[Angband 3.0.6 Character Dump] Name Ditchdigger Self RB CB EB Best Sex Male Age 24 STR! 18/100 +4 +5 +10 18/290 Race Half-Troll Height 91 INT! 18/100 -4 -2 +10 18/140 Class Warrior Weight 222 WIS! 18/100 -2 -2 +14 18/200 Title Lord Status 1 DEX! 18/100 -4 +2 +15 18/230 HP -37/1147 Maximize Y CON! 18/100 +3 +2 +10 18/250 SP 0/0 Preserve Y CHR! 18/100 -6 -1 +18 18/210 Level 50 Armor [62,+144] Saving Throw Superb Cur Exp 10836675 Fight (+83,+55) Stealth Bad Max Exp 10857633 Melee (+93,+66) Fighting Legendary Adv Exp ******** Shoot (+93,+14) Shooting Legendary MaxDepth Lev 100 Blows 6/turn Disarming Superb Gold 2349445 Shots 1/turn Magic Device Superb Burden 182.3 lbs Perception Good Speed +22 Infra 50 ft Searching Very Good Your father was a Stone-Troll Warrior. You have slime-green eyes, oily dark purple hair, and white leprous skin. abcdefghijkl@ abcdefghijkl@ Acid:......+++.+.. Blind:..+..+...+... Elec:...*....+.... Confu:......+...... Fire:.+..+..+..... Sound:.........+... Cold:..*...++.+... Shard:.........+... Pois:...++........ Nexus:......+...... Fear:....+.+....++ Nethr:......+...... Lite:.........+... Chaos:.....++...... Dark:......+.++... Disen:...+....+.... abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Stea.:............. Feath:..++......... Sear.:.....+...+... PLite:........++... Infra:.....+....... Regen:..++........+ Tunn.:+............ Telep:..+..+....... Speed:.++++....+.+. Invis:..++.+...+... Blows:............. FrAct:..++...+.++.. Shots:............. HLife:..++..+...... Might:............. [Last Messages] > The Palantir of Westernesse glows a deep green... > You sense the presence of traps! > You sense the presence of doors! > You sense the presence of stairs! > You feel yourself moving faster! > You have 6 Bubbling Potions of Speed (c). > You feel resistant to fire! > You have 9 Pink Speckled Potions of Resist Heat {10% off} (d). > You hit Morgoth, Lord of Darkness. <3x> > It was a great hit! > You hit Morgoth, Lord of Darkness. > You miss Morgoth, Lord of Darkness. > You hit Morgoth, Lord of Darkness. > Morgoth, Lord of Darkness invokes a mana storm. > You die. [Character Equipment] a) a Shovel (1d2) (+10,+11) (+1) It increases your tunneling by 1. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts every 999 turns. It cannot be harmed by the elements. c) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to blindness and life draining. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis, the power of telepathy, and the ability to see invisible things. It activates for large frost ball (200) every 20+d20 turns. It cannot be harmed by the elements. d) The Ring of Power 'Vilya' (+10,+10) (+3) It increases all your stats by 3. It increases your speed by 3. It provides immunity to lightning. It provides resistance to poison, disenchantment, and life draining. It sustains your strength, dexterity, and constitution. It slows your metabolism, makes you fall like a feather, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for large lightning ball (250) every 20+d20 turns. It cannot be harmed by the elements. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Palantir of Westernesse (+2) (charging) It increases your intelligence and wisdom by 2. It increases your searching and infravision by 2. It provides resistance to blindness and chaos. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It activates for clairvoyance every 50+d50 turns. It cannot be harmed by the elements. g) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) (charging) It increases your constitution by 2. It provides resistance to acid, cold, fear, dark, confusion, nexus, nether, chaos, and life draining. It sustains your constitution. It activates for heal (1000) every 444 turns. It cannot be harmed by the elements. h) The Cloak of Thingol [1,+16] (+3) (charging) It increases your dexterity and charisma by 3. It provides resistance to acid, fire, and cold. It grants you immunity to paralysis. It activates for recharge item I every 70 turns. It cannot be harmed by the elements. i) The Shield of Deflection of Gil-galad [10,+20] (+5) It increases your wisdom and charisma by 5. It provides resistance to acid, lightning, dark, and disenchantment. It sustains your wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for starlight (10d8) every 100 turns. It cannot be harmed by the elements. j) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your searching and speed by 3. It provides resistance to cold, light, dark, blindness, sound, and shards. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) every 30+d30 turns. It cannot be harmed by the elements. l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. [Character Inventory] a) 16 Grey Mushrooms of Restoring b) 14 Rations of Food c) 6 Bubbling Potions of Speed d) 9 Pink Speckled Potions of Resist Heat {10% off} e) 6 Scrolls titled "shuaks prokwah" of Phase Door {75% off} f) 2 Scrolls titled "toxarg ag el" of Teleportation g) 2 Scrolls titled "vly shubjor" of Recharging {10% off} h) 7 Scrolls titled "wunwerg sri" of Holy Chant i) 3 Scrolls titled "pot ion sun" of *Destruction* j) 3 Brass Rods of Perception It cannot be harmed by electricity. k) 4 Lead-Plated Rods of Recall It cannot be harmed by electricity. l) 2 Copper-Plated Rods of Detection It cannot be harmed by electricity. m) a Zinc-Plated Rod of Healing (charging) It cannot be harmed by electricity. n) 6 Silver-Plated Wands of Teleport Other (0 charges) o) 5 Mithril-Plated Wands of Stone to Mud (0 charges) {75% off} p) 4 Hemlock Staffs of Teleportation (7 charges) {10% off} [Home Inventory] a) 12 Light Green Mushrooms of Hallucination b) 29 Scrolls titled "shuaks prokwah" of Phase Door {75% off} c) 15 Scrolls titled "bitman nepx" of *Identify* d) a Scroll titled "gopprok fidval" of Banishment e) 8 Silver-Plated Wands of Teleport Other (20 charges) f) 9 Mithril-Plated Wands of Stone to Mud (20 charges) {75% off} g) 2 Hemlock Staffs of Teleportation (10 charges) {10% off} h) 14 Teak Staffs of Speed (39 charges) i) 8 Golden Staffs of *Destruction* (15 charges) j) a Platinum Ring of Speed (+11) It increases your speed by 11. k) The Ring of Tulkas (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to fear. It activates for haste self (75+d75 turns) every 150+d150 turns. It cannot be harmed by the elements. l) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. m) The Small Metal Shield of Thorin [3,+21] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. n) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)