[ToME 2.3.3 Character Sheet] Name : Greenfist Age 276 STR: 24 Sex : Neuter Height 60 INT: 10 Race : Ent Weight 90 WIS: 14 Class : Monk Social Class 34 DEX: 11 Body : Cyclops CON: 25 God : Manwe Sulimo CHR: 12 + To Melee Hit 14 Level 29 Hit Points 233/ 233 + To Melee Damage 33 Experience 179124 Spell Points 13/ 13 + To Ranged Hit 21 Max Exp 179124 Sanity 150/ 150 + To Ranged Damage 5 Exp to Adv. 187500 Piety 4168 AC 92+141 Gold 112716 Speed Fast (+18) (Miscellaneous Abilities) Fighting : Legendary[2] Perception : Very Bad Blows/Round: 6 Bows/Throw : Superb Searching : Very Bad Shots/Round: 1 Saving Throw: Fair Disarming : Bad Mel.dmg/Rnd: 210-966 Stealth : Bad Magic Device: Superb Infra-Vision: 50 feet Tactic: normal Explor: running (Character Background) You are one of the first beings who awoke on Arda. You have brown skin and inflexible members. [Miscellaneous information] Joke monsters: OFF Maximize mode: OFF Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Orc Cave: Level 21 (1050') A lost temple: Level 19 (950') Your body is a Cyclops. You are currently in the town of Gondolin. You have defeated 2510 enemies. You saved 33 princesses. You found 2 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 48th Yavie of the 2890th year of the third age. You have been adventuring for 5 days. adefkmnopsuxz{|@ Add Tun.. : ..............7. Slay Und. : .+.............. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+..... Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : .......+..+....+ Hold Life : ................ Res Acid : .......+.......+ Res Elec : ....+........... Res Fire : ...............+ Res Cold : ...............+ Res Pois : ...............+ Res Fear : .......+........ Res Light : ..........+..... Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Levitate : ...............+ Lite : ..........+..... See Invis : .......+........ Activate : ..........+..... Skills (points left: 55) - Combat 30.510 [0.900] . Weaponmastery -00.300 [0.300] . Archery -00.200 [0.400] . Barehand-combat 40.600 [1.100] . Boulder-throwing 00.600 [0.600] - Sneakiness 08.520 [0.900] . Stealth -02.300 [0.900] . Disarming 01.500 [0.900] . Dodging 33.600 [0.700] - Magic 00.798 [0.600] . Magic-Device 20.500 [1.000] . Meta 00.000 [0.500] . Temporal 00.000 [0.500] . Mind 00.000 [0.500] . Necromancy 01.000 [0.300] - Spirituality 11.000 [0.900] . Prayer 05.000 [0.500] . Mindcraft 01.700 [0.500] . Music 00.000 [0.300] - Monster-lore 01.110 [1.100] . Corpse-preservation 01.000 [0.500] . Possession 00.100 [0.100] . Symbiosis 01.000 [0.300] Abilities * Tree walking [Character Equipment] a) (nothing) d) a Small Wooden Boomerang of Slay Undead (1d4) (+7,+5) e) a Ring of Damage (+11) f) a Ring of Invisibility k) an Amulet of Lightning Resistance It provides resistance to electricity. It cannot be harmed by electricity. You bought it from the Magic shop. m) a Feanorian Lamp n) (nothing) o) The Cloak of Thorongil [1,+11] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) (nothing) s) (nothing) u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) (nothing) z) (nothing) {) (nothing) |) a Gnomish Shovel of Digging (+7) [Character Inventory] a) a Potion of Healing b) 3 Scrolls of Teleportation c) 4 Scrolls of Word of Recall d) a Scroll of Remove Curse e) 9 Scrolls of Satisfy Hunger f) a Staff of Remove Curses[1|17] (4 charges) g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Staff of Globe of Light[2|10] b) an Everburning Torch c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence , wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. f) The Set of Gauntlets 'Pauraegen' [2,+15] It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It can be used to store a spell. It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. g) The Dagger of Rilia (2d4) (+4,+3) It can be activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. It poisons your foes. It is especially deadly against orcs. It provides resistance to poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. h) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to disenchantment. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. i) a Pick (+1) j) a Player corpse k) a Parchment - Adventurer's Guide to Middle-earth