[Unangband 0.6.1 Character Dump] Name Arwedil, the Herbalist Self RB CB EB Best Curr Sex Male Age 20 STR: 18/54 +0 -5 +6 18/64 Race Human Height 66 INT: 18/47 +0 +3 +3 18/107 Class Mage Weight 211 WIS: 18/89 +0 +0 +3 18/119 Style Potions Title Evoker DEX: 18/80 +0 +1 +11 18/200 HP -29/227 Status 73 CON: 12 +0 -2 +8 18 SP 65/107 Level 30 CHR: 13 +0 +1 +2 16 GameTurn 1582041 Armor [23,+73] Saving Throw Superb Cur Exp 126629 Fight (+14,+3) Stealth Superb Max Exp 128911 WShld (+21,+17) Fighting Superb Adv Exp 3371 Throw (+14,+0) Shooting Excellent MaxDepth Lev 32 Blows 4/turn Disarming Excellent Gold 51488 Shots 1/turn Magic Device Superb Burden 167 lbs Speed +3 Perception Good % Burden 55% Infra 0 ft Searching Poor You are one of several children of a Landed Knight. You are a credit to the family. You have blue-gray eyes, straight auburn hair, and an average complexion. This is 14th Tuile of the 2890th year of the third age. You are on level 12 of Caradhras. [Last Messages] > The Frost giant thunders something. > The Frost giant cries out feebly. > The Frost giant flees in terror! > You have found 16 gold pieces worth of silver. > The Frost giant dies. > You have found 30 gold pieces worth of silver. > You see a Set of Gauntlets [2] {unusual}. > You failed to cast the spell! > You hear a door burst open! > On the ground: a Set of Gauntlets [2,-2] {cursed}. > Caradhras, the Mountain picks up a Vampire Skeleton. > You feel yourself moving faster! > You have 17 Coagulated Crimson Potions of Speed {75% off} (l). > Caradhras, the Mountain throws a boulder at you! > You die. [Character Equipment] a) a Flail of Numenor (2d6) (+7,+14) [+3] (+3 to stealth) It sustains intelligence. b) a set of Bagpipes of Might (+2) It senses natural creatures. c) a Bronze Ring of Intelligence (+3) d) a Green Ring of Constitution (+6) e) a Tortoise Shell Amulet of Wisdom (+3) f) a Brass Lantern of Dexterity (with 11486 turns of light left) (+4) It modifies dexterity. It sustains dexterity. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) It modifies strength and charisma. It provides resistance to acid, electricity, fire, cold, shards and nexus. It protects you from cuts. h) The Cloak 'Colannon' [1,+15] (+3) It modifies stealth and speed. It provides resistance to nexus. i) a Large Leather Shield of Sense Nature [4,+10] It senses natural creatures. j) a Metal Cap of Strength [3,+4] (+2) It modifies strength. It sustains strength. k) (nothing) l) a Pair of Leather Sandals of Dexterity [1,+11] (+5) It modifies dexterity. It sustains dexterity. [Character Inventory] a) a Magic Book of Cantrips (Fire proof) {fireproof} It is not damaged by fire. b) a Magic Book of Conjuring (Fire proof) {fireproof} It is not damaged by fire. c) a Magic Book of Incantations (Fire proof) {fireproof} It is not damaged by fire. d) a Magic Book of Sorcery (Fire proof) {fireproof} It is not damaged by fire. e) a Magic Book of Acid Magic (Water proof) {waterproof} It is not damaged by water. f) a Magic Book of Storm Magic (Water proof) {waterproof} It is not damaged by water. g) a Magic Book of Air Magic h) a Magic Book of Rune Magic (Water proof) {waterproof} It is not damaged by water. i) a Magical Bag of Supplies with a) 25 Flasks of Oil j) a Magical Bag of Helpful Mushrooms with c) 2 Red Mushrooms of Cure Paranoia e) 4 Light Green Mushrooms of Cure Serious Wounds i) a Light Blue Mushroom of Mana k) a Magical Bag of Scrying with j) 12 Scrolls titled "itrol ingbie" of Detect Magic l) 9 Scrolls titled "barme wah hepo" of Gauge Magic m) 47 Scrolls titled "tabag sanbyt" of Legend Lore n) a Scroll titled "oxvly gopski" of Detection o) 5 Scrolls titled "miksno for" of Runic Magic p) 18 Scrolls titled "ankhbie nesvly" of Value Magic r) 7 Scrolls titled "nepwex approl" of Sense Magic l) 17 Coagulated Crimson Potions of Speed {75% off} m) 17 Rainbow Potions of Cure Critical Wounds {25% off} n) a Sparkling Potion of Restore Mana o) 3 Azure Potions of Cure All Wounds p) a map to the mines of Moria q) 25 Scrolls titled "uaks compmic" of Phase Door {25% off} r) 4 Scrolls titled "sri skitem pay" of Concentration s) a Titanium Wand of Teleport Other (11 charges) t) a Tungsten Wand of Lightning Storms (2 charges) u) a Spruce Staff of Enlightenment (1d6) (+0,+0) (6 charges) v) The Phial of Galadriel w) 8 Daggers of Slay Undead (1d4) (+3,+7) It is especially deadly against undead. [Home Inventory] a) a Magical Bag of Maps with a) a map to the mountain Caradhras f) a map titled 'There and Back Again' g) 2 maps to the ruins of Angmar j) a map to the Crystal Castle b) 2 Door Rune stones c) 8 Magic Books of Cantrips d) a Magic Book of Resistances e) a Magic Book of Alchemy f) a Magic Book of Animal Magic g) a Magic Book of Illusions h) a Magic Book of Earth Magic i) a Magic Book of Water Magic (Water proof) {waterproof} It is not damaged by water. j) a Magic Book of Life Magic (Water proof) {waterproof} It is not damaged by water. k) a Light Blue Mushroom of Mana l) a sprig of Athelas m) 19 Vermilion Potions of Cure Minor Disease n) a Crystal Amulet of Charisma (+3) {10% off} o) a Pair of Metal Shod Boots of Regeneration [6,+10] It gives its wielder regeneration. p) a Short Bow of Intelligence (x2) (+11,+5) (+4) It modifies intelligence. It sustains intelligence. [Dungeons Explored] You have reached level 8 of the Misty Mountains. You have reached level 12 of Mirkwood. You have reached level 2 of the Lonely Mountain. You have reached level 5 of Farmer Maggot's farm. You have reached level 12 of Caradhras. You have reached level 3 of Bree. You have reached level 17 of Barrow-downs. You have reached level 2 of Trollshaw Forest. [Self-Knowledge] You suffer from no afflictions. You can learn some spells/prayers. [Spells Learnt] Magic Missile Phase Door Light Area Find Hidden Traps/Doors Stinking Cloud Cure Light Wounds Detect Evil Lightning Bolt Cure Poison Teleport Self Frost Bolt Confuse Monster Darkness Bolt Gauge Magic Satisfy Hunger Torch Fire Bolt Gust of Wind Acid Splash Minor Acid Ball Lightning Bolt II Acid Bolt Turn Stone to Mud Frost Bolt II Frost Ball Cone of Cold Concentration Spear of Light Teleport Other Haste Self Mass Sleep Chain Lightning Dragonscales Fire Blast Symbol of Pain Word of Recall Cure Serious Wounds Cure Mortal Wounds Runestaff Wall of Thunder Lightning Bolt III Ball Lightning Lightning Swarm Dragon's Venom Water Proofing Power Word Kill Acid Ball Acid Storm Melting Ray Fire Ball Acid Bolt II Identify Acid Ball II [Quests] Quests will not be enabled until version 0.7.0. This output is for testing only. You can talk to Farmer Maggot. You can talk to Farmer Maggot. You can talk to Farmer Maggot. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) ++++++ + + \|=="~[()] ] \|=="~[()] ] abcdefghijkl@ abcdefghijkl@ Str: .2....2..2... Str: .s.......s... Int: ..3.......... Int: s.s.......... Wis: ....3........ Wis: ....s........ Dex: .2...4.....5. Dex: .s...s.....s. Con: .2.6......... Con: .s.s......... Chr: ......2...... Chr: ............. Acid:+.....+...... Disea:............. Elec:+.....+...... Blind:............. Fire:+.....+...... Confu:............. Cold:+.....+...... Sound:............. Pois:............. Shard:......+...... Fear:............. Nexus:......++..... Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:+............ Devic:............. PLite:............. Steal:3......3..... Regen:+............ Sear.:............. Telep:............. Infra:............. Invis:+............ Tunn.:............. FrAct:++........... Speed:.......3..... HLife:............. Blows:............. Activ:.......+..... Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:+...........+ abcdefghijkl@ Dwarf:............. \|=="~[()] ] Elf:............. Natur:.s......s.... abcdefghijkl@ \|=="~[()] ] [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) + + &?????????,,!"]} &?????????,,!"]} abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ........................ Int: ...............4........ Int: ...............s........ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: .............3.......... Chr: .............s.......... Acid: ........................ Disea: ........................ Elec: ........................ Blind: ........................ Fire: ........................ Confu: ........................ Cold: ........................ Sound: ........................ Pois: ........................ Shard: ........................ Fear: ........................ Nexus: ........................ Lite: ........................ Nethr: ........................ Dark: ........................ Chaos: ........................ Water: ........................ Disen: ........................ Food: ........................ Save: ........................ Feath: ........................ Devic: ........................ PLite: ........................ Steal: ........................ Regen: ..............+......... Sear.: ........................ Telep: ........................ Infra: ........................ Invis: ........................ Tunn.: ........................ FrAct: ........................ Speed: ........................ HLife: ........................ Blows: ........................ Activ: ........................ Shots: ........................ Throw: ........................ Might: ........................ Undea: ........................ Healt: ........................ Demon: ........................ Mana: ........................ Orc: ........................ Exper: ........................ Troll: ........................ Telep: ........................ Giant: ........................ Spell: ........................ Dragn: ........................ Evil: ........................ Man: ........................ Dwarf: ........................ Elf: ........................ Natur: ........................ [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : no (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : no (view_unsafe_grids) Game: Mark where you have detected monsters : no (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race bonuses : yes (adult_maximize_race) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : yes (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : no (adult_scum) Adult: Maximize effect of class bonuses : yes (adult_maximize_class) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)