[Angband 3.0.6 Character Dump] Name Hanumizzle Self RB CB EB Best Sex Male Age 64 STR: 16 +1 -5 +0 12 Race Dunadan Height 81 INT: 17 +2 +3 +6 18/100 Class Mage Weight 201 WIS: 11 +2 +0 +4 17 Title Evoker Status 62 DEX: 15 +2 +1 +5 18/50 HP 204/204 Maximize Y CON: 18 +3 -2 +0 18/10 SP 107/109 Preserve Y CHR: 13 +2 +1 +0 16 Level 27 Armor [20,+50] Saving Throw Superb Cur Exp 56122 Fight (+3,+9) Stealth Good Max Exp 56122 Melee (+11,+15) Fighting Superb Adv Exp 73500 Shoot (+13,+11) Shooting Superb MaxDepth Lev 23 Blows 1/turn Disarming Excellent Gold 50 Shots 1/turn Magic Device Heroic Burden 68.7 lbs Perception Good Speed Normal Infra 0 ft Searching Fair You are the first child of a Guildsman. You are a credit to the family. You have hazel eyes, straight brown hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:........+.... Sound:............. Cold:......+...... Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:....+........ Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:.........+... Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:.+........... [Character Equipment] a) The Quarterstaff 'Eriril' (1d9) (+8,+6) (+4) It increases your intelligence and wisdom by 4. It cannot be harmed by the elements. It might have hidden powers. b) a Long Bow of Extra Might (x3) (+10,+11) (+1) It increases your shooting power by 1. c) an Adamantite Ring of Intelligence (+2) It increases your intelligence by 2. It sustains your intelligence. d) a Platinum Ring of Damage (+9) e) a Mithril Amulet of Slow Digestion It slows your metabolism. f) The Phial of Galadriel It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. g) Leather Scale Mail of Resist Cold (-1) [11,+6] It provides resistance to cold. It cannot be harmed by cold. h) a Cloak [1,+9] i) a Small Metal Shield of Resist Fire [3,+7] It provides resistance to fire. It cannot be harmed by fire. j) a Metal Cap of Regeneration [3,+10] It speeds your regeneration. k) (nothing) l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It increases your dexterity by 5. It cannot be harmed by the elements. It might have hidden powers. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. f) a Scroll titled "bu nesrog wex" of Word of Recall g) a Quartz Ring of Strength (+2) It increases your strength by 2. It sustains your strength. h) 21 Arrows (1d4) (+4,+9) i) 13 Arrows (1d4) (+6,+4) [Home Inventory] a) a Scroll titled "ner fumar val" of Summon Monster b) a Quartzite Ring of Protection [+10] c) a Bronze Ring of Constitution (+3) It increases your constitution by 3. It sustains your constitution. d) 5 Iron Shots (1d4) (+0,+0) [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : yes (score_know) Score: Allow player to avoid death : no (score_live)