[Unangband 0.6.1a Character Dump] Name Pancho, the Magician Self RB CB EB Best Curr Sex Male Age 56 STR: 17 +1 -5 +6 18/10 Race Dunadan Height 82 INT: 18 +2 +3 +10 18/150 Class Mage Weight 172 WIS: 18/82 +2 +0 +5 18/152 Style Wands/Rods Title Conjurer DEX: 18/60 +2 +1 +2 18/110 HP -108/593 Status 61 CON: 18/90 +3 -2 +8 18/230 SP 166/171 Level 32 CHR: 10 +2 +1 +0 13 GameTurn 5797017 Armor [45,+64] Saving Throw Superb Cur Exp 333546 Fight (+6,-3) Stealth Superb Max Exp 333546 WShld (+15,+8) Fighting Superb Adv Exp 86454 Throw (+6,+0) Shooting Excellent MaxDepth Lev 52 Blows 2/turn(x2) Disarming Superb Gold 541619 Shots 1/turn(x1) Magic Device Heroic Burden 107 lbs Speed +5 Perception Good % Burden 48% Infra 0 ft Searching Fair You are the illegitimate but acknowledged child of a Landed Knight. You are a credit to the family. You have dark brown eyes, wavy black hair, and a very dark complexion. This is 51st Tuile of the 2890th year of the third age. You are on level 1 of Edoras. [Last Messages] > You resist the effects. > You are no longer stunned. > You feel very good. > You have 3 Pink Speckled Potions of Cure Mortal Wounds (q). > Grimma Wormtongue, Agent of Saruman invokes a storm of water. > The Black knight dies. > Grimma Wormtongue, Agent of Saruman says 'The Dunadan Mage no longer resists sound.' > You have been stunned. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > One of your Rations of Food (k) was destroyed! > Some of your Scrolls titled "miknih mung" of Phase Door (r) were destroyed! > Grimma Wormtongue, Agent of Saruman invokes a storm of water. > The Black knight is dazed. > You die. [Character Equipment] a) a Broad Sword 'Foulheart' (2d5) (+9,+11) (+2) It gives its wielder slow digestion. b) a Lute of Might (+2) <3 Swords> {10% off} It senses natural creatures. c) a White Ring of Constitution (+2) <2 Trees> d) a Calcite Ring of Speed (+7) e) The Amulet of Carlammas (+2) It modifies constitution and spell resistance. It provides resistance to fire. f) a Brass Lantern of Strength (+4) {10% off} It modifies strength. It sustains strength. g) a Dragonscales spell (-2) [30,+9] <4 Eyes> It gives its wielder see invisible. h) The Cloak of Antiri [1,+9] {=A} It provides resistance to nexus. i) The Large Leather Shield 'Arebras' (+5,+0) [4,+12] (+4) It modifies intelligence and stealth. It provides resistance to acid, fire and cold. It protects you from blindness. j) a Metal Cap of Brilliance [3,+9] (+5) It sustains charisma. k) a Set of Leather Gloves of Intelligence [1,+9] (+1) It modifies intelligence. It sustains intelligence. l) a Pair of Metal Shod Boots of Wisdom [6,+9] (+5) It modifies wisdom. It sustains wisdom. [Character Inventory] a) a Magic Book of Cantrips (Fire proof) It is not damaged by fire. b) a Magic Book of Conjuring <2 Flames> It provides resistance to fire. It is not damaged by fire. c) a Magic Book of Sorcery (Fire proof) It is not damaged by fire. d) a Magic Book of Acid Magic (Water proof) It is not damaged by water. e) a Magic Book of Storm Magic (Water proof) It is not damaged by water. f) a Magic Book of Celestial Magic (Water proof) It is not damaged by water. g) a Magic Book of Air Magic (Water proof) It is not damaged by water. h) a Magic Book of Water Magic (Water proof) It is not damaged by water. i) a Magic Book of Rune Magic (Water proof) It is not damaged by water. j) a Magical Bag of Supplies with a) 25 Flasks of Oil g) an empty Box k) 470 feet of Elven Rope k) 5 Rations of Food l) 9 Black & White Potions of Speed {10% off} m) 16 Puce Potions of Cure Critical Wounds {40% off} n) a Cloudy Potion of Restore Mana o) 2 Gloopy Green Potions of Constitution p) a Cyan Potion of Enlightenment q) 3 Pink Speckled Potions of Cure Mortal Wounds r) 12 Scrolls titled "miknih mung" of Phase Door s) a Bronze Rod of Recall {@z1!z!k!s!d!n} [Home Inventory] a) a Magical Bag of Lesser Runes with a) an Acid Rune stone d) a Door Rune stone f) an Eye Rune stone h) a Frost Rune stone i) 2 Summoning Rune stones k) 3 Mouth Rune stones n) an Earth Rune stone o) a Wave Rune stone b) a Magical Bag of Bewitchments c) a Cloud Rune stone d) a Demon Rune stone e) 2 Dwarven Rune stones f) an Elven Rune stone g) 2 Sword Rune stones h) a Magic Book of Resistances (Water proof) It is not damaged by water. i) a Magic Book of Escapes (Water proof) It is not damaged by water. j) a Magic Book of Fire Magic (Water proof) It is not damaged by water. k) a Magic Book of Frost Magic (Water proof) It is not damaged by water. l) 2 Magic Books of Alchemy (Water proof) It is not damaged by water. m) a Magic Book of Necromancy (Water proof) {10% off} It is not damaged by water. n) a Magic Book of Animal Magic (Water proof) It is not damaged by water. o) a Magic Book of Life Magic (Water proof) It is not damaged by water. p) 4 Tepid Potions of Restore Life Levels {25% off} q) a Magical Bag of Maps with g) a map to the ruins of Angmar r) a Bone Amulet of Wisdom (+3) <2 Crosss> s) The Phial of Galadriel t) Augmented Chain Mail of the Quendi (-2) [16,+23] (+2 to stealth) It provides resistance to disenchantment. u) a Cloak of Preservation [1,+20] It provides resistance to fear. v) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, powerful light and powerful darkness. w) an Iron Crown of the Magi [0,+9] (+3) It gives its wielder slow digestion. x) The Dagger 'Dethanc' (1d4) (+9,+9) {=A} It does x3 damage from electricity. It provides resistance to electricity. It is balanced for throwing. [Dungeons Explored] You have reached level 8 of the Misty Mountains. You have reached level 12 of Mirkwood. You have reached level 5 of Farmer Maggot's farm. You have reached level 30 of Caradhras. You have reached level 1 of Edoras. You have reached level 3 of Bree. You have reached level 19 of Barrow-downs. You have reached level 2 of Trollshaw Forest. [Self-Knowledge] You are stunned. You can learn some spells/prayers. You are temporarily healthier and resistant toacid, electricity, fire and cold. [Spells Learnt] Magic Missile Lightning Spark Light Area Stinking Cloud Find Hidden Traps/Doors Cure Light Wounds Cure Poison Lightning Bolt Frost Bolt Confuse Monster Teleport Self Gauge Magic Spear of Light Phase Door Satisfy Hunger Detect Evil Fire Bolt Minor Lightning Ball Gust of Wind Turn Stone to Mud Lightning Bolt II Acid Splash Minor Acid Ball Acid Bolt Minor Frost Ball Detect Monsters Trap/Door Destruction Frost Bolt II Slow Monster Recharge Item I Concentration Frost Ball Cone of Cold Shooting Star Teleport Other Haste Self Chain Lightning Lightning Bolt III Water Proofing Find Water Lower Water Dragonscales Acid Bolt II Acid Ball Freezing Cloud Acidic Cloud Storm Cloud Burning Cloud Resist Fire Cloud Kill Water Bolt Starlight Sunburst Acid Storm Fire Ball Melting Ray Identify Meteor Swarm Acid Ball II Dragon's Venom Symbol of Pain Power Word Kill Word of Recall [Quests] Quests will not be enabled until version 0.7.0. This output is for testing only. You can talk to Farmer Maggot. You can talk to Farmer Maggot. You can talk to Farmer Maggot. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) +++ ++ ++++ ||=="~[()]]] ||=="~[()]]] abcdefghijkl@ abcdefghijkl@ Str: .2...4....... Str: .s........... Int: ........451.. Int: .........ss.. Wis: ...........5. Wis: ...........s. Dex: .2........... Dex: .s........... Con: 222.2........ Con: .ss.........s Chr: ............. Chr: ............. Acid:......+.+.... Disea:............. Elec:......+...... Blind:........+.... Fire:....+.+.+.... Confu:............. Cold:......+.+.... Sound:............. Pois:+....++...... Shard:............. Fear:............. Nexus:.......+..... Lite:.........+... Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:+............ Save:....2........ Feath:............. Devic:............. PLite:.........+... Steal:........4.... Regen:............. Sear.:............. Telep:............. Infra:............. Invis:.....+....... Tunn.:............. FrAct:.+........... Speed:...7......... HLife:............. Blows:............. Activ:....+..+..... Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:......+...... Evil:............. Man:............+ abcdefghijkl@ Dwarf:............. ||=="~[()]]] Elf:............. Natur:............. abcdefghijkl@ ||=="~[()]]] [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) + + &&?????????????!&"~[()]| &&?????????????!&"~[()]| abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ....................s... Int: ......................3. Int: ......................s. Wis: .................3...... Wis: .................s...... Dex: ........................ Dex: ....................s... Con: ........................ Con: ....................s... Chr: ........................ Chr: ........................ Acid: ...................+.++. Disea: ........................ Elec: ...................+.+++ Blind: ........................ Fire: ...................+.++. Confu: ........................ Cold: ...................+.++. Sound: ........................ Pois: ........................ Shard: ........................ Fear: ....................+... Nexus: ........................ Lite: .....................+.. Nethr: ........................ Dark: .....................+.. Chaos: ........................ Water: ........................ Disen: ....................+... Food: ......................+. Save: ........................ Feath: ........................ Devic: ........................ PLite: ........................ Steal: ...................+.... Regen: ........................ Sear.: ........................ Telep: ........................ Infra: ........................ Invis: ........................ Tunn.: ........................ FrAct: ........................ Speed: ........................ HLife: ....................+... Blows: ........................ Activ: ........................ Shots: ........................ Throw: ........................ Might: ........................ Undea: ........................ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ..................+..... Man: ........................ Dwarf: ........................ Elf: ........................ Natur: ........................ [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : no (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : no (view_unsafe_grids) Game: Mark where you have detected monsters : no (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race bonuses : yes (adult_maximize_race) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : no (adult_scum) Adult: Maximize effect of class bonuses : yes (adult_maximize_class) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)