[ToME 2.3.2 Character Sheet] Name : OhNoes Age 80 STR: 36 Sex : Male Height 55 INT: 7 Race : Zombie RohanKnight Weight 77 WIS: 17 Class : Swordmaster Social Class 7 DEX: 32 Body : Player CON: 40 God : Nobody CHR: 23 + To Melee Hit 95 Level 40 Hit Points 978/ 978 + To Melee Damage 76 Experience 2843893 Spell Points 17/ 17 + To Ranged Hit 35 Max Exp 2843893 Sanity 245/ 245 + To Ranged Damage 15 Exp to Adv. 3312500 AC 37+62 Gold 392042 Speed Fast (+36) (Miscellaneous Abilities) Fighting : Legendary[60]Perception : Fair Blows/Round: 8 Bows/Throw : Legendary[22]Searching : Fair Shots/Round: 2 Saving Throw: Poor Disarming : Bad Mel.dmg/Rnd: 40d5+608 Stealth : Bad Magic Device: Bad Infra-Vision: 10 feet Tactic: normal Explor: running (Character Background) You are one of several children of a Landed Knight. You have blue eyes, wavy red hair, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 21 (1050') Erebor: Level 62 (3100') The Sacred Land Of Mountains: Level 51 (2550') Your body is a Player. You are currently in the town of Gondolin. You have defeated 2990 enemies. You saved no princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 52nd Yavie of the 2890th year of the third age. You have been adventuring for 9 days. adefkmnopsuxz{|@ Add Str : 2.3.1........... Add Wis : .........3...... Add Dex : 24..1........... Add Con : .43.1........... Add Chr : ..3......3...... Add Stea. : .......2........ Add Sear. : ..3....2........ Add Tun.. : ..............7. Add Speed : 2..*.......9...+ Slay Evil : +............... Sharpness : +............... Sust Str : ....+........... Sust Int : ......+......... Sust Wis : ......++........ Sust Dex : ................ Sust Con : ....+.....+..... Sust Chr : .......+........ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : .......+.......+ Imm Acid : ......+.*....... Imm Elec : ....+.+.*....... Imm Fire : ..*.+...+....... Imm Cold : ....+..*.......+ Res Pois : ...............+ Res Fear : ....+..++......+ Res Light : ..........+..... Res Dark : ................ Res Blind : ....+........... Res Conf : ......++++...... Res Sound : ......+......... Res Shard : ....+...+....... Res Neth : .+.............. Res Nexus : ....+........... Res Chaos : ......+++....... Res Disen : ................ Levitate : ....+........... Lite : ..........+..... See Invis : +.+.+..........+ Digestion : +..............+ Regen : +............... Xtra Might: .+.............. Xtra Shots: .+.............. Activate : ..+.......+..... Fly : ..+............. TLord.ESP : ..+............. Skills (points left: 6) - Combat 45.443 [0.900] - Weaponmastery 43.285 [1.150] . Sword-mastery 43.700 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 41.700 [0.600] . Antimagic 43.450 [0.550] - Sneakiness 01.000 [0.900] . Stealth -09.000 [0.400] . Disarming 01.800 [0.900] - Magic 01.000 [0.300] . Magic-Device 00.000 [1.150] - Spirituality 04.000 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed) It increases your strength, dexterity and speed by 2. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 62 of Erebor. d) The Sling of the Thain (x6) (+15,+15) (+4) It increases your dexterity and constitution by 4. It provides resistance to nether. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 62 of Erebor. e) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 62 of Erebor. f) an Indestructible Ring of Speed (+10) k) The Amulet of Ecthon (+1) It can be used to store a spell. It increases your strength, dexterity and constitution by 1. It sustains your strength and constitution. It makes you completely fearless. It provides resistance to electricity, fire, cold, blindness, shards and nexus. It allows you to levitate. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 61 of Erebor. m) The Phial of Galadriel (+4) n) The Bar Chain Mail of Borni (-2 to accuracy) [18,+7] It sustains your intelligence and wisdom. It provides resistance to acid, electricity, confusion, sound and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 9 of Barrow-Downs. o) The Elven Cloak of Arthalas [4,+12] (+2 to stealth) It increases your stealth, searching and luck by 2. It sustains your wisdom and charisma. It provides immunity to cold. It makes you completely fearless. It provides resistance to life draining and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 7 of Barrow-Downs. p) The Large Metal Shield 'Valdion' [5,+11] It provides immunity to acid and electricity. It makes you completely fearless. It provides resistance to fire, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 9 of Barrow-Downs. s) The Metal Cap of Thengel [3,+9] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 7 of Barrow-Downs. u) The Set of Leather Gloves 'Cammithrim' [1,+9] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Speed [6,+5] (+9) z) (nothing) {) (nothing) |) a Gnomish Shovel of Digging (+7) [Character Inventory] a) 44 Potions of Cure Critical Wounds {25% off} b) 31 Scrolls of Teleportation c) 16 Scrolls of Word of Recall {25% off} d) 44 Scrolls of Identify {25% off} e) 2 Scrolls of Magic Mapping {25% off} f) 29 Scrolls of Satisfy Hunger g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Phial of Undeath (-5) {cursed} [Home Inventory - Gondolin ] a) 4 Sprigs of Athelas b) a Potion of Cure Insanity c) 4 Potions of Speed d) 4 Potions of Healing e) 4 Scrolls of *Remove Curse* f) a Ring of Speed (+10) g) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smaug the Golden on level 48 of The Sacred Land Of Mountains. h) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It can be activated for genocide every 500 turns if it is being worn. It increases your strength and charisma by 4. It provides resistance to acid, electricity, fire, cold, dark, nexus and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 62 of Erebor. i) The Cloak of Amangilin [1,+12] (+4 to stealth) It increases your stealth by 4. It provides immunity to electricity. It provides resistance to life draining and nether. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 10 of Barrow-Downs. j) The Dagger 'Narthanc' (E:996003, L:35) (1d4) (+26,+11) (+4) It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It provides light (radius 1) forever. It increases your ability to tunnel by 4. It does extra damage from electricity and fire. It fights against evil with holy fury. It sustains your constitution. It provides resistance to electricity, fire and chaos. It allows you to sense the presence of orcs, trolls and giants. It speeds your regenerative powers. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 10 of Barrow-Downs. k) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to nether. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) The Rapier 'Forasgil' (1d6) (+12,+19) It does extra damage from frost. It is especially deadly against natural creatures. It provides resistance to cold and light. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 60 of Erebor. m) The Whip of Gothmog (3d6) (+15,+16) (-2) {cursed} It provides light (radius 1) forever. It decreases your intelligence, dexterity and infravision by 2. It does extra damage from fire. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It is especially deadly against natural creatures. It provides resistance to fire and light. It allows you to sense the presence of spiders and demons. It speeds your regenerative powers. It drains life. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 62 of Erebor. n) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) It increases your dexterity and stealth by 3. It provides resistance to disenchantment. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 62 of Erebor.