device Resist Cold, Confusion Sustain INT See Invisible; Regeneration; Drains Experience; Aggravates Ancient Curse; Permanently Cursed Activates for frost bolt (6d8) every 7+d7 turns i) The Ring of Wraith 'Rochanca' (+10,+10) (+1) {cursed, StInWiDxCnCh;AcFiNxDi;SiXlAgCu(Cn} +1 to All stats Resist Acid, Fire, Nexus, Disenchantment Sustain CON See Invisible; Drains Experience; Aggravates; Permanent Light(1) Heavily Cursed Activates for explosive rune every 200 turns j) an Amulet of Charisma (+5) k) an Amulet of the Magi [+8] (+5 to searching) l) an Amulet of Reflection ( page 5 ) a) The Amulet of Carlammas (+2) +2 to CON Resist Fire Activates for protect evil (dur level*3 + d25) every 225+d225 turns b) The Amulet of Ingwe (+3) +3 to WIS, CHR, Infravision Resist Acid, Lightning, Cold Free Action; See Invisible Activates for dispel evil (level*5) every 200+d200 turns c) The Necklace of the Dwarves (+3) +3 to STR, CON, Infravision Free Action; See Invisible; Regeneration; Permanent Light(1) Activates for nothing d) an Amulet of Resistance {Di} e) an Amulet of Sustaining f) an Amulet of ESP g) The Amulet of Faramir (+12,+0) (+3) {!!} +3 to Stealth Resist Confusion Sustain DEX Activates for dispel small life every 55+d55 turns h) an Amulet of Health i) The Bead 'Yasaka-no-Magatama' [+5] (+3) +3 to INT, WIS, CHR, Stealth, Searching Resist Acid, Lightning, Fire, Cold, Fear Sustain INT, WIS, CHR Free Action; Hold Life; See Invisible; Slow Digestion; Warning Regeneration; Permanent Light(1) Activates for word of recall every 200 turns j) The Amulet of Pitch Dark Night [+5] (+4) +4 to Stealth, Searching Resist Dark, Blindness See Invisible Activates for a dark storm (250) every 150+d150 turns k) The Feanorian Lamp 'Brethoth' (+4) {CnCh;ElDi;HlXl(Ch} +4 to CON, CHR Resist Lightning, Disenchantment Sustain CHR Hold Life; Permanent Light(1) Activates for heroism and berserk (dur 50+d50) every 100+d100 turns l) The Feanorian Lamp 'Kanoith' (+4 to stealth) {Sl;Po} +4 to Stealth Resist Poison Activates for stone to mud every 5 turns ( page 6 ) a) The Incandescent Light of Edison (+3 to infravision) +3 to Infravision Fiery Aura; Electric Aura; Permanent Light(3); Permanent Light(1) Activates for nothing b) The Phial of Galadriel (+1 to searching) {!!@A3} +1 to Searching Permanent Light(3); Permanent Light(1) Activates for light area (dam 2d15) every 10+d10 turns c) The Star of Elendil (+1 to speed) {!!@A3} +1 to Speed Hold Life; See Invisible; Permanent Light(3); Permanent Light(1) Activates for magic mapping and light area every 50+d50 turns d) The Palantir of Westernesse (+3) {!!} +3 to WIS, CHR ESP; Permanent Light(3); Permanent Light(1) Activates for list of the uniques on the level every 200 turns e) The stone of flying (+2 to speed) +2 to INT, CHR, Speed Hold Life; Levitation; Permanent Light(3); Permanent Light(1) Activates for a mana storm every 250+d250 turns f) The stone of Lore (+1) {@A2} +1 to INT, WIS Permanent Light(3) Activates for get a knowledge : everytime g) The Black Dragon Scale Mail of the Pickpocket (-2) [30,+13] (+4 to stealth) {Sl;Di;Lv} +4 to Stealth Resist Acid, Disenchantment Levitation Activates for breathe acid (130) every 450+d450 turns h) Pseudo Dragon Scale Mail (-2) [30,+6] i) Balance Dragon Scale Mail (-2) [30,+18] j) The Ring Mail of Giles (-2) [12,+18] (-2) -2 to Stealth Resist Lightning, Fire, Cold, Nexus, Chaos Activates for nothing k) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Dk} +2 to STR, CHR Resist Acid, Lightning, Fire, Cold, Dark, Shards, Nexus Activates for nothing l) Metal Brigandine Armour of Resistance (-3) [19,+14] {PoSh} ( page 7 ) a) The Metal Brigandine Armour 'Firewall' (-3) [19,+16] (+2 to infravision) {If;*Fi;PoLi[F} +2 to Infravision Immunity to Fire Resist Fire, Poison, Light Fiery Aura Activates for nothing b) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Bl} +2 to STR, DEX Resist Acid, Lightning, Fire, Cold, Blindness, Confusion, Sound Activates for nothing c) Partial Plate Armour of Resistance (-3) [22,+13] {PoCf} d) Metal Lamellar Armour of Resistance (-3) [23,+21] {PoCa} e) The Full Plate Armour of Isildur [25,+25] (+2) +2 to CON Resist Acid, Lightning, Fire, Cold, Confusion, Sound, Nexus Activates for nothing f) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth) +4 to INT, WIS, Stealth Resist Acid, Lightning, Fire, Cold, Poison, Fear, Dark, Nether Hold Life; See Invisible Activates for heal (777), curing and heroism every 300 turns g) Mithril Plate Mail of Elvenkind 'Tilelen' (-3) [35,+21] (+2 to stealth) {NtNx, !!} +2 to Stealth Resist Acid, Lightning, Fire, Cold, Nether, Nexus Activates for word of recall every 200 turns h) The Robe of Incanus [2,+20] (+3) {Nt} +3 to INT, WIS, Searching Resist Acid, Lightning, Fire, Cold, Nether Sustain INT, WIS Free Action; Hold Life; Levitation; See Invisible Decrease Need Mana Activates for a mana bolt (120) every 120+d120 turns i) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) +4 to Stealth Resist Acid, Lightning, Fire, Cold, Dark Activates for nothing j) The Hard Leather Armour of Loki (-1) [6,+16] (+3) {InWiCh;AcCo;HlRg(In} +3 to INT, WIS, CHR Resist Acid, Cold Sustain INT Hold Life; Regeneration Activates for nothing k) The Hard Leather Armour of Himring [6,+15] Resist Poison, Nether, Chaos Cold Aura Activates for protect evil (dur level*3 + d25) every 225+d225 turns l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Nt} +3 to DEX Resist Acid, Shards, Nether Activates for nothing ( page 8 ) a) a Leather Jacket of Elvenkind 'Thoranna' (-1) [12,+14] (+2 to stealth) {Cn;Di} +2 to CON, Stealth Resist Acid, Lightning, Fire, Cold, Disenchantment Activates for nothing b) a Cloak of Aman 'Lomann' [1,+25] (+1 to stealth) {Wi;Nt} +1 to WIS, Stealth Resist Nether Activates for nothing c) a Cloak of Immolation 'Ladarth' [1,+10] {Sh} Resist Fire, Shards Fiery Aura Activates for stinking cloud (12), rad. 3, every 4+d4 turns d) The Cloak 'Colannon' [1,+15] (+3 to stealth) +3 to Stealth Resist Acid Activates for teleport every 45 turns e) The Cloak of Thorongil [1,+10] Resist Acid Free Action; See Invisible Activates for nothing f) an Elven Cloak [4,+11] (+4 to stealth) g) a Fur Cloak of Aman 'Duneeg' [3,+22] (+1 to stealth) {In;Nt} +1 to INT, Stealth Resist Nether Activates for nothing h) a Small Metal Shield of Resistance [5,+18] {Dk} i) a Large Leather Shield of Might 'Gilam' (+4,+1) [6,+19] (+3 to stealth) {Sl;Nx} +3 to STR, CON, Stealth Resist Nexus Activates for nothing j) a Large Leather Shield of Might (+3,+5) [6,+21] (+2) {Po} k) The Large Leather Shield of Celegorm [6,+20] {Di} Resist Acid, Lightning, Fire, Cold, Light, Dark, Disenchantment Activates for nothing l) a Large Metal Shield of Might (+3,+2) [8,+10] (+3) {Cf} ( page 9 ) a) a Dragon Shield of Resistance [11,+23] {Dk} b) The Mirror Shield of Earendil [14,+16] Resist Lightning, Fire, Fear, Dark, Blindness, Nether Reflection; Permanent Light(1) Activates for curing every 100 turns c) The Mirror Shield of Gil-Galad [14,+16] (+4) +4 to WIS, CHR, Searching Resist Acid, Lightning, Light, Dark, Disenchantment Sustain WIS, CHR Reflection; Permanent Light(1) Activates for blinding light (300) every 250 turns d) an Iron Crown of Might 'Ringan' (+4,+4) [0,+13] (+3) {FiLi} +3 to STR, DEX, CON Resist Fire, Light Sustain STR, DEX, CON Free Action Activates for nothing e) a Golden Crown of the Magi [0,+9] (+3) {Di;Lv} f) a Jewel Encrusted Crown of the Magi 'Camien' [0,+15] (+2) {PoCf;Fa} +2 to INT Resist Acid, Lightning, Fire, Cold, Poison, Confusion Sustain INT Free Action Activates for nothing g) a Jewel Encrusted Crown of the Magi [0,+17] (+1) {Di;Wr} h) a Jewel Encrusted Crown of Might (+4,+3) [0,+7] (+1) {Sh} i) The Hard Leather Cap of Thranduil [2,+10] (+2) { } +2 to INT, WIS Resist Blindness ESP Activates for nothing j) The Iron Helm 'Holhenneth' [5,+10] (+2) +2 to INT, WIS, Searching Resist Blindness See Invisible Activates for detection every 55+d55 turns k) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {Rg} -1 to INT, WIS, Searching Immunity to Cold Resist Acid, Cold, Poison, Fear, Disenchantment Free Action; Anti-Magic; See Invisible; Regeneration Activates for rays of fear in every direction every 3*(level+10) turns l) The Steel Helm of Hammerhand [6,+20] (+3) +3 to STR, DEX, CON Resist Acid, Nexus Activates for nothing ( page 10 ) a) a Set of Gauntlets of Slaying 'Watharth' (+6,+8) [2,+7] {Nt} Resist Nether Activates for nothing b) a Set of Gauntlets of Agility 'Naram' [2,+10] (+2) {Nt} +2 to DEX Resist Nether Activates for nothing c) The Set of Gauntlets 'White Diamond' [2,+11] (+4) {Dx;FiCoSo;EspLv, !!} +4 to DEX Resist Fire, Cold, Sound Levitation; ESP Activates for frost bolt (6d8) every 7+d7 turns d) The Set of Gauntlets 'Paurnen' [2,+15] (+4) +4 to DEX Resist Acid Sustain DEX Slow Digestion Activates for acid bolt (5d8) every 5+d5 turns e) The Set of Gauntlets 'Pauraegen' [2,+15] (+4) {!!} +4 to INT Resist Lightning Sustain INT Free Action Activates for lightning bolt (4d8) every 6+d6 turns f) a Set of Cesti of Magical Shot 'Himam' [5,+25] (+4) {St} +4 to STR Resist Shards Sustain STR, DEX Activates for arrows (50 + level*2) every 7+d7 turns g) a Set of Cesti of Slaying 'Nimilm' (+10,+8) [5,+10] {Xl} Permanent Light(1) Activates for nothing h) a Pair of Soft Leather Boots of Speed 'Raukooth' [2,+12] (+4) {If} +4 to Infravision, Speed Activates for nothing i) a Pair of Dragon Boots [5,+19] {PoDkCa} j) a Pair of Metal Shod Boots of Dwarf 'Draugereg' [6,+11] (+4) {Wi} +4 to STR, WIS, CON Activates for nothing k) a Pair of Metal Shod Boots of Dwarf 'Cuianga' [6,+22] (+4) {Ca} +4 to STR, CON Resist Chaos Activates for nothing l) The Dagger 'Narthanc' (2d4) (+4,+6) {So} Flame Tongue Resist Fire, Sound Throwing; Permanent Light(1) Activates for fire bolt (9d8) every 8+d8 turns ( page 11 ) a) a Main Gauche (Crusader) (2d5) (+12,+19) (+1) {Dx;Cf} b) The Main Gauche of Azaghal (2d5) (+12,+14) {Li;Sd} Slay Xdragon Immunity to Fire Resist Fear, Light Slow Digestion Activates for nothing c) a Broad Sword of Brave 'Rilil' (2d5) (+13,+14) (+2) {EspXl} +2 to INT, WIS, CHR Slay Evil, Undead, Xdragon Resist Fear Hold Life; See Invisible; ESP; Permanent Light(1) Activates for nothing d) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth) {Dk;Fa} +3 to Stealth Slay Evil, Orc Frost Brand Resist Cold, Dark Free Action; Slow Digestion; Permanent Light(1) Activates for nothing e) The Long Sword of Amrod (2d5) (+12,+14) (+2 to speed) {AtSpDx|Ca/T} +2 to DEX, Attacks, Speed Slay Troll Mark of Chaos Activates for lightning bolt (4d8) every 6+d6 turns f) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3) +3 to WIS, CHR, Tunneling Slay Evil, Undead, Demon Very sharp Resist Fear, Shards Sustain WIS, CHR Hold Life; See Invisible; Warning; Blessed Blade Activates for nothing g) The Long Sword of the Dawn (3d5) (+20,+20) (+3 to speed) {Nx} +3 to DEX, CHR, Infravision, Speed Slay Evil, Undead, Demon, Dragon Flame Tongue; Very sharp Resist Fire, Fear, Light, Blindness, Nexus Sustain DEX, CHR Free Action; Regeneration; Permanent Light(1) Activates for summon the Legion of the Dawn every 500+d500 turns h) The Scimitar 'Soulsword' (2d5) (+10,+11) (+2 attacks) {Bl} +2 to INT, WIS, Attacks Slay Animal, Evil, Undead, Demon, Dragon Resist Blindness, Nether, Nexus, Chaos, Disenchantment Hold Life; See Invisible; Blessed Blade Activates for nothing i) a Two-Handed Sword (Lawful) 'Grodalda' (3d6) (+22,+21) (+1 to searching) {Cf;Lv/L} +1 to Searching Slay Evil, Undead Resist Confusion, Nexus Free Action; Levitation; Slow Digestion; Regeneration Activates for restore life levels every 450 turns j) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4) +4 to STR Slay Giant, Dragon Very sharp Free Action; Levitation; Permanent Light(1) Activates for nothing k) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed} +10 to Speed Flame Tongue Immunity to Fire Resist Fire, Fear, Disenchantment Aggravates; Permanent Light(1); Ancient Curse; Heavily Cursed Activates for nothing l) an Executioner's Sword of Protection (4d5) (+7,+2) [+11] {(Cn} ( page 12 ) a) The Executioner's Sword 'Slayer' (4d5) (+15,+15) (+2 attacks) {!d} +2 to Attacks Slay Evil, Undead Vampiric Resist Fear, Blindness Hold Life; Slow Digestion; Regeneration Activates for nothing b) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) Slay Evil, Undead, Orc, Troll, Giant, Dragon Poisoned; Very sharp See Invisible Activates for nothing c) a Blade of Chaos (Lawful) 'Dalad' (6d5) (+11,+12) (+1 to searching) {Di/D} +1 to Searching Slay Evil, Dragon Resist Nexus, Chaos, Disenchantment Free Action; Slow Digestion; Regeneration Activates for restore life levels every 450 turns d) a Blade of Chaos (Defender) (6d5) (+12,+13) [+1] (+1 to stealth) {(St} e) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {!d} +2 to STR, CON Vampiric Resist Confusion, Nether, Nexus, Chaos Free Action; Hold Life; Drains Experience; Aggravates Heavily Cursed Activates for nothing f) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) +3 to Stealth, Infravision, Speed Slay Undead Frost Brand Resist Cold, Dark Throwing; See Invisible Activates for nothing g) a Trident (Demonic) (2d8) (+16,+17) [-4] (+2) {cursed, Nx;Cu} h) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) +3 to WIS, CON Slay Xdragon ESP; Slow Digestion Activates for drain life (120) every 400 turns i) The Glaive 'Bonebreaker' (2d6) (+5,+19) (+3 to speed) {SpCn;Ca;Sd(Cn} +3 to CON, Speed Resist Chaos Sustain CON Slow Digestion Activates for nothing j) The Glaive of Pain (9d6) (+9,+30) {!d} Activates for nothing k) a Battle Axe (Crusader) 'Miranca' (3d8) (+15,+13) (+1) {Nx;Hl|Ca} +1 to STR, CON Slay Evil, Undead, Demon Mark of Chaos Resist Nexus Free Action; Hold Life; See Invisible Activates for nothing l) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) +3 to STR, CON, Stealth Slay Demon, Orc, Troll Resist Acid, Lightning, Fire, Cold, Blindness Free Action; Levitation; See Invisible; Regeneration Activates for nothing ( page 13 ) a) a Great Axe (Holy Avenger) (5d4) (+9,+8) [+1] (+1 attack) {At(Ch} b) a Great Axe (Holy Avenger) (4d4) (+21,+19) [+3] (+2) {(Wi} c) a Heavy Lance (Crusader) 'Golith' (4d8) (+16,+16) (+2) {Dx;Sh/o} +2 to STR, DEX, CON Slay Evil, Undead, Demon, Orc Resist Shards Free Action; See Invisible Activates for nothing d) a Heavy Lance of Light 'Tathanga' (4d8) (+13,+17) (+4) {St, !d} +4 to STR, Searching, Infravision Lightning Brand Resist Lightning, Light, Blindness Electric Aura; Permanent Light(1) Activates for star light every 50+d50 turns e) The Whip of Gothmog (3d6) (+13,+15) (-2) {cursed} -2 to INT, WIS, DEX, Stealth Slay Animal, Orc, Troll, Giant Flame Tongue Immunity to Fire Resist Lightning, Dark Aggravates; Permanent Light(1); Heavily Cursed Activates for fire ball (120) every 225+d225 turns f) a Ball-and-Chain (Lawful) 'Goladan' (2d4) (+23,+21) (+1 to searching) {If;Bl} +1 to Searching, Infravision Slay Evil Resist Blindness, Nexus Free Action; Slow Digestion; Regeneration Activates for restore life levels every 450 turns g) a War Hammer (Crusader) (3d3) (+22,+16) (+1) {CfFe;Hl} h) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4) {Po, !d} +4 to WIS Slay Evil, Undead, Demon, Xdragon Lightning Brand Resist Acid, Lightning, Fire, Cold, Poison, Nexus Free Action; See Invisible Activates for nothing i) The War Hammer 'Mjollnir' (5d3) (+3,+15) (+4) +4 to STR, DEX Slay Giant Lightning Brand Immunity to Lightning Throwing Activates for nothing j) a Flail (Holy Avenger) 'Wenor' (3d6) (+16,+19) [+4] (+1 attack) {AtDg(Wi} +1 to WIS, Tunneling, Attacks Slay Evil, Undead, Demon Resist Fear Sustain WIS See Invisible; Blessed Blade Activates for nothing k) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) +2 to Stealth Slay Evil Flame Tongue Resist Fire, Confusion Permanent Light(1) Activates for confuse monster every 15 turns l) The Bo Staff of Jongnamk, Son of Jongil (2d11) (+13,+12) (+4) {In/TU(In} +4 to INT Slay Demon, Troll Sustain INT Activates for nothing ( page 14 ) a) a Two-Handed Flail of Earthquakes (3d6) (+9,+9) (+4 attacks) {At} b) The Dwarven Shovel 'Galthoron' (1d4) (+17,+12) (+4) {St;CfCa|FCa/Z} +4 to STR, Tunneling Slay Animal Flame Tongue; Mark of Chaos Resist Confusion, Chaos Activates for nothing c) The Mattock of Nain (3d8) (+12,+18) (+6) +6 to STR, Searching, Infravision, Tunneling Slay Orc, Troll, Giant, Dragon Acid Brand Resist Acid, Fear, Dark, Disenchantment Activates for stone to mud every 2 turns d) a Short Bow of Hunter (x2) (+13,+12) (+1 to stealth) {Nt} e) The Long Bow of Charismatic Cook (x4) (+14,+14) (+4) {Dx;Co;XmXs(Dx} +4 to DEX Resist Cold Sustain DEX +1 Extra Shot Activates for nothing f) a Heavy Crossbow (x5) (+8,+8) g) a Heavy Crossbow of Extra Might (x6) (+14,+20) {Ca} h) 56 Steel Bolts (3d5) (+8,+8) {@f0=g} i) 18 Steel Bolts of Wounding (3d5) (+9,+13) j) 28 Seeker Bolts (6d5) (+3,+6) k) 17 Seeker Bolts (6d5) (+6,+3) l) 27 Seeker Bolts (6d5) (+6,+5) ( page 15 ) a) 26 Seeker Arrows of Hurt Animal (6d4) (+8,+11) (161/322) {@f0=g} b) 17 Seeker Arrows of Holy Might (6d4) (+12,+9) (153/306) c) 19 Seeker Arrows of Wounding (6d4) (+12,+9) (153/306)