[ToME 2.3.4 Character Sheet] Name : Tharin Age 84 STR: 23 Sex : Male Height 90 INT: 11 Race : Dunadan Weight 237 WIS: 12 Class : Warrior Social Class 1 DEX: 19 Body : Player CON: 22 God : Tulkas CHR: 14 + To Melee Hit 33 Level 20 Hit Points -4/ 273 + To Melee Damage 29 Experience 8999 Spell Points 12/ 12 + To Ranged Hit 12 Max Exp 8999 Sanity 105/ 105 + To Ranged Damage 8 Exp to Adv. 9720 Piety 720 AC 31+40 Gold 34391 Speed Normal (Miscellaneous Abilities) Fighting : Legendary[2] Perception : Bad Blows/Round: 3 Bows/Throw : Excellent Searching : Bad Shots/Round: 1 Saving Throw: Fair Disarming : Bad Mel.dmg/Rnd: 21d6+87 Stealth : Poor Magic Device: Bad Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Serf. You are the black sheep of the family. You have blue eyes, straight auburn hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 17 (850') A lost temple: Level 3 (150') Your body was a Player. You have defeated 776 enemies. You saved 2 princesses. You found none of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 52nd Yavie of the 2890th year of the third age. Your adventure lasted 9 days. Your Attributes: You are dead, killed by a Hippogryph on level 17 of Orc Cave. You cannot see. You regenerate quickly. You can sense the presence of good beings. You are extremely unlucky. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. Your constitution is sustained. Your digging ability is affected by your equipment. Your weapon is branded with the Sign of Chaos. Your weapon burns your foes. Your weapon poisons your foes. Your weapon strikes at evil with extra force. Your weapon strikes at demons with holy wrath. adefkmnopsuxz{|@ Add Tun.. : ..............1. Chaotic : +............... Slay Evil : +............... Slay Demon: +............... Poison Brd: +............... Fire Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ...............+ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : .......+........ Res Elec : ....+..++....... Res Fire : ...+...+........ Res Cold : .......+........ Res Pois : .......+........ Res Fear : ................ Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Auto Curse: +............... Lite : +............... Regen : ...............+ Activate : .......+........ Cursed : ...+............ Hvy Curse : +............... Good.ESP : .......+........ Skills (points left: 1) - Combat 24.920 [0.800] - Weaponmastery 24.809 [0.850] . Sword-mastery 18.000 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 08.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.800 [0.900] . Stealth 02.000 [0.400] . Disarming 01.400 [0.900] - Magic 01.360 [0.300] . Magic-Device 01.500 [1.150] - Spirituality 11.180 [0.400] . Prayer 06.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) [Character Equipment] a) The Demonblade of Gothmog (7d6) (+13,+13) (-20) {cursed} It provides light (radius 1) forever. It decreases your luck by 20. It does extra damage from fire. It poisons your foes. It produces chaotic effects. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It is heavily cursed. It can re-curse itself. It can resist being shattered by morgul beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Druid on level 13 of Orc Cave. d) a Light Crossbow of Power (x3) (+10,+8) {cursed} e) a Ring of Protection [+7] You bought it from the Magic shop. f) a Ring of Fire Resistance {cursed} It provides resistance to fire. It is cursed. It cannot be harmed by fire. You bought it from the Magic shop. k) an Amulet of Lightning Resistance m) a Brass Lantern (with 5321 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Bar Chain Mail (-2 to accuracy) [18,+0] o) The Cloak 'Colluin' [1,+20] It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of good beings. It cannot be harmed by acid, cold, lightning or fire. p) a Large Leather Shield of Resist Lightning [4,+6] s) an Iron Helm [5,+5] u) a Set of Leather Gloves [1,-1] x) a Pair of Soft Leather Boots [2,+1] z) (nothing) {) 25 Bolts (1d5) (+0,+0) |) a Pick (+1) It increases your ability to tunnel by 1. [Character Inventory] a) a Mushroom of Cure Blindness b) 13 Mushrooms of Cure Serious Wounds {100% off} c) 19 Rations of Food d) 5 Flasks of oil e) a Potion of Neutralise Poison f) a Potion of Speed g) a Potion of Healing h) 3 Scrolls of Teleportation i) 2 Scrolls of Word of Recall {50% off} j) a Scroll of Trap/Door Destruction k) a Staff of Disarm[1|11] (10 charges) l) an Amulet of Lightning Resistance m) a Soft Studded Leather [5,+0] n) a Small Wooden Boomerang (1d4) (+0,+0) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Potion of Restore Dexterity b) 2 Scrolls of *Identify* c) a Scroll of *Remove Curse* d) a Ring of Invisibility e) a Dagger (Defender) (1d4) (+4,+6) [+3] (+3 to stealth) f) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} g) a Small Wooden Boomerang (1d4) (+5,+4) h) a Parchment - More Deep Thoughts i) a Parchment - Adventurer's Guide to Middle-earth