[ToME 2.3.4 Character Sheet] Name : Rashkil Age 71 STR: 20 Sex : Male Height 69 Int: 8 9 Race : Skeleton Kobold Weight 120 WIS: 10 Class : Archer Social Class 16 DEX: 24 Body : Player Con: 18 19 God : Nobody CHR: 5 + To Melee Hit 30 Level 24 Hit Points -19/ 220 + To Melee Damage 34 Experience 21167 Spell Points 7/ 7 + To Ranged Hit 10 Max Exp 21167 Sanity 90/ 125 + To Ranged Damage 0 Exp to Adv. 25000 AC 38+-2 Gold 40619 Speed Fast (+1) (Miscellaneous Abilities) Fighting : Legendary[2] Perception : Bad Blows/Round: 2 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 4d7+68 Stealth : Bad Magic Device: Bad Infra-Vision: 40 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Large Kobold. You have tiny black eyes, bright red hair, and white scabby skin. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 19 (950') The Old Forest: Level 13 (650') Your body was a Player. You have defeated 1882 enemies. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 49th Yavie of the 2890th year of the third age. Your adventure lasted 6 days. Your Attributes: You are dead, killed by an Elite uruk on level 19 of Orc Cave. You can throw poisoned darts. Your eyes are sensitive to infrared light. You can see invisible creatures. You are lucky. You have a firm hold on your life force. You are resistant to lightning. You are resistant to cold. You are resistant to poison. You are resistant to blasts of shards. Your dexterity is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your weapon is especially deadly against orcs. adefkmnopsuxz{|@ Add Dex : 4............... Add Sear. : 4............... Add Tun.. : ..............1. Slay Orc : +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ...............+ Res Acid : ................ Res Elec : ....+........... Res Fire : ................ Res Cold : ...............+ Res Pois : ...............+ Res Fear : ................ Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ...............+ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ See Invis : ...............+ Activate : +............... Cursed : +............... Skills (points left: 0) - Combat 29.056 [0.800] . Weaponmastery 25.800 [0.500] - Archery 25.486 [0.850] . Sling-mastery 00.000 [0.500] . Bow-mastery 00.000 [0.500] . Crossbow-mastery 25.500 [0.500] . Boomerang-mastery 00.000 [0.500] - Sneakiness 01.000 [0.900] . Stealth -02.000 [0.400] . Disarming 00.300 [0.900] - Magic 00.000 [0.200] . Magic-Device 00.200 [1.100] - Spirituality 10.100 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Ammo creation [Character Equipment] a) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4) {cursed} It can be wielded two-handed. It can be activated for detect orcs every 10 turns if it is being worn. It increases your dexterity and searching by 4. It is especially deadly against orcs. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfast, Son of Ulfang on level 15 of Orc Cave. d) (nothing) e) a Ring of Protection [+7] You bought it from the Magic shop. f) an Indestructible Ring of Invisibility It makes you invisible. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 12 of Orc Cave. k) an Amulet of Lightning Resistance It provides resistance to electricity. It cannot be harmed by electricity. You bought it from the Magic shop. m) a Brass Lantern (with 3474 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Ribbed Plate Armour (-3 to accuracy) [28,+4] o) a Cloak [1,+5] p) (nothing) s) an Iron Helm [5,+5] u) a Set of Gauntlets [2,+0] x) a Pair of Soft Leather Boots [2,-1] z) (nothing) {) (nothing) |) a Shovel (+1) [Character Inventory] a) a Potion of Cure Critical Insanity b) 2 Potions of Heroism c) 12 Potions of Cure Critical Wounds d) 10 Scrolls of Phase Door e) 5 Scrolls of Satisfy Hunger f) a Scroll of Magic Mapping g) a Scroll of Treasure Detection h) a Scroll of Trap/Door Destruction i) a Staff of Sense Monsters[3|19] (13 charges) j) a Ring of Weakness (-1) {cursed} k) a Ring of Cold Resistance l) an Amulet of Spell m) a Hard Studded Leather (-1 to accuracy) [7,+0] n) a Set of Gauntlets [2,+0] o) a Dagger (1d4) (+2,+3) p) a Broad Sword (2d5) (+4,+2) q) a Scimitar (2d5) (+0,+0) r) a Bastard Sword (3d4) (+4,+3) s) a Lance (2d8) (+6,+5) t) a Quarterstaff (1d9) (+2,+4) u) a Sling (x2) (+0,+0) v) a Bolt (1d5) (+0,+0) w) a Drum of the Eldar (+1) [Home Inventory - Bree ] a) 10 Potions of Heroism b) 12 Scrolls of Identify