[ToME 2.3.3 Character Sheet] Name : Na Na Na Age 15 STR: 29 Sex : Female Height 68 INT! 39 Race : Human Hermit Weight 152 WIS: 31 Class : Sorceror Social Class 24 DEX: 27 Body : Player CON: 39 God : Eru Iluvatar CHR: 32 + To Melee Hit -24 Level 43 Hit Points 537/ 537 + To Melee Damage -25 Experience 3081832 Spell Points 1517/ 1517 + To Ranged Hit -21 Max Exp 3081832 Sanity 499/ 499 + To Ranged Damage 2 Exp to Adv. 3150000 Piety 13904 AC 21+108 Gold 342791 Speed Fast (+33) (Miscellaneous Abilities) Fighting : Very Bad Perception : Poor Blows/Round: 4 Bows/Throw : Very Bad Searching : Poor Shots/Round: 2 Saving Throw: Superb Disarming : Fair Mel.dmg/Rnd: 4d4-100 Stealth : Fair Magic Device: Superb Infra-Vision: 10 feet Tactic: normal Explor: normal (Character Background) You are the illegitimate and unacknowledged child of a Townsman. You are a credit to the family. You have hazel eyes, straight auburn hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Maze: Level 33 (1650') Orc Cave: Level 10 (500') The Old Forest: Level 13 (650') Moria: Level 45 (2250') Your body is a Player. You are currently in the town of Minas Anor. You have defeated 7451 enemies. You saved a young hobbit from an horrible fate. You saved no princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 17th Quelle of the 2890th year of the third age. You have been adventuring for 31 days. adefkmnopsuxz{|@ Add Str : ..3.....43...... Add Int : 52.............. Add Wis : .........3.....+ Add Dex : .2.............. Add Con : ..34....434..... Add Chr : ..3............. Mul Mana : +..............+ Mul SPower: +............... Add Stea. : .......2........ Add Sear. : ..3............. Add Speed : .2...1...3...... Sust Str : ...........+.... Sust Int : +............... Sust Wis : +..........+.... Sust Dex : ................ Sust Con : ......+...+..... Sust Chr : ......+......... Invisible : ................ Mul life : ......+......... Sens Fire : ................ Reflect : ................ Free Act : +.....+.+....... Hold Life : .....+.......... Imm Acid : ........*..+.... Res Elec : .........+...... Imm Fire : ..*...+..+...... Res Cold : .........++..... Res Pois : ......+......... Res Fear : .........+...... Res Light : ......+..+.+.... Res Dark : ................ Res Blind : +......+.+...... Res Conf : +.......++.+.... Res Sound : ........++...... Res Shard : ................ Res Neth : ...........+.... Res Nexus : ........+....... Res Chaos : ........++...... Res Disen : ...........+.... Lite : .+...+...+...... See Invis : +.+..+...+...... Regen : .........++..... Xtra Shots: .+.............. Activate : ..+..+...++..... Fly : ..+............. Orc.ESP : ........+....... TLord.ESP : ..+............. Full ESP : .........+...... Skills (points left: 0) . Archery -00.500 [0.000] - Sneakiness 01.400 [0.900] . Stealth 03.000 [0.400] . Disarming 00.500 [0.000] - Magic 48.140 [1.000] . Magic-Device 24.000 [1.000] . Spell-power 47.400 [0.600] . Sorcery 47.900 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 32.520 [0.550] . Prayer 07.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You may find a Small Leather Shield on level 19. You may meet an Aimless-looking merchant on level 1. You may meet a Blubbering icky thing on level 1. You may meet a Battle-scarred veteran on level 1. You are fated to find a Mushroom of Poison on level 1. [Character Equipment] a) The Mage Staff 'Lebrathir' (1d4) (+8,-5)(100%) (+5) It can be wielded two-handed. It can be used to store a spell. It increases your intelligence and spell power by 5. It increases your mana capacity by 100%. It sustains your intelligence and wisdom. It provides immunity to paralysis. It provides resistance to blindness and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 30 of Moria. d) The Long Bow of Hellar (x3) (+7,+2) (+2 to speed) It provides light (radius 1) forever. It increases your intelligence, dexterity and speed by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 32 of Moria. e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 45 of Moria. f) a Ring of Constitution (+4) k) an Amulet of Spell [Healing] m) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 35 of Moria. n) The Ring Mail of Bedaialin (-30,-14) [12,+6](40%) It increases your hit points by 40%. It sustains your constitution and charisma. It provides immunity to paralysis. It provides resistance to fire, poison and light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Fallen angel on level 45 of Moria. o) a Snakeskin Cloak of Aman [1,+18] (+2 to stealth) It increases your stealth by 2. It provides resistance to blindness. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 13 of The Old Forest. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound, nexus and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 30 of Moria. s) The Golden Crown of Gondor [0,+15] (+3) It can be activated for heal 700 hit points every 250 turns if it is being worn. It provides light (radius 1) forever. It increases your strength, wisdom , constitution and speed by 3. It makes you completely fearless. It provides resistance to electricity, fire, cold, light, blindness, confusion, sound and chaos. It allows you to see invisible monsters. It gives telepathic powers. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 42 of Moria. u) The Set of Gauntlets 'Paurnimmen' [Vision] [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It has a spell stored inside. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 13 of The Old Forest. x) The Pair of Hard Leather Boots 'Minos' [3,+14] It sustains your strength and wisdom. It provides resistance to acid, light, confusion, nether and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 13 of The Old Forest. z) (nothing) {) (nothing) |) (nothing) [Character Inventory] a) a Fireproof Tome of Magical Energy It cannot be harmed by fire. You found it in the remains of Saruman of Many Colours on level 32 of Moria. b) 2 Tomes of the Eternal Flame c) a Fireproof Tome of the Blowing Wind d) a Tome of the Blowing Wind e) a Fireproof Tome of the Impenetrable Earth f) 2 Fireproof Tomes of Translocation g) 3 Tomes of Knowledge h) 2 Tomes of the Time i) a Fireproof Tome of Meta Spells j) a Fireproof Tome of the Mind {25% off} It cannot be harmed by fire. You bought it from the Forbidden Library. k) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. You bought it from the Black Market. l) 2 Spellbooks of Recovery m) a Spellbook of Reveal Ways n) 6 Potions of Healing o) a Potion of *Healing* p) 6 Potions of Restore Mana q) a Fireproof Scroll of *Destruction* r) a Mithril Rod of Capacity of Cold Balls (320/320) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Holy Tome of Eru Iluvatar b) 2 Spellbooks of Essence of Speed c) a Spellbook of Fireflash {25% off} d) 2 Potions of Cure Serious Insanity e) The Ring of Power of Adunaphel the Quiet (+3 to speed) It increases your strength, stealth and speed by 3. It makes you invisible. It provides resistance to blindness and nether. It allows you to see invisible monsters. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Adunaphel the Quiet on level 45 of Moria. f) The Ring 'Edhwen' (+1) It increases your wisdom by 1. It sustains your dexterity. It provides resistance to confusion and shards. It allows you to fly. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Flying skull on level 33 of Maze. g) an Indestructible Ring of Intelligence (+4) It increases your intelligence by 4. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. h) a Ring of Speed (+5) i) The Ring of Valvor (+3 attacks) It increases your dexterity, stealth and attack speed by 3. It provides immunity to paralysis. It provides resistance to cold, poison, dark, sound and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Master mindcrafter on level 42 of Moria. j) an Indestructible Amulet of Telepathy It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 13 of The Old Forest. k) an Indestructible Amulet of Spell l) an Amulet of Spell m) The Anchor of Space-Time n) The Chain Mail 'Lostiri' (-50,-28) [14,+12](20%) It increases your hit points by 20%. It sustains your strength, wisdom and constitution. It provides immunity to acid. It provides resistance to cold and poison. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 30 of Moria. o) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, sound and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 30 of Moria. p) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It can be activated for genocide every 500 turns if it is being worn. It increases your strength and charisma by 4. It provides resistance to acid, electricity, fire, cold, dark, nether and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 45 of Moria. q) an Elven Robe of Permanence [2,+15] (+2 to stealth) It increases your stealth by 2. It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining, acid, electricity, fire, cold, shards and nether. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 45 of Moria. r) The Thunderlord Coat 'Geletir' [9,+9] It sustains your strength, wisdom and constitution. It provides immunity to acid and cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to electricity and fire. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 32 of Moria. s) The Small Metal Shield of Anarath [3,+15] It sustains your dexterity. It provides immunity to acid. It provides resistance to electricity, cold, light, confusion, nether and chaos. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 35 of Moria. t) The Large Metal Shield of Anarion [5,+20] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to acid, electricity, fire, cold and confusion. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 45 of Moria. u) a Jewel Encrusted Crown of Might [0,+11] (+3) It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to chaos. It cannot be harmed by acid. You found it lying in a vault on level 30 of Moria. v) The Steel Helm 'Lebohaum' [20,+80] It can be activated for sing a cheerful song every 3 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 30 of Moria. w) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) It increases your dexterity and speed by 4. It provides resistance to acid, electricity , fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 32 of Moria. x) a Metal Boomerang of *Slay Giant* (4d5) (+5,+5) (+2) It increases your strength by 2. It is especially deadly against giants. It sustains your strength. It provides resistance to shards. It allows you to sense the presence of giants. You found it in the remains of an Uruk Shaman on level 35 of Moria. [Home Inventory - Gondolin ] a) a Holy Tome of Eru Iluvatar b) a Book of Summoning c) a Spellbook of Inertia Control d) a Spellbook of Greater Identify e) a Spellbook of Tidal Wave f) a Silver Rod of Capacity of Nothing (200/200) g) an Amulet of the Serpents [+4] (+2) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 2. It provides resistance to poison. You found it in the remains of a Fire giant on level 30 of Moria. h) an Amulet of Spell [Disarm] i) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards, nexus and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 33 of Moria. j) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) k) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 30 of Moria. l) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) {cursed} It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. m) a Robe of Permanence [2,+14] n) a Jewel Encrusted Crown of the Magi [0,+10] (+2) It increases your intelligence and spell power by 2. It sustains your intelligence. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 30 of Moria. o) The Hard Leather Cap of Thranduil [2,+10] (+2) p) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 30 of Moria. q) a Wooden Boomerang of Westernesse (1d8) (+7,+15) (+2) It increases your strength, dexterity and constitution by 2. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. You found it in the remains of a Mummified troll on level 35 of Moria. r) The Mage Staff of Pangondol (1d4) (+3,+6) [+11] (+4) It can be wielded two-handed. It can be used to store a spell. It increases your intelligence and spell power by 4. It sustains your intelligence and wisdom. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 33 of Moria. s) a Mage Staff of Spell (1d4) (+7,+8) It can be wielded two-handed. It can be activated for runespell(Protection, Armageddon, 45) every 225 turns and runespell(Cold, Arrow, 69) every 345 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 1 of Barrow-Downs. [Home Inventory - Lothlorien ] a) a Fireproof Tome of Magical Energy It cannot be harmed by fire. You found it in the remains of Saruman of Many Colours on level 32 of Moria. b) a Fireproof Tome of the Blowing Wind c) a Fireproof Tome of Meta Spells d) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. You bought it from the Black Market.