[Animeband 0.6.0a2 Character Dump] Name Toufu Kimchi Self RB CB EB Best Sex Female Age 24 STR: 15 +5 +1 +0 18/30 Race Saiya-jin Height 68 Int: 14 -2 +2 +0 14 5 Class Sand Ninja Weight 151 Wis: 13 -2 -3 +0 8 6 Title Chuunin Status 68 Dex: 15 +2 +4 +0 18/30 14 HP -9/271 Maximize Y Con: 15 +2 +2 +0 18/10 18 SP 29/32 Preserve N Chr: 11 -1 -2 +0 8 6 Level 21 Armor [16,+20] Saving Throw Superb Cur Exp 9674 Fight (+6,+3) Stealth Excellent Max Exp 9674 Melee (+13,+8) Fighting Legendary Adv Exp 9860 Shoot (+11,+8) Shooting Heroic Blows 4/turn Disarming Superb Gold 12563 Shots 1/turn Magic Device Superb Perception Very Good Burden 89.9 lbs Infra 30 ft Searching Very Good You are one of several children of a Sayajin Prince. You have light brown eyes, spiked brown hair, and a fair complexion. Name Toufu Kimchi abcdefghijklm@ Self RB CB EB Best Sex Female .............s STR: 15 +5 +1 +0 18/30 Race Saiya-jin .............. Int: 14 -2 +2 +0 14 5 Class Sand Ninja .............. Wis: 13 -2 -3 +0 8 6 Title Chuunin s............. Dex: 15 +2 +4 +0 18/30 14 HP -9/271 .............. Con: 15 +2 +2 +0 18/10 18 SP 29/32 .............. Chr: 11 -1 -2 +0 8 6 Level 21 abcdefghijklm@ |} = ~(()]]] abcdefghijklm@ abcdefghijklm@ abcdefghijklm@ abcdefghijklm Acid:+.............Blind:..............S.Dig:..............Stea.:+............ Elec:+.............Confu:..............Feath:+..+..........Sear.:............. Fire:+.............Sound:..............PLite:..............Infra:............. Cold:+.............Shard:..............Regen:+.............Tunn.:............. Pois:..............Nexus:..............Telep:..............Speed:............. Fear:..............Nethr:..............Invis:+.............Blows:............. Lite:..............Chaos:..............FrAct:+.............Shots:............. Dark:..............Disen:..............HLife:..............Might:............. abcdefghijklm@ abcdefghijklm@ abcdefghijklm@ abcdefghijklm |} = ~(()]]] |} = ~(()]]] |} = ~(()]]] |} = ~(()]]] Game Type: Classical Meter: 5242 / 9000 [Last Messages] > You hit the Red sentai. > It was a good hit! > You hit the Red sentai. > You hit the Red sentai. > The Red sentai punches you. > *** LOW HITPOINT WARNING! *** > The Red sentai kicks you. > *** LOW HITPOINT WARNING! *** > The Red sentai kicks you. > *** LOW HITPOINT WARNING! *** > Illegal spell choice! > *** LOW HITPOINT WARNING! *** > You faint from the lack of food. > You are paralyzed! > You die. [Character Equipment] a) a Dagger (Defender) (1d4) (+7,+5) [+4] (+4 to stealth) It sustains your dexterity. b) a Light Crossbow (x3) (+5,+8) c) (nothing) d) a Diamond Ring of Feather Falling e) (nothing) f) The Paper Lantern of the Ako Ronin It can be activated for... illumination ...if it is being worn. It provides light (radius 3) forever. g) a Kimono [2,+6] h) a Cloak [1,+1] i) a Small Metal Shield [3,+5] j) an Iron Helm [5,-1] k) a Set of Gauntlets [2,+6] l) a Pair of Hard Leather Boots [3,-1] m) (nothing) [Character Inventory] a) a Large Scroll [Basic Ninjutsu] {!k!k!k@m1@b1} b) a Book of Magic Spells [Advanced Hearldry] c) a Nickel Wand of Slow Monster (8 charges) d) a Magnesium Wand of Confuse Monster (17 charges) e) a Magnesium Wand of Confuse Monster (11 charges) f) an Aluminum Wand of Stinking Cloud (9 charges) g) a Chromium Wand of Wonder (13 charges) h) a Broad Axe of Melting (2d6) (+6,+2) i) a Battle Axe of Slay Troll (2d8) (+6,+3) j) a Bamboo Umbrella of *Slay* Undead (1d7) (+2,+2) [+1] (+1) k) a Tonfa Stick (1d7) (+5,+7) l) a Bamboo Umbrella (1d7) (+4,+3) [+1] [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : no (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)