[Angband 3.0.9 Character Dump] Name Fairlight Self RB CB EB Best Sex Male Age 52 STR: 18/99 +1 +3 +6 18/199 Race Dunadan Height 82 INT: 14 +2 -3 +0 13 Class Paladin Weight 187 WIS: 14 +2 +1 +3 18/20 Title Guardian Status 56 DEX: 18/98 +2 +0 +4 18/158 HP 521/521 Maximize Y CON: 18/55 +3 +2 +4 18/145 SP 41/48 CHR! 18/100 +2 +2 +3 18/170 Level 33 Armor [33,+72] Saving Throw Superb Cur Exp 445663 Fight (+27,+27) Stealth Excellent Max Exp 445663 Melee (+37,+42) Fighting Heroic Adv Exp 591250 Shoot (+32,+15) Shooting Superb MaxDepth 1850 ft Blows 5/turn Disarming Excellent Turns 7246714 Shots 1/turn Magic Device Superb Gold 59682 Infra 20 ft Perception Poor Burden 276.5 lbs Speed -4 Searching Poor You are one of several children of a Guildsman. You are a credit to the family. You have blue-gray eyes, straight brown hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:........+.... Blind:............. Elec:........+.... Confu:.........+... Fire:+.......+.... Sound:............. Cold:........+.... Shard:............. Pois:............. Nexus:...........+. Fear:+............ Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:+............ abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+..... Feath:...........+. Sear.:............. PLite:............. Infra:......+...... Regen:....+........ Tunn.:............. Telep:............. Speed:............. Invis:+............ Blows:............. FrAct:+.....+...... Shots:............. HLife:............. Might:............. [Character Equipment] a) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {Snaga, 1750' @0} It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. b) a Light Crossbow of Power (x3) (+5,+15) c) a Gold Ring of Constitution (+2) It increases your constitution by 2. It sustains your constitution. d) a Carnelian Ring of Damage (+10) e) a Coral Amulet of Regeneration {indestructible} It speeds your regeneration. f) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Bar Chain Mail (Dwarven) (-2) [18,+9] (+2) It increases your strength and constitution by 2. It increases your infravision by 2. It grants you immunity to paralysis. It cannot be harmed by acid or fire. h) a Cloak of Stealth [1,+6] (+3 to stealth) It increases your stealth by 3. i) a Large Leather Shield of Resistance [4,+15] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) The Metal Cap of Thengel [3,+11] (+3) {Hill Orc, 1050'} It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. k) a Set of Leather Gloves of Slaying (+5,+2) [1,+4] l) a Pair of Metal Shod Boots of Stability [6,+7] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 6 Holy Books of Prayers [Chants and Blessings] d) 2 Green Speckled Potions of Restore Strength e) 17 Scrolls titled "les quodiam" of Identify f) an Iron Rod of Recall It cannot be harmed by electricity. g) a Gold-Plated Rod of Fire Balls h) an Oak Staff of Perception (13 charges) i) a Gnarled Staff of Enlightenment (8 charges) j) Augmented Chain Mail of Resist Cold (-2) [16,+11] It provides resistance to cold. It cannot be harmed by cold. k) Leather Scale Mail [11] {good} l) a Cloak [1] {good} m) a Cloak [1] {good} n) a Pair of Metal Shod Boots [6] {good} o) a Small Sword (1d6) {good} p) a Two-Handed Sword (3d6) {good} q) a Beaked Axe of Slay Demon (2d6) (+9,+4) It slays demons. r) a Ball-and-Chain (2d4) {good} s) a Ball-and-Chain (2d4) t) a Shovel (1d2) {excellent} u) a Pick of Digging (1d3) (+6,+7) (+5) {@0} It increases your tunneling by 5. It is branded with acid. v) 3 Bolts (1d5) (+6,+5) w) 18 Arrows of Acid (1d4) (+5,+6) It is branded with acid. It cannot be harmed by acid. [Home Inventory] a) 3 Holy Books of Prayers [Exorcism and Dispelling] b) a Holy Book of Prayers [Ethereal Openings] It cannot be harmed by the elements. c) a Green Potion of Restore Wisdom d) 6 Bubbling Potions of Restore Dexterity e) 5 Misty Potions of Enlightenment f) a Dark Blue Potion of Self Knowledge g) a Scroll titled "or quam santio" of *Remove Curse* h) an Aluminum-Plated Rod of Teleport Other i) a Gold Wand of Drain Life (3 charges) j) a Zinc-Plated Wand of Annihilation (0 charges) It cannot be harmed by the elements. k) a Cypress Staff of *Destruction* (2 charges) l) an Emerald Ring of Protection [+13] m) The Set of Gauntlets 'Camlost' (-12,-12) [2,+0] (-3) {cursed} It decreases your strength and dexterity by 3. It is cursed. It cannot be harmed by the elements. It might have hidden powers. n) The Dagger 'Dethanc' (2d4) (+4,+6) {Floor 1400'} It cannot be harmed by the elements. It might have hidden powers. o) The Dagger 'Narthanc' (2d4) (+8,+9) It is branded with fire. It provides resistance to fire. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. p) The Dagger 'Nimthanc' (2d4) (+4,+6) It cannot be harmed by the elements. It might have hidden powers. q) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1) {Floor, 1500'} It increases your attack speed by 1. It cannot be harmed by the elements. It might have hidden powers. r) The Long Sword 'Elvagil' (2d5) (+4,+9) (+2) {Ranger, 1350'} It increases your dexterity and charisma by 2. It increases your stealth by 2. It slays orcs and trolls. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. s) a Katana of Westernesse (3d4) (+9,+13) (+1) {} It increases your strength, dexterity, and constitution by 1. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : no (adult_ai_sound) Adult: Monsters chase recent locations : no (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)