[Angband 3.0.6 Character Dump] Name Muxec Self RB CB EB Best Sex Male Age 81 STR: 18 -1 -5 +2 14 Race Gnome Height 45 INT: 18/90 +2 +3 +7 18/210 Class Mage Weight 89 WIS: 13 +0 +0 +0 13 Title Conjurer Status 23 DEX: 17 +2 +1 +0 18/20 HP -12/183 Maximize Y CON: 15 +1 -2 +0 14 SP 77/255 Preserve Y CHR: 18/50 -2 +1 +2 18/60 Level 33 Armor [24,+49] Saving Throw Superb Cur Exp 358846 Fight (+1,+0) Stealth Superb Max Exp 358846 Melee (+11,+15) Fighting Superb Adv Exp 426250 Shoot (+15,+16) Shooting Superb MaxDepth Lev 41 Blows 1/turn Disarming Superb Gold 180730 Shots 1/turn Magic Device Legendary Burden 144.8 lbs Perception Heroic Speed +5 Infra 40 ft Searching Heroic You are one of several children of a Gnome Braggart. You are a credit to the family. You have hazel eyes, wavy black hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:.........+... Elec:......+.+.... Confu:............. Fire:+.....+.+.... Sound:............. Cold:......+.+.... Shard:......+...... Pois:............. Nexus:......+...... Fear:............. Nethr:............. Lite:+............ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:.......+..... Feath:............. Sear.:+...+....+... PLite:+............ Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:...........+. Invis:.........+... Blows:............. FrAct:............+ Shots:............. HLife:............. Might:.+........... [Last Messages] > There is a bright flash of light. <3x> > You sense the presence of monsters! > It casts a water bolt. > You have been stunned. > You are confused! > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You have 1 charge remaining. > You feel much better. > You feel less confused now. > You are no longer stunned. > You have 7 Coagulated Crimson Potions of Cure Critical Wounds (g). > Illegal repeatable direction! > It casts a mana bolt. > You die. [Character Equipment] a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It increases your searching by 1. It slays orcs, demons, and all evil creatures. It is branded with fire. It provides resistance to fire and light. It is blessed by the gods, slows your metabolism, and lights the dungeon around you. It cannot be harmed by the elements. b) a Light Crossbow of Extra Might (x3) (+14,+16) (+1) It increases your shooting power by 1. c) a Fluorite Ring of Intelligence (+3) It increases your intelligence by 3. It sustains your intelligence. d) a Fluorite Ring of Intelligence (+4) It increases your intelligence by 4. It sustains your intelligence. e) a Pewter Amulet of Searching (+10) It increases your searching by 10. f) a Brass Lantern (with 13633 turns of light) It cannot be harmed by fire. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) a Cloak of Stealth [1,+8] (+3 to stealth) It increases your stealth by 3. i) a Small Metal Shield of Resistance [3,+9] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) a Golden Crown of Seeing [0,+7] (+2 to searching) It increases your searching by 2. It provides resistance to blindness. It grants you the ability to see invisible things. It cannot be harmed by acid. k) (nothing) l) a Pair of Metal Shod Boots of Speed [6,+8] (+9) It increases your speed by 9. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) 7 Coagulated Crimson Potions of Cure Critical Wounds h) 3 Misty Potions of Restore Mana i) a Metallic Blue Potion of Restore Life Levels j) 8 Scrolls titled "mur friun nih" of Word of Recall {10% off} k) a Scroll titled "oxip rewhon" of *Identify* l) a Gold Wand of Teleport Other (7 charges) m) a Rusty Wand of Frost Bolts (10 charges) n) a Zirconium Wand of Acid Balls (1 charge) It cannot be harmed by acid. o) a Steel-Plated Wand of Annihilation (3 charges) It cannot be harmed by the elements. p) a Spruce Staff of Teleportation (4 charges) q) an Azurite Ring of Strength (+3) It increases your strength by 3. It sustains your strength. r) a Carnelian Ring of Accuracy (+10) s) a Rhodonite Ring of Damage (+12) t) a Pike of Slay Evil (2d5) (+8,+16) It slays all evil creatures. u) a Morning Star (2d6) (+5,+6) v) 7 Bolts of Frost (1d5) (+3,+2) It is branded with frost. It cannot be harmed by cold. [Home Inventory] a) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. b) 6 Grey Potions of Speed c) a Red Speckled Potion of Restore Strength {25% off} d) a Vermilion Potion of Self Knowledge e) 3 Scrolls titled "mur friun nih" of Word of Recall {10% off} f) 3 Scrolls titled "oxip rewhon" of *Identify* g) a Gold Wand of Teleport Other (10 charges) h) a Brass Wand of Slow Monster (13 charges) i) a Copper Wand of Confuse Monster (7 charges) j) a Mithril Wand of Drain Life (3 charges) k) a Zirconium Wand of Acid Balls (0 charges) It cannot be harmed by acid. l) an Ivory Wand of Lightning Balls (3 charges) It cannot be harmed by electricity. m) a Spruce Staff of Teleportation (7 charges) n) 2 Ashen Staffs of Enlightenment (14 charges) o) a Quartz Ring of Protection [+11] p) a Jasper Ring of Ice [+11] It provides resistance to cold. It activates for cold resistance (20+d20 turns) and cold ball (75) every 50+d50 turns. It cannot be harmed by cold. q) a Sapphire Ring of See Invisible It grants you the ability to see invisible things. r) a Rhodonite Ring of Damage (+9) s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. t) a Broad Sword of *Slay Undead* (2d5) (+2,+3) (+1) It increases your wisdom by 1. It is especially deadly against undead. It grants you the ability to see invisible things. u) a Trident of Acid (1d8) (+9,+9) It is branded with acid. It provides resistance to acid. It cannot be harmed by acid. v) a Broad Axe (Holy Avenger) (2d6) (+10,+18) [+1] (+2) It increases your wisdom by 2. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your wisdom. It is blessed by the gods. It grants you the ability to see invisible things. w) a Lance (Defender) (2d8) (+10,+11) [+7] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, and cold. It sustains your strength. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)