[ToME 2.3.3 Character Sheet] Name : Lothirenwan Age 98 STR: 28 Sex : Male Height 60 INT! 34 Race : Wood-Elf LostSoul Weight 101 WIS! 32 Class : Archer Social Class 32 DEX! 36 Body : Player CON: 25 God : Tulkas CHR: 26 + To Melee Hit 31 Level 34 Hit Points 348/ 348 + To Melee Damage 25 Experience 559137 Spell Points 121/ 121 + To Ranged Hit 52 Max Exp 559137 Sanity 413/ 413 + To Ranged Damage 14 Exp to Adv. 560000 Piety -1010 AC 38+83 Gold 47780 Speed Fast (+22) (Miscellaneous Abilities) Fighting : Heroic Perception : Bad Blows/Round: 10 Bows/Throw : Legendary[10]Searching : Bad Shots/Round: 4 Saving Throw: Very Good Disarming : Good Mel.dmg/Rnd: 20d5+250 Stealth : Fair Magic Device: Heroic Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are one of several children of an Avarin Archer. You have light grey eyes, wavy black hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Halls of Mandos: Level 98 (4900') Your body is a Player. You are currently in the town of Bree. You have defeated 720 enemies. You saved 5 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 45th Yavie of the 2890th year of the third age. You have been adventuring for 2 days. adefkmnopsuxz{|@ Add Str : ....2........... Add Int : 2............... Add Wis : 2............... Add Con : ....2........... Add Tun.. : ..............3. Add Speed : ..9........*.... Add Blows : 2..2............ Slay Anim.: +............... Slay Evil : +............... Slay Und. : +............... Slay Demon: +............... Slay Drag.: +............... Sust Str : ....+........... Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ....+........... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ....+........... Hold Life : +............... Res Acid : ......+.+....... Res Elec : ......+.+....... Res Fire : ......+.+....... Res Cold : ......+.+....... Res Pois : ......+......... Res Fear : ....+........... Res Light : ........+......+ Res Dark : ........+....... Res Blind : ................ Res Conf : +............... Res Sound : ................ Res Shard : ........+....... Res Neth : ................ Res Nexus : +............... Res Chaos : +............... Res Disen : +...+........... See Invis : +..............+ Xtra Might: ...............+ Activate : ......+......... Blessed : +............... Fly : ......+......... Skills (points left: 0) - Combat 23.656 [0.800] . Weaponmastery 17.500 [0.500] - Archery 21.148 [0.850] . Sling-mastery 00.000 [0.500] . Bow-mastery 38.000 [0.500] . Crossbow-mastery 00.000 [0.500] . Boomerang-mastery 00.000 [0.500] - Sneakiness 15.750 [0.900] . Stealth 05.000 [0.400] . Disarming 15.000 [0.900] - Magic 00.378 [0.200] . Magic-Device 31.300 [1.100] - Spirituality 11.200 [0.500] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] . Summoning 01.000 [0.300] Abilities * Ammo creation * Extra Max Blow(1) * Tree walking [Fates] You may find a Hard Leather Cap on level 18. [Character Equipment] a) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks) It increases your intelligence, wisdom and attack speed by 2. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to life draining, nexus, chaos and disenchantment. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 88 of Halls of Mandos. d) The Short Bow of Amras (x3) (+11,+14) (+1 to speed) e) a Ring of Speed (+9) f) an Indestructible Ring of Extra Attacks (+2 attacks) k) an Amulet of Weaponmastery (+6,+4) [+3] (+2) {100% off} It increases your strength and constitution by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You stole it from the Black Market. m) The Star of Elendil (+1) n) a Multi-Hued Dragon Scale Mail (-2 to accuracy) [30,+17] {100% off} o) (nothing) p) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light, dark and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 98 of Halls of Mandos. s) a Jewel Encrusted Crown [0,+9] u) The Set of Gauntlets 'Paurnen' [2,+15] x) a Pair of Soft Leather Boots of Speed [2,+6] (+11) {100% off} It increases your speed by 11. You stole it from the Footwear Shop. z) (nothing) {) 38 Arrows (1d4) (+0,+0) |) a Dwarven Shovel (+3) [Character Inventory] a) The Bag of Tricks b) Kelek's Wormhole Machine c) 2 Scrolls of Word of Recall d) 23 Scrolls of Identify e) 26 Scrolls of Satisfy Hunger f) a Ring of Invisibility g) The Light War Axe 'Limbslicer' (2d5) (+12,+15) (+4) h) 17 Arrows 'Narin' (1d4) (+18,+9) {90% off} It does extra damage from electricity. It is especially deadly against dragons. It is especially deadly against orcs. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. i) 17 Sheaf Arrows of Wounding (1d5) (+13,+20) j) 21 Arrows of Wounding (1d4) (+5,+10) {90% off} You made it yourself. k) 26 Seeker Arrows of Slay Dragon (4d4) (+18,+10) {90% off} It is especially deadly against dragons. You made it yourself. l) a Climbing Set m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Jor's Compendium of Strange Behaviour b) 15 Mushrooms of Cure Serious Wounds {100% off} c) an Indestructible Amulet of Anti-Magic d) a Set of Cesti of Free Action [5,+14] e) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} f) 25 Flight Arrows (1d3) (+0,+0) [Home Inventory - Minas Anor ] a) Kelek's Practical Joke b) a Mithril Rod of Charging of Nothing (160/160) c) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 91 of Halls of Mandos. d) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 90 of Halls of Mandos. e) The Amulet of Carlammas (+2) It can be activated for protection from evil (dur level*3 + d25) every 225+d225 turns if it is being worn. It increases your constitution by 2. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 56 of Halls of Mandos. f) The Amulet of Ingwe (+3) It can be activated for dispel evil (level*5) every 300+d300 turns if it is being worn. It increases your intelligence, wisdom, charisma, searching and infravision by 3. It provides immunity to paralysis. It provides resistance to acid, electricity and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Hell Wyrm on level 88 of Halls of Mandos. g) The Anchor of Space-Time h) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) i) a Blade of Chaos (6d5) (+5,+7) j) 15 Arrows (exploding) (1d4) (+6,+6) k) 24 Arrows (exploding) (1d4) (+3,+4) {90% off} l) 19 Silver Arrows (3d4) (+5,+2) m) The Metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed) n) a Drum of the Eldar (+4) o) The Harp of Daeron (+1 to speed) p) a Climbing Set