[ToME 2.3.4 Character Sheet] Name : Gimuz Age 73 Str: 19 20 Sex : Male Height 53 INT: 14 Race : Skeleton Kobold Weight 120 WIS: 10 Class : Archer Social Class 2 DEX: 25 Body : Player CON: 19 God : Nobody CHR: 3 + To Melee Hit 12 Level 24 Hit Points -5/ 235 + To Melee Damage 1 Experience 20424 Spell Points 8/ 9 + To Ranged Hit -7 Max Exp 20424 Sanity 125/ 125 + To Ranged Damage 0 Exp to Adv. 25000 AC 25+53 Gold 19402 Speed Fast (+2) (Miscellaneous Abilities) Fighting : Superb Perception : Very Bad Blows/Round: 3 Bows/Throw : Excellent Searching : Very Bad Shots/Round: 1 Saving Throw: Excellent Disarming : Poor Mel.dmg/Rnd: 9d3+3 Stealth : Bad Magic Device: Bad Infra-Vision: 40 feet Tactic: coward Explor: running (Character Background) You are one of several children of a Small Kobold. You have pale eyes, bright red hair, and white scabby skin. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 21 (1050') Your body was a Player. You have defeated 1643 enemies. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 52nd Yavie of the 2890th year of the third age. Your adventure lasted 9 days. Your Attributes: You are dead, killed by an Elite uruk on level 21 of Orc Cave. You can throw poisoned darts. You will soon be recalled. Your eyes are sensitive to infrared light. You can see invisible creatures. You can sense the presence of orcs. You are lucky. You have a firm hold on your life force. You are carrying a permanent light. You are resistant to lightning. You are resistant to cold. You are resistant to poison. You are resistant to blasts of shards. Your dexterity is sustained. Your intelligence is affected by your equipment. Your dexterity is affected by your equipment. Your digging ability is affected by your equipment. Your weapon strikes at undead with holy wrath. Your weapon is especially deadly against giants. Your weapon is a great bane of demons. adefkmnopsuxz{|@ Add Int : 3............... Add Dex : 3............... Add Tun.. : ..............1. Slay Und. : +............... Slay Giant: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ...............+ Res Acid : ................ Res Elec : ....+........... Res Fire : ................ Res Cold : ...............+ Res Pois : ...............+ Res Fear : ................ Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ...............+ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Lite : +............... See Invis : ...............+ Cursed : ..+............. Skills (points left: 0) - Combat 26.656 [0.800] . Weaponmastery 23.800 [0.500] - Archery 23.785 [0.850] . Sling-mastery 00.000 [0.500] . Bow-mastery 00.000 [0.500] . Crossbow-mastery 25.500 [0.500] . Boomerang-mastery 00.000 [0.500] - Sneakiness 01.000 [0.900] . Stealth -02.000 [0.400] . Disarming 00.300 [0.900] - Magic 00.000 [0.200] . Magic-Device 00.200 [1.100] - Spirituality 12.500 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Ammo creation [Character Equipment] a) The War Hammer of Armen (3d3) (+19,+4) (+3) It can be wielded two-handed. It provides light (radius 1) forever. It increases your intelligence and dexterity by 3. It is especially deadly against giants. It is a great bane of demons. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 10 of Orc Cave. d) (nothing) e) a Ring of Protection [+16] {cursed} It is cursed. You bought it from the Magic shop. f) a Ring of Protection [+9] You bought it from the Magic shop. k) an Amulet of Lightning Resistance {cursed} m) a Brass Lantern (with 700 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Bar Chain Mail (-2 to accuracy) [18,-1] o) (nothing) p) (nothing) s) a Hard Leather Cap of the Noldor [2,+6] (+2) {cursed} u) a Set of Gauntlets [2,+6] x) a Pair of Hard Leather Boots [3,-1] z) (nothing) {) (nothing) |) a Shovel (+1) {25% off} It increases your ability to tunnel by 1. [Character Inventory] a) 7 Flasks of oil b) 7 Potions of Cure Critical Wounds c) 3 Scrolls of Phase Door d) a Scroll of Word of Recall e) 2 Scrolls of Satisfy Hunger f) a Wand of Charm[1|22] (10 charges) g) a Ring of Sustain Strength h) a Small Metal Shield [3,+5] i) an Iron Helm [5,+0] j) a Short Sword (1d7) (+0,+0) k) a Scimitar (2d5) (+4,+4) l) a Lochaber Axe (3d8) (+6,+8) m) a Lucerne Hammer (2d5) (+0,+0) n) a Flail (2d6) (+0,+0) o) a Light Crossbow (x3) (+2,+3) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 2 Potions of Heroism b) 24 Potions of Cure Critical Wounds c) 10 Scrolls of Phase Door d) 14 Scrolls of Word of Recall e) 18 Scrolls of Identify f) 17 Scrolls of Satisfy Hunger g) 3 Bolts (exploding) (1d5) (+4,+6)