[Theme 1.2.0 Character Sheet] Name : Lorin Age 18 STR: 27 Sex : Neuter Height 33 INT: 16 Race : Druadan Barbarian Weight 144 WIS: 27 Class : Sniper Social Class 16 DEX: 40 Body : Player CON: 35 God : Aule the Smith CHR: 21 + To Melee Hit 88 Level 29 Hit Points 532/ 532 + To Melee Damage 55 Experience 117135 Spell Points 31/ 31 + To Ranged Hit 55 Max Exp 200241 Sanity 280/ 280 + To Ranged Damage 15 Exp to Adv. 127500 Piety 1565 AC -17+79 Gold 1609526 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Legendary[17]Perception : Good Blows/Round: 8 Bows/Throw : Legendary[17]Searching : Good Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 16d5+440 Stealth : Legendary[15]Magic Device: Bad Infra-Vision: 0 feet Tactic: normal Explor: fast (Character Background) You are one of several children of a Druadan Shaman. You have black eyes, straight black hair and a very dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 25 (1250') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') a Lost Temple: Level 20 (1000') Thorin's trail: Level 33 (1650') Your body is a Player. You are currently in the town of Bree. You have defeated 2799 enemies. You saved 33 princesses. You found 3 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 13th Quelle of the 2890th year of the third age. You have been adventuring for 27 days. adefkmnopsuxz{|@ Add Int : .4.............. Add Wis : .........3...... Add Dex : 24.3............ Add Con : .4.............. Add Chr : .4.......3...... Add Stea. : ....5..3........ Add Sear. : .....4.3........ Add Tun.. : ..............1. Add Speed : ...........2.... Add Blows : 2.1.....1....... Chaotic : +............... Vampiric : +............... Slay Orc : +............... Elec Brand: +............... Sust Str : ......+......... Sust Int : ......+......... Sust Wis : ......+......... Sust Dex : ...++.+......... Sust Con : ......+......... Sust Chr : ......+......... Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ...+......+..... Hold Life : ......+......... Res Acid : ...+..+......... Res Elec : ......+......... Res Fire : ......+.+....... Res Cold : ......+......... Res Pois : ...............+ Res Fear : ...............+ Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ....+....+...... Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ......+......... Res Chaos : ................ Res Disen : ................ Levitate : ...+............ Lite : .+.............. Regen : ...+............ Activate : ..+..+.......... Blessed : +............... Corruption list: Smaug's Breath: Fires a fire ball. Damage=2*level Radius 1+(level/20) Level=20, Cost=10, Stat=CON, Difficulty=18 Saruman's Power: Move an object in line of sight to you. Max weight equal to (level) pounds Level=9, Cost=9, Stat=WIS, Difficulty=14 Teleport: Teleports the player at will. Distance 10+4*level squares Level=7, Cost=7, Stat=WIS, Difficulty=15 Huan's Nose: You can detect nearby monsters. Radius 25 Level=5, Cost=4, Stat=INT, Difficulty=15 Midas touch: You can turn ordinary items to gold. Turns a non-artifact object into 1/3 its value in gold Level=10, Cost=5, Stat=INT, Difficulty=12 Resist Elements: You can harden yourself to the ravages of the elements. Level-dependent chance of gaining resistances to the four elements and poison. Duration=20 + d20 Level=10, Cost=12, Stat=CON, Difficulty=12 Skills (points left: 69) - Combat 11.250 [0.500] . Weaponmastery 03.200 [0.500] - Archery 33.050 [0.750] . Sling-mastery 00.000 [0.300] . Bow-mastery 00.000 [0.300] . Crossbow-mastery 00.000 [0.300] . Boomerang-mastery 00.000 [0.550] . Boulder-throwing 01.000 [0.300] - Sneakiness 07.050 [1.000] . Stealth 36.300 [1.100] . Disarming 00.600 [1.000] . Backstab 01.000 [0.700] - Magic 03.220 [0.600] . Magic-Device -00.300 [1.100] . Conveyance 01.000 [0.500] . Runecraft 01.000 [0.300] . Thaumaturgy 01.300 [0.400] - Spirituality 01.680 [0.400] . Prayer 22.500 [0.500] . Mindcraft 05.200 [0.500] - Monster-lore 00.500 [0.500] . Corpse-preservation 00.800 [0.800] . Symbiosis 01.000 [0.300] Abilities * Ammo creation [Character Equipment] a) The Scimitar 'Amant' (2d5) (+50,+48) (+2 attacks) It increases your dexterity and attack speed by 2. It does extra damage from electricity. It produces chaotic effects. It drains life from your foes. It is very sharp and can make your foes bleed. It is especially deadly against orcs. It is a great bane of undead. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. d) The Long Bow of Revor (x3) (+17,+15) (+4) It provides light (radius 1) forever. It increases your intelligence, dexterity, constitution and charisma by 4. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Weaponsmith. e) a Ring of Extra Attacks (+1 attack) It can be activated for spinning around every 50+d25 turns if it is being worn. It increases your attack speed by 1. You bought it from the Black Market. f) The Ring 'Sheleri' (+3% of critical hits) It increases your dexterity and ability to score critical hits by 3. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to acid. It allows you to levitate. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. k) The Amulet of Faramir (+18,+0) [+8] (+5) It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) a Robe of Permanence [2,+9] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining, acid, electricity, fire, cold and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) an Elven Cloak [4,+11] (+3 to stealth) {!k!k!k} p) a Buckler of Resist Fire [-30,+9] (+1 attack) s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) a Set of Leather Gloves of Free Action [1,+8] It provides immunity to paralysis. You bought it from the Black Market. x) a Pair of Hard Leather Boots of Rohan [3,+6] (+2) It increases your speed by 2. You found it lying on the ground on level 10 of Orc Cave. z) a Red jelly (110 hp) {) 19 Arrows (1d4) (+4,+4) |) a Shovel (+1) [Character Inventory] a) a Fireproof Book of Beginner Cantrips {!k!v!d} It cannot be harmed by fire. You bought it from the Book Store. b) The Tome of Lorin {!k!v!d} c) 27 Potions of Cure Critical Wounds d) 4 Scrolls of Teleportation e) 43 Scrolls of Identify f) 3 Scrolls of *Identify* g) 24 Scrolls of Satisfy Hunger h) The Set of Gauntlets of Lorien [2,+15] (+4) It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It can be used to store a spell. It increases your dexterity by 4. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 16 of Orc Cave. i) a Venomous Double Axe of Slay Orc (3d6) (+14,+6) It must be wielded two-handed. It poisons your foes. It is especially deadly against orcs. It provides resistance to poison. You bought it from the Black Market. j) a Crusader Axe (Holy Avenger) (2d5) (+11,+7) (+2) k) a Crusader Axe of Slay Troll (2d5) (+3,+11) l) a Crusader Axe of Slay Demon (2d5) (+6,+5) m) a Fiery Reaper Axe of Slay Dragon (3d4) (+3,+9) n) a Chaotic Broad Axe of Slay Giant (2d6) (+8,+6) o) The Short Sword 'Sianna' (1d7) (+5,+9) It does extra damage from frost. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 18 of Orc Cave. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Demonblade of Gothmog (7d6) (+13,+13) (-20) It provides light (radius 1) forever. It decreases your luck by 20. It does extra damage from fire. It poisons your foes. It produces chaotic effects. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It can re-curse itself. It can resist being shattered by morgul beings. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 25 of Mirkwood. b) 3 Fireproof Books of Beginner Cantrips {!k!v!d} It cannot be harmed by fire. You bought it from the Book Store. c) 3 Spellbooks of Enchant Weapon d) The Hat of Radagast It can be activated for heal 700 hit points every 100 turns. You bought it from the Magic shop. e) The Blood of Death It can be activated for summon pet every 101 turns. You bought it from the Magic shop. f) a Parchment titled ``Secrets of the Gnomish Wizards'' It can be activated for genocide every 500 turns. You bought it from the Magic shop. g) 2 Rod Tips of Recall (80 Mana to cast) h) a Rod Tip of Detection (80 Mana to cast) i) The Ring of Niend [+12] (+6 to searching) {100% off} It increases your searching by 6. It sustains your intelligence. It provides resistance to cold, dark and chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. j) a Draconic Ring of Constitution (+5,+1) [+4] (+5) {100% off} It increases your constitution by 5 . It sustains your constitution. It allows you to sense the presence of dragons. You stole it from the Black Market. k) The Necklace of Girion [+10] (+5) l) The Star of Elendil (+1) m) The Anchor of Space-Time n) The Pearl 'Nimphelos' (+1) o) The Double Ring Mail 'Cilmalion' (-2 to accuracy) [15,+7] It can be used to store a spell. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining and light. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) The Splint Mail 'Rantalia' (-2 to accuracy) [19,+5] It sustains your strength, intelligence and wisdom. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Green Thunderlord on level 33 of Mirkwood. q) The Full Plate Armour of Annard (-3 to accuracy) [25,+13] It sustains your strength and dexterity. It provides immunity to cold . It provides immunity to paralysis. It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. r) The Set of Gauntlets 'Mindion' [2,+4] It sustains your strength and constitution. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Squint-eyed Southerner on level 12 of a Lost Temple. s) The Cleaver 'Feinwena' (2d4) (+13,+10) (+3) It increases your charisma by 3. It poisons your foes. It drains life from your foes. It is especially deadly against dragons. It is especially deadly against trolls. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) The Dagger of Manwendo (1d4) (+66,+65) (+2) It increases your strength, intelligence and wisdom by 2. It does extra damage from frost. It produces chaotic effects. It drains life from your foes. It is especially deadly against orcs. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. u) The Dagger of Rinaldil (1d4) (+6,+8) (+1) It provides light (radius 1) forever. It increases your wisdom by 1. It does extra damage from fire. It produces chaotic effects. It drains life from your foes. It is especially deadly against dragons. It strikes at undead with holy wrath. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. v) The Dagger of Meriadoc (E:10, L:1) (1d4) (+8,+10) w) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) The Key of Thorin [Home Inventory - Minas Anor ] a) a Spellbook of Enchant Weapon b) 5 Morphic Oils of Spider c) 3 Potions of Speed d) 6 Potions of Healing e) 3 Wands of Stone Prison[1|5] (21 charges) [The Museum Inventory - Bree ] a) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) It provides light (radius 1) forever. It increases your searching by 3. It does extra damage from frost. It is especially deadly against dragons. It is especially deadly against orcs. It fights against evil with holy fury. It provides resistance to cold and dark. It gives telepathic powers. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 25 of Mirkwood. b) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity, light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sangahyando of Umbar on level 25 of Mirkwood. c) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) It increases your dexterity, charisma and stealth by 2. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark dwarven lord on level 33 of Thorin's trail.