[FuryBand 4.0.0 Character Sheet] Name : Gorjo Age 1 STR! 34 Sex : Male Height 1 INT! 40 Race : Wraith Spider Weight 1 WIS! 40 Class : Thaumaturgist Social Class 2 DEX! 38 Body : Player CON! 28 God : Tulkas CHR! 38 + To Melee Hit 21 Level 75 Hit Points 745/ 745 + To Melee Damage 9 Experience 28004146 Spell Points 4081/ 4196 + To Ranged Hit 21 Max Exp 28004146 Sanity 1392/ 1392 + To Ranged Damage 0 Exp to Adv. ***** Piety 87954 AC 21+220 Gold 1204405 Speed Fast (+49) (Miscellaneous Abilities) Fighting : Good Perception : Superb Blows/Round: 2 Bows/Throw : Good Searching : Superb Shots/Round: 1 Saving Throw: Legendary[5] Disarming : Good Mel.dmg/Rnd: 24-42 Stealth : Legendary[20]Magic Device: Legendary[27]Infra-Vision: 130 feet Tactic: coward Explor: normal (Character Background) Gorjo [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 11 (550') Barad-Dur: Level 34 (1700') Angband: Level 80 (4000') Barrow-Downs: Level 10 (500') Orodruin: Level 85 (4250') Submerged Ruins: Level 35 (1750') Cirith Ungol: Level 50 (2500') Den of Dogs: Level 38 (1900') Paths of the Dead: Level 52 (2600') Illusory Castle: Level 35 (1750') Erebor: Level 60 (3000') The Old Forest: Level 13 (650') Moria: Level 50 (2500') Dol Guldur: Level 57 (2850') The Sacred Land Of Mountains: Level 45 (2250') The Land Of Rhun: Level 26 (1300') The Withered Heath: Level 22 (1100') The Helcaraxe: Level 20 (1000') A lost temple: Level 33 (1650') Forodwaith: Level 75 (3750') Near Harad: Level 21 (1050') Tol Eressea: Level 40 (2000') Utumno: Level 105 (5250') Your body is a Player. You are currently in the town of Gondolin. You have defeated 12488 enemies. You saved Gondolin from destruction. You saved Bree from a dreadful Nazgul. You saved 10 princesses. You found 1 of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 5th Quelle of the 2890th year of the third age. You have been adventuring for 19 days. efghijkmnosxyz{@ Add Str : .1..9.4........+ Add Int : .1........3.3... Add Wis : .1.2.24......... Add Dex : .1........3.3... Add Con : .1.............+ Add Chr : .1....4...3.3... Mul Mana : ........+......+ Add Stea. : .1......59..3... Add Sear. : .1.....4..3.3... Add Speed : ..*.9.4...323..+ Vampiric : ...............+ Sust Str : ................ Sust Int : ................ Sust Wis : ...............+ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : .........+...... Mul life : ...............+ Sens Fire : ....+........... Reflect : ................ Free Act : ..........+.+... Hold Life : ...+.+.......... Imm Acid : ....+...+*...... Imm Elec : +...++..+*...... Imm Fire : ...++.+..*...... Imm Cold : ....+...+*+..... Res Pois : .+..+.+.+......+ Res Fear : ......+......... Res Light : ....+....++.+... Res Dark : .+.......++.+... Res Blind : ..........+..... Res Conf : ........++...... Res Sound : .........++..... Res Shard : ..........+..... Imm Neth : .........*...... Res Nexus : ................ Res Chaos : ........++...... Res Disen : ......+.+....... Aura Fire : .........+...... Aura Elec : .........+...... WraithForm: ...............+ Levitate : ............+... Lite : ..........+..... See Invis : .+.+.+....+..... Regen : ........++...... Activate : ++.+.+++..+..... Blessed : ...+.+.......... Precogn. : ...............+ Fly : ...............+ Sentient : .........+...... Climb : ...............+ Giant.ESP : +............... Nlive.ESP : ............+... Spider ESP: ............+... No Stun : .......+........ Skills (points left: 0) - Combat 01.000 [0.200] . Weaponmastery 00.700 [0.400] . Spider-combat 01.000 [1.000] - Sneakiness 05.410 [0.900] . Stealth 06.400 [0.900] - Powers 50.000 [0.950] . Devices 50.000 [1.050] . Power 50.000 [0.800] . Energy 00.000 [0.600] . Fire 00.000 [0.700] . Water 06.300 [0.700] . Air 00.000 [0.700] . Earth 01.400 [0.700] . Meta 06.200 [1.300] . Movement 05.600 [0.700] . Knowledge 16.100 [0.700] . Temporal 00.000 [0.700] . Mind 02.100 [0.700] . Nature 00.000 [0.700] . Runecraft 42.000 [0.700] . Innate 50.000 [1.000] . Alchemy 01.000 [0.300] - Spirituality 50.000 [0.550] . Prayer 15.000 [0.500] - Monster-lore 04.200 [0.500] . Symbiosis 05.200 [0.300] Abilities * Perfect casting 3 of your companions have been killed. [Character Equipment] e) a Draconic Ring of Lightning (+3,+5) [+22] f) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dagorrog on level 72 of Angband. g) a Ring of Speed (+10) h) a Blessed Ring of Flames [+23] (+2) It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It increases your wisdom by 2. It provides resistance to life draining and fire. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Greater mummy on level 72 of Angband. i) a Dazzling Ring of Speed of the Elements (+9) It grants you the power of illuminate if it is being worn. It provides light (radius 2) forever. It increases your strength and speed by 9. It provides resistance to acid, electricity, fire, cold, poison and light. It renders you especially vulnerable to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Norsa on level 79 of Angband. j) a Blessed Ring of Lightning [+19] (+2) {25% off} It can be activated for ball of lightning and resist lightning every 50+d50 turns if it is being worn. It increases your wisdom by 2. It provides resistance to life draining and electricity. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Keeper of Secrets on level 77 of Angband. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It prevents stuns. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Strygalldwir on level 67 of Angband. n) a Chargeable Psychoactive Skin of Resist Lightning (+5,+5) [10,+16](100%) (+5 t It provides light (radius 2) forever. It can be upgraded with gold It reduces damages you take by 50%, physical and magical. It increases your stealth by 5. It increases your mana capacity by 100%. It provides resistance to acid, electricity, cold, poison, confusion, chaos and disenchantment. It speeds your regenerative powers. It cannot be harmed by electricity. You found it in the remains of a Greater Balrog on level 79 of Angband. o) The Chargeable Shadow Cloak of Joe (E:1, L:1) [6,+25] (+9 to stealth) It provides light (radius 2) forever. It can be upgraded with gold It increases your stealth by 9. It makes you invisible. It provides immunity to acid, electricity, fire, cold and nether. It provides resistance to light, dark, sound and chaos. It speeds your regenerative powers. It produces a fiery sheath. It produces an electric sheath. It produces an acid sheath. It produces an cold sheath. It identifies all items for you. It can resist being shattered by morgul beings. It cannot be harmed by acid. It cannot be harmed by fire. You found it lying in a vault on level 77 of Angband. s) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It can be activated for analyze monster every 500+d200 turns if it is being worn. It provides light (radius 1) forever. It increases your intelligence, dexterity, charisma, searching and speed by 3. It provides immunity to paralysis. It provides resistance to cold, light , dark, blindness, sound and shards. It allows you to see invisible monsters. It drains mana. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill troll Chieftain on level 78 of Angband. x) a Maia Hooves [3,+12] (+2 to speed) y) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3) It grants you the power of panic hit if it is being worn. It increases your intelligence, dexterity, charisma, stealth, searching and speed by 3. It provides immunity to paralysis. It provides resistance to light and dark. It allows you to levitate. It allows you to sense the presence of good beings and unique beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eric the Usurper on level 73 of Angband. z) a Skull druj (1400 hp) {) (nothing) [Character Inventory] a) a Rune [Cloud] b) a Rune [Undeath] c) The Thirteenth Eye of Sauron (charging) It can be activated for acquirement every 3000 turns. You found it in the remains of a Ghoul on level 52 of Paths of the Dead. d) The Staff of the Ithryn Luin {special} It can be activated for cure insanity every 200 turns. You found it in the remains of a Black wraith on level 52 of Paths of the Dead. e) 2 Scrolls of *Identify* f) a Scroll of *Remove Curse* g) a Golden Rod of Disarming (125/125) h) a Mithril Rod of Recall (160/160) i) a Tilkal Rod of Home Summoning (85/200) j) a Staff of Recovery[4|30] (12 charges) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Sprigs of Athelas b) a Scroll of *Identify* c) 4 Scrolls of Satisfy Hunger d) a Moonstone Rod of Simplicity of Nothing (75/75) e) a Wand of Essence of Speed[1|10] (4 charges) (+4 to speed) {50% off} f) The Ring of Power of Uvatha the Horseman (+2) g) a Ring of Nothing h) a Great Eagle Down Coat of the Maiar [9,+20] It grants you the power of berserk if it is being worn. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to sense the presence of trolls, giants and evil beings. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. i) a Fur Cloak of Protection [3,+9] It provides resistance to cold and shards. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. j) a Doublended Lightsaber (E:500, L:10) (9d9) (+2,+7) [15,+0](20%) (+1) k) The Sling of Farmer Maggot (x4) (+20,+0) (+2) {100% off} l) The Harp of Thorin (+2 to stealth) It can be activated for mass charm every 750 turns if it is being worn. It grants you the power of remove fear if it is being worn. It increases your charisma, stealth, infravision, ability to tunnel and luck by 2. It sustains your charisma. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Greater Balrog in the town of Khazad-dum . m) a Parchment - Deep Thoughts n) a Parchment - The One Ring o) a Parchment - Monstrous Compendium 2 p) a Parchment - Monstrous Compendium 4 q) a Parchment - Monstrous Compendium 6 r) a Parchment - Adventurer's Guide to Middle-earth s) a Parchment - Numenorean for Beginners (I) t) a Parchment - Numenorean for Beginners (II) u) a Parchment - Advanced Lessons of Numenorean v) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves w) a Parchment - Nandorin for Dummies {25% off} x) a Parchment - Advanced Lessons of Orcish [Home Inventory - Gondolin ] a) a Rune [Ray] b) a Rune [Power Surge] c) a Rune [Lightning] d) a Rune [Element] e) a Rune [Gravity] f) 2 Runes [Protection] g) a Rune [Knowledge] h) a Potion of Cure Critical Insanity {25% off} i) a Rod Tip of Recall (80 Mana to cast) j) 3 Rod Tips of Restoration (140 Mana to cast) k) a Rod Tip of Disarming (50 Mana to cast) l) an Indestructible Staff of Summon[35|42] (14 charges) m) The Jedi Master Robe of Yoda [1,+25] (+10) It can be activated for invulnerability (4+d8) every 800 turns if it is being worn. It prevents stuns. It increases your intelligence, wisdom, dexterity, charisma, searching, speed and luck by 10. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to disenchantment. It allows you to fly. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Atlas, the Titan on level 70 of Angband. n) The Red Arrow of Gondor It can be activated for mass human summoning every 1000 turns. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark dwarven priest on level 67 of Angband. [Home Inventory - Caras Galadhon ] a) a Rune [Armageddon] b) a Rune [Element] c) a Rune [Life] d) The Torch of Isengard It can be activated for restore stats and life levels every 200 turns. You bought it from the Magic shop. e) 75 Potions of Water Curing {quest} f) 5 Scrolls of Word of Recall g) a Silver Rod of the Istari of Nothing (200/200) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You found it in the remains of Ghatanothoa on level 46 of Paths of the Dead. h) a Silver Rod of Capacity of Sleep Monster (200/200) i) a Golden Rod of Nothing (125/125) j) a Golden Rod of Nothing (125/125) k) a Rod Tip of Recall (80 Mana to cast) l) a Ring of Searching (+2) m) a Ring of Spell n) The Necklace of Girion [10,+0] (+5) It can be activated for grow mushrooms every 50+d50 turns if it is being worn. It increases your charisma by 5. It sustains your charisma. It provides resistance to poison and nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ufthak of Cirith Ungol on level 31 of Moria. o) an Amulet of Spell It can be used to store a spell. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Algroth on level 30 of Moria. p) a Parchment - Monstrous Compendium 3 [Home Inventory - Khazad-dum ] a) a Rune [Power Surge] b) a Rune [Lightning] c) a Rune [Fire] d) a Rune [Undeath] e) 17 Mushrooms of Cure Serious Wounds {100% off} f) 37 Scrolls of Summon Never-Moving Pet {25% off} g) a Fireproof Scroll of Word of Recall {25% off} It cannot be harmed by fire. You bought it from the Alchemy shop. h) a Ring of Slow Digestion It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Magic shop. i) a Dazzling Amulet of Telepathy It grants you the power of illuminate if it is being worn. It provides light (radius 3) forever. It provides resistance to light. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 20 of Den of Dogs. j) a Draconic Amulet of Spell (+1,+3) [+6] It can be used to store a spell. It allows you to sense the presence of dragons . It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 20 of Den of Dogs. k) a Lucky Amulet of Spell (+1) It can be used to store a spell. It increases your luck by 1. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 20 of Den of Dogs. l) a Lucky Amulet of Wisdom (+6) It increases your wisdom and luck by 6. It sustains your wisdom. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 33 of Den of Dogs. m) The Amulet of Faramir (+18,+0) [+8] (+5) It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Variant Maintainer on level 30 of Moria.