[ToME 2.2.5 Character Dump] Name : Vecna Age 15 STR! 18/*** Sex : Neuter Height 150 INT! 18/*** Race : Thunderlord Weight 250 WIS! 18/180 Class : Necromancer Social Class 72 DEX! 18/120 Body : Player CON! 18/*** God : Tulkas CHR! 18/*** + To Melee Hit 19 Level 50 Max Hit Points 1186 + To Melee Damage 12 Experience 45825290 Cur Hit Points 1186 + To Ranged Hit 25 Max Exp 45825290 Max SP (Mana) 1277 + To Ranged Damage 14 Exp to Adv. ***** Cur SP (Mana) 1277 AC 19+128 Gold 2887085 Piety 80382 (Miscellaneous Abilities) Fighting : Excellent Perception : Heroic Blows/Round: 4 Bows/Throw : Excellent Searching : Heroic Shots/Round: 1 Saving Throw: Superb Disarming : Superb Mel.dmg/Rnd: 4d4+48 Stealth : Bad Magic Device: Legendary[35]Infra-Vision: 60 feet Tactic: coward Explor: running (Character Background) You are one of many Manwe Maia. Your eagle looks very good. In the past you dwelt on earth in the form of a wise and ancient counsellor. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 65 (3250') Angband: Level 101 (5050') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Submerged Ruins: Level 50 (2500') Cirith Ungol: Level 50 (2500') Paths of the Dead: Level 70 (3500') Maze: Level 37 (1850') Orc Cave: Level 20 (1000') The Old Forest: Level 25 (1250') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 70 (3500') A lost temple: Level 33 (1650') Your body is a Player. You are currently in the town of Minas Anor. You have defeated 9805 enemies. You destroyed the One Ring, thus weakening Sauron. You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 89 princesses. You saved Arda and became a famed Ruler. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 5th Quelle of the 2890th year of the third age. You have been adventuring for 19 days. adefkmnopsuxz{|@ Add Str : ..3.....43.3..6. Add Int : ....2.62..3..... Add Wis : ....2..2.3...... Add Con : ..3.....43.3.... Add Chr : ..3....2........ Mul Mana : ....+.....+..... Mul SPower: +.....+......... Add Stea. : .......2........ Add Sear. : ..3...6.......6. Add Infra : ..............6. Add Tun.. : ..............6. Add Speed : .*.*.3.2.3.3.... Slay Anim.: .............+.. Slay Evil : .............+.. Slay Orc : ..............+. Slay Troll: ..............+. Slay Giant: ..............+. Slay Drag.: ..............+. Acid Brand: ..............+. Sust Str : ................ Sust Int : ....+........... Sust Wis : ....+........... Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : .......+........ Mul life : ................ Sens Fire : ......+......... Reflect : ................ Free Act : ........+.+..... Hold Life : ....++.......... Imm Acid : .......+*.....++ Imm Elec : .........++....* Imm Fire : .+*....+.+...... Res Cold : .......+.+.....+ Res Pois : .+........+....+ Res Fear : .........+.+.... Res Lite : .....+...+...... Res Dark : .....+....+...+. Res Blind : ......+..+...... Res Conf : ......+..+...... Res Sound : ........++...... Res Shard : ................ Res Neth : .......+........ Res Nexus : ...........+.... Res Chaos : .....+..++...... Res Disen : ........+.....+. Levitate : .........++....+ Lite : ....+....+...... See Invis : ..+..++..+...... Digestion : ....+........... Regen : ....+....+...... Activate : .++..+.+.++...+. Hvy Curse : ....+........... Fly : ..+............+ Orc.ESP : .....+..+.....+. Dragon.ESP: ...............+ Evil.ESP : ....+........... TLord.ESP : ..+............. Good.ESP : ....+........... Corruption list: Vampiric Teeth: Your teeth allows you to drain blood to feed yourself However your stomach now only accepts blood. Skills (points left: 0) - Combat 01.000 [0.400] . Weaponmastery 02.500 [0.600] . Sneakiness 01.000 [0.900] - Magic 50.000 [0.900] . Magic-Device 50.000 [1.200] . Spell-power 06.000 [0.600] . Mana 00.000 [0.600] . Fire 00.000 [0.800] . Water 50.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.800] . Meta 00.000 [0.700] . Conveyance 08.400 [0.700] . Divination 02.100 [0.700] . Temporal 00.000 [0.800] . Mind 00.000 [0.900] . Nature 00.000 [0.500] . Necromancy 50.000 [1.000] . Runecraft 00.000 [0.700] . Thaumaturgy 04.200 [0.700] - Spirituality 02.650 [0.550] . Prayer 05.000 [0.500] - Monster-lore 50.000 [1.100] . Corpse-preservation 10.400 [0.900] . Symbiosis 01.000 [0.300] Abilities * Perfect casting * Undead Form 125 of your companions have been killed. [Fates] You may find a Mushroom of Blindness on level 1. You are fated to meet Melinda Proudfoot on level 18. [Character Equipment] a) a Mage Staff of Power [Ent's Potion] (1d4) (+10,+8) (+12) It can be wielded two-handed. It has a spell stored inside. It increases your spell power by 12. It was given to you as a reward. d) The Light Crossbow 'Cubragol' (x3) (+11,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire and poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Feagwath, the Undead Sorcerer on level 70 of Paths of the Dead. e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser titan on level 62 of Mordor. f) an Indestructible Ring of Speed (+10) k) The Blue Stone 'Toris Mejistos' [Geyser](40%) (+2) {cursed} It grants you the power of restore life if it is being worn. It provides light (radius 1) forever. It has a spell stored inside. It increases your intelligence, wisdom and luck by 2. It increases your mana capacity by 40%. It sustains your intelligence and wisdom. It provides resistance to life draining. It allows you to breathe underwater. It allows you to sense the presence of evil beings and good beings. It slows your metabolism. It speeds your regenerative powers. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ar-Pharazon the Golden on level 50 of Submerged Ruins. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Storm Wyrm on level 70 of The Sacred Land Of Mountains. n) The Filthy Rag of the Wight [1,+10] (+6 to searching) It increases your intelligence, searching and spell power by 6. It provides resistance to blindness and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. o) The Shadow Cloak of Luthien [Ice Storm] [6,+20] (+2) It can be activated for restore life levels every 450 turns if it is being worn. It has a spell stored inside. It increases your intelligence, wisdom, charisma, stealth, speed and luck by 2. It makes you invisible. It provides resistance to acid, fire, cold and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound, chaos and disenchantment. It allows you to sense the presence of orcs . It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 99 of Mount Doom. s) The Golden Crown of Gondor [0,+15] (+3) It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom, constitution and speed by 3. It makes you completely fearless. It provides resistance to electricity, fire, cold, light, blindness, confusion, sound and chaos. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Master thief on level 70 of Angband. u) The Set of Gauntlets of Eol [Tidal Wave] [3,+15](60%) (+3) It can be activated for mana bolt (9d8) 7+d7 turns if it is being worn. It has a spell stored inside. It increases your intelligence and luck by 3. It increases your mana capacity by 60%. It provides immunity to paralysis. It provides resistance to electricity, poison and dark. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of The Sacred Land Of Mountains. x) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength, constitution and speed by 3. It makes you completely fearless. It provides resistance to nexus. It allows you to climb mountains. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) a Master quylthulg (3000 hp) {) 22 Silver Bolts of Slay Animal (3d5) (+13,+18) |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) Gamenlon's Summoning Manual {pet} It can be activated for summon pet. You found it lying in a vault on level 93 of Angband. b) the Hand of Vecna {mass genocide} It can be activated for mass genocide every 1000 turns. You bought it from the Magic shop. c) 3 Potions of Restore Mana d) a Silver Rod of the Istari of Healing (200/200) e) a Silver Rod of Capacity of Perception (200/200) f) a Golden Rod of Home Summoning (125/125) g) an Adamantite Rod of Capacity of Enlightenment (400/400) h) an Adamantite Rod of Cheapness of Perception (200/200) i) a Filthy Rag [1] j) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma and infravision by 125. It provides resistance to acid, electricity, fire, cold, poison, light, dark, confusion, nether and nexus. It allows you to see invisible monsters. It gives telepathic powers. It is permanently cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 101 of Angband. k) The Mighty Hammer 'Grond' (E:25, L:2) (9d9) (+25,+25) [+10] It must be wielded two-handed. It can be activated for alter reality every 100 turns if it is being worn. It can cause earthquakes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It gives telepathic powers. It produces an anti-magic shell. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 2 Mushrooms of Cure Serious Wounds b) 2 Mushrooms of Restore Constitution c) a Potion of Cure Light Insanity d) 4 Potions of Restore Life Levels [Home Inventory - Gondolin ] a) a Moonstone Rod of the Istari of Teleport Other (150/150) b) a Rod Tip of Recall (80 Mana to cast) c) a Wand of Stone Prison[2|13] (8 charges) d) a Staff of Mana[3|28] (4 charges) e) a Ring of Damage (+13) f) a Ring of Slaying (+15,+13) g) an Indestructible Ring of Speed (+9) h) The Ring of Mormen (+7) It increases your intelligence, wisdom, charisma, speed and ability to score critical hits by 7. It provides resistance to acid, sound and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Gold Thunderlord in a plain of grass. i) a Cursed Amulet of Doom [+7] (+7) It increases your strength, intelligence, wisdom, dexterity, constitution and charisma by 7. It cannot be dropped while cursed. It can re-curse itself. You found it in the remains of a Mature multi-hued dragon on level 85 of Angband. j) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Chaos on level 79 of Angband. k) The Jewel 'Evenstar' (+3) It can be activated for restore stats and life levels every 750 turns if it is being worn. It provides light (radius 1) forever. It increases your constitution by 3. It sustains your intelligence, wisdom and constitution. It provides resistance to life draining, cold, dark and nether. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 70 of The Sacred Land Of Mountains. l) a Dwarven Lantern of the Magi [Ent's Potion] (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It has a spell stored inside. It increases your intelligence, wisdom and charisma by 2. It cannot be harmed by fire. It was given to you as a reward. m) The Phial of Undeath (-5) {cursed} n) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and confusion. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. p) The Pair of Soft Leather Boots of Wormtongue (-10,-10) [2,+10] (+3) It grants you the power of panic hit if it is being worn. It increases your intelligence, dexterity, charisma, stealth, searching and speed by 3. It provides immunity to paralysis. It provides resistance to light and dark. It allows you to levitate. It allows you to sense the presence of good beings and unique beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) The Seeker Bolt 'Gorin' (4d5) (+10,+7) (+2 attacks) It increases your dexterity and attack speed by 2. It does extra damage from fire. It produces chaotic effects. It drains life from your foes. It is a great bane of dragons. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Archon on level 83 of Angband. [Home Inventory - Minas Anor ] a) 5 Sprigs of Athelas b) 38 Potions of Cure Insanity c) 23 Potions of Healing d) 8 Potions of *Healing* e) a Potion of Life f) 4 Potions of Restore Mana g) a Scroll of Mass Genocide h) a Rod Tip of Speed (100 Mana to cast) i) an Indestructible Ring of Speed (+10) j) The Ring of Tulkas (+4) It can be activated for haste self (75+d75 turns) every 150+d150 turns if it is being worn. It increases your strength, dexterity, constitution and speed by 4. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Magic shop. k) The Palantir of Orthanc (+2) (charging) It can be activated for clairvoyance every 100+d100 turns if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom, searching and infravision by 2. It provides resistance to blindness. It allows you to see invisible monsters. It gives telepathic powers. It drains mana. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Law on level 80 of Angband. l) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. m) The Splint Mail of Aranas (-36,-15) [19,+8](20%) {imm acid, elec, cold} It increases your hit points by 20%. It provides immunity to acid, electricity and cold. It provides resistance to shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ettin in the town of Gondolin . n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) {imm fire} It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) The Large Metal Shield of Anarion [5,+20] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 70 of The Sacred Land Of Mountains. p) The Dragon Shield of Fingrian [8,+23] It sustains your strength, constitution and charisma . It provides immunity to electricity and fire. It provides resistance to acid, electricity, sound and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Osyluth on level 99 of Mount Doom. q) The Steel Helm 'Lebohaum' [20,+80] It can be activated for sing a cheerful song every 3 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient black dragon on level 40 of Mordor. r) The Lochaber Axe of Foron (3d8) (+12,+14) (+3 attacks) {{XDe}} It can be wielded two-handed. It increases your wisdom and attack speed by 3. It is especially deadly against trolls. It is a great bane of demons. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Death drake on level 69 of The Sacred Land Of Mountains. s) The Long Bow of Bard (x5) (+17,+19) (+2) It increases your dexterity and luck by 2. It provides immunity to paralysis. It allows you to sense the presence of dragons. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Blue Thunderlord on level 45 of The Sacred Land Of Mountains. t) The Seeker Arrow of Bard (8d4) (+20,+15) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. u) The Seeker Arrow of Gondor (10d8) (+10,+20) It strikes at demons with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Rogrog the Black Troll on level 55 of The Sacred Land Of Mountains. v) a Mage Staff of Power [Ent's Potion] (1d4) (+10,+10) (+10) It can be wielded two-handed. It has a spell stored inside. It increases your spell power by 10. You found it in the remains of a Grand master mystic on level 60 of Mordor. [Home Inventory - Lothlorien ] a) Agannazar's Antique Acorn {eleport level} It can be activated for teleport level. You found it in the remains of a Dark elven mage on level 9 of Barrow-Downs. b) a Mithril Rod of Nothing (160/160) c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, blindness and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) The Light War Axe of Ice (2d5) (+3,+15) (+3) It increases your intelligence and charisma by 3. It does extra damage from frost. It sustains your dexterity. It provides immunity to cold. It provides resistance to nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. f) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. g) The Sling of Farmer Maggot (x2) (+20,+1) (+2) {100% off} h) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) It increases your dexterity and stealth by 3. It provides resistance to disenchantment. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.