[ToME 2.1.0 Character Dump] Name : Cygwin Age 17 STR: 18/10 Sex : Female Height 120 Int: 18/160 18/165 Race : Thunderlord Weight 182 Wis: 14 15 Class : Sorceror Social Class 52 DEX: 18/20 Body : Player CON: 18/70 CHR: 18/40 + To Melee Hit -63 Level 29 Max Hit Points 195 + To Melee Damage -60 Experience 298603 Cur Hit Points 195 + To Ranged Hit -55 Max Exp 298603 Max SP (Mana) 266 + To Ranged Damage 0 Exp to Adv. 322500 Cur SP (Mana) 266 AC 31+86 Gold 5861 Loan 0 Loan time 0 (Miscellaneous Abilities) Fighting : Very Bad Perception : Very Good Blows/Round: 1 Bows/Throw : Very Bad Searching : Superb Shots/Round: 2 Saving Throw: Excellent Disarming : Excellent Wpn.dmg/Rnd: 2d5+-60 Stealth : Bad Magic Device: Legendary[12]Infra-Vision: 20 feet Tactic: meek Explor: running (Character Background) You are one of the manwe lords. Your eagle looks splendid. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Moria: Level 30 (1500') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 49th Yavie of the 2890th year of the third age. It now is 6 days that you are adventuring. adefkmnopsuxz{|@ Add Str : .........+...... Add Int : +..+..+......... Add Wis : ......+......... Add Dex : +........+...... Add Con : ......+..+...... Add Chr : ................ Mul Mana : ................ Mul SPower: ................ Add Stea. : ................ Add Sear. : .+...+.......... Add Infra : .+.............. Add Tun.. : ..............+. Add Speed : +.+............. Add Blows : ................ Chaotic : ................ Vampiric : ................ adefkmnopsuxz{|@ Slay Anim.: ................ Slay Evil : ................ Slay Und. : ................ Slay Demon: ................ Slay Orc : ................ Slay Troll: +............... Slay Giant: +............... Slay Drag.: ................ Kill Drag.: ................ Sharpness : ................ Impact : ................ Poison Brd: ................ Acid Brand: ................ Elec Brand: ................ Fire Brand: ................ Cold Brand: ................ adefkmnopsuxz{|@ Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........++..... Sust Chr : ................ Invisible : ................ Mul life : ................ Imm Acid : ................ Imm Elec : ................ Imm Fire : .......+........ Imm Cold : ................ Sens Fire : ................ Reflect : ................ Free Act : +......+..+..... Hold Life : ................ adefkmnopsuxz{|@ Res Acid : ......+..+.....+ Res Elec : .......+.......+ Res Fire : ........+....... Res Cold : .......+.+.....+ Res Pois : ......+......... Res Fear : ......+..+...... Res Lite : ..........+..... Res Dark : .........+...... Res Blind : +............... Res Conf : ......+......... Res Sound : ................ Res Shard : .......+........ Res Neth : ................ Res Nexus : .........+...... Res Chaos : ................ Res Disen : .......+........ adefkmnopsuxz{|@ Aura Fire : ................ Aura Elec : ................ NoTeleport: ................ AntiMagic : ................ WraithForm: ................ EvilCurse : ................ Easy Know : ................ Hide Type : ++++.++..+...... Show Mods : ++............+. Insta Art : .....+.......... Levitate : ...............+ Lite : ..........+..... See Invis : +............... adefkmnopsuxz{|@ Digestion : .........+...... Regen : ................ Xtra Might: ................ Xtra Shots: .+.............. Ign Acid : ++...+++.++..... Ign Elec : ++...+++.++..... Ign Fire : ++...++++++..... Ign Cold : ++...+++.++..... Activate : .+...++...+..... Drain Exp : ................ Teleport : ................ Aggravate : ................ Blessed : ................ Cursed : ................ Hvy Curse : ................ Prm Curse : ................ adefkmnopsuxz{|@ No blows : ................ Precogn. : ................ B.Breath : ................ Recharge : ................ Fly : ...............+ Mrg.Curse : ................ Climb : ................ adefkmnopsuxz{|@ Imm Neth : ................ Corruption list: Skills (points left: 8) - Sneakiness 01.000 [0.900] - Magic 23.110 [1.000] . Magic-Device 34.000 [1.000] . Spell-power 34.200 [0.600] . Sorcery 34.600 [0.800] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 02.700 [0.900] . Runecraft 02.700 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 04.300 [0.550] . Prayer 00.000 [0.500] . Mindcraft 02.500 [0.500] - Monster-lore 00.000 [0.500] . Summoning 02.500 [0.500] . Symbiosis 02.500 [0.500] . Mimicry 01.000 [0.500] You saved 33 princesses. You have defeated 2259 enemies. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) This is a bladed weapon. This blade is sinuosly curved and tipped with a harpoon like end. This blade has a large handguard and was designed as an off-hand weapon, This short but cruel blade is a favourite among Orcs. A short thrusting blade with a large guard worn by Maedhros the Tall, eldest son of Feanor, and wielded with his left hand after the loss of his right hand in the pits of Thangorodrim. It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} A simple cloth or leather pouch with two strings attached. It is used to hurl pebbles or iron shots. You can 'f'ire with it after you 'w'ield it. This ordinary seeming leather sling has been raised to legendary status amongst generations of hobbit children. Farmer Maggot's ability to notice and strike any mushroom thief anywhere within his patch almost keeps young poachers at bay, but once they get within range they soon flee for less painful pastures, frequently with rounded pebbles stinging their backsides... It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. e) a Ring of Speed (+6) {cursed} f) a Ring of Intelligence (+3) k) an Amulet of Spell [Identify] m) The Phial of Galadriel (+4) A small crystal phial, with the light of Earendil's Star contained inside. Its light is imperishable, and near it darkness cannot endure. It is from a group of Elven items once entrusted to Hobbits It can be activated for illumination every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. n) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) A suit of interlinked metal rings, with additional metal plates or scales covering vulnerable parts of the wearer. A hauberk, leggings, and sleeves of interlocking steel rings, strategically reinforced at vital locations with a second layer of chain. Magics to enhance body and mind lie within, and no door can hope to resist the wearer. It can be activated for door and trap destruction every 10 turns if it is being worn. It increases your intelligence, wisdom and constitution by 3. It makes you completely fearless. It provides resistance to acid, poison and confusion. It cannot be harmed by acid, cold, lightning or fire. o) The Fur Cloak of Doroth [3,+7] It provides immunity to fire. It provides immunity to paralysis. It provides resistance to electricity, cold, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. p) a Small Metal Shield of Resist Fire [3,+11] A small shield strengthened with a layer of metal. It provides resistance to fire. It cannot be harmed by fire. s) The Steel Helm of Hammerhand [6,+20] (+3) A helmet which protects the entire head. The expensive steel as base material allows it to offer very good protection while being fairly light. A great helm as steady as the heroes of the Westdike. Mighty were the blows of Helm, the Hammerhand! It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. u) The Set of Leather Gloves 'Cammithrim' [1,+10] Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. These gloves glow so brightly as to light the way for their owner and cast magical bolts with great frequency. It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. x) a Pair of Soft Leather Boots [2,+6] z) (nothing) {) (nothing) |) a Pick (1d3) (+0,+0) (+1) {25% off} [Character Inventory] a) a Fireproof Book of Beginner Cantrips b) a Fireproof Book of Teleporation c) a Fireproof Spellbook of Stone Prison It cannot be harmed by fire. d) a Fireproof Spellbook of Essense of Speed It cannot be harmed by fire. e) a Spellbook of Stone Skin {75% off} f) 2 Runes [Armageddon] g) a Rune [Knowledge] h) Mordekainen's Sneaking Eye i) The Box of Many Wonders j) 2 Potions of Healing k) 3 Potions of Resistance l) 8 Scrolls of Teleportation m) 10 Scrolls of Teleport Level n) 11 Scrolls of Word of Recall o) a Golden Rod of Detection (125/125) p) a Rod Tip of Lightning Bolts (30 Mana to cast) q) 11 Wands of Manathrust[1] (17 charges) r) a Cloak of Mimicry [Sparrow] of Immolation [1,+9] s) a Cloak of Mimicry [Hound] [1,+1] t) a Basillard (1d8) (+3,+7) u) a Mage Staff of Mana (1d4) (-9,-25)(40%) (+2) v) a Mage Staff (1d4) (+6,+5) w) (nothing) [Home Inventory - Bree ] a) a Rune [Self] b) a Scroll of Mass Genocide {25% off} c) a Well-hidden Device Trap Set [+9] (+6) d) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) A piece of discarded cloth, smelly and dirty. Eurgh. You're not going to wear this, are you??? It increases your intelligence, searching and mana capacity by 2. It provides resistance to blindness and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. e) The Iron Helm 'Holhenneth' [5,+10] (+2) A large helmet, protecting the entire head. Ventilation and bad vision can be a problem with such headgear. A famous helm of forged iron granting extraordinary powers of mind and awareness. It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Gondolin ] a) a Book of Recall b) a Spellbook of Identify c) 4 Runes [Lightning] d) 2 Runes [Life] e) a Rune [Knowledge] f) 2 Potions of Cure Light Insanity g) a Scroll of Remove Curse h) The Hard Leather Armour of Ivilir (-1) [6,+10] A leather armour covering only the body. It is made of hardened leather, making it harder to penetrate, but also harder to move in, as it is rather stiff. It sustains your constitution. It provides immunity to acid. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Lothlorien ] a) a Book of Summoning b) a Rune [Ray] c) a Rune [Life] d) 2 Runes [Knowledge] e) a Potion of Cure Light Insanity f) a Potion of Cure Serious Insanity g) a Potion of Corruption h) a Potion of Resist Heat i) a Potion of Life j) a Potion of Restore Life Levels k) an Iron Rod of the Istari of Nothing (100/100) l) a Fumes Trap Set for Evil [+7] (+3) m) a Dwarven Lantern of the Magi [Identify] (+1) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It has a spell stored inside. It increases your intelligence, wisdom and charisma by 1. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. n) The Chain Mail of Arvedui (-2) [14,+15] (+2) A suit of interlinked metal rings, to be worn over a woollen garment. A hauberk, leggings, and sleeves of interlocking steel rings, well padded with leather. You feel strong and tall as Arvedui, last king of Arnor, as you put it on. It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, poison, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) A suit of armour made of overlapping hardened leather scales. It offers good protection while still being rather lightweight. A tunic and skirt sewn with thick, overlapping scales of hardened leather whose wearer moves with agility and assurance. It increases your dexterity and speed by 3. It provides resistance to acid, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. p) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) A large helmet, protecting the entire head. Ventilation and bad vision can be a problem with such headgear. A headpiece, gaudy and barbaric, that betrayed a warrior when he most needed succor. It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. q) The Set of Gauntlets 'Paurhach' [2,+15] Metal gloves protecting the hands up to the middle of the lower arm. A fiery set of gauntlets that can even shoot fire from the user's hands. It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be used to store a spell. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. r) a Spectral Ball-and-Chain (2d4) (+4,+3) [Home Inventory - Gondolin ] a) a Book of Recall b) a Spellbook of Identify c) 4 Runes [Lightning] d) 2 Runes [Life] e) a Rune [Knowledge] f) 2 Potions of Cure Light Insanity g) a Scroll of Remove Curse h) The Hard Leather Armour of Ivilir (-1) [6,+10] A leather armour covering only the body. It is made of hardened leather, making it harder to penetrate, but also harder to move in, as it is rather stiff. It sustains your constitution. It provides immunity to acid. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire.