[FuryBand 3.0.0 Character Sheet] Name : Erik Age 208 STR: 31 Sex : Neuter Height 68 Int: 23 24 Race : Zombie Dark-Elf Weight 93 WIS: 21 Class : Jedi Social Class 8 DEX: 31 Body : Player CON: 30 God : Melkor Bauglir Chr: 14 14 + To Melee Hit 33 Level 29 Hit Points 487/ 487 + To Melee Damage 37 Experience 124645 Spell Points 120/ 120 + To Ranged Hit 43 Max Exp 124645 Sanity 208/ 208 + To Ranged Damage 19 Exp to Adv. 146250 Piety 3294 AC 27+45 Gold 235173 Speed Fast (+2) (Miscellaneous Abilities) Fighting : Heroic Perception : Very Bad Blows/Round: 9 Bows/Throw : Heroic Searching : Very Bad Shots/Round: 2 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 45d5+333 Stealth : Bad Magic Device: Bad Infra-Vision: 100 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Dark Elven Warrior. You have black eyes, wavy black hair and a very dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 31 (1550') Barrow-Downs: Level 10 (500') Heart of the Earth: Level 25 (1250') Orc Cave: Level 22 (1100') Moria: Level 32 (1600') Your body is a Player. You are currently in the town of Caras Galadhon. You have defeated 1962 enemies. You saved 24 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 48th Yavie of the 2890th year of the third age. You have been adventuring for 5 days. adefkmnopsuxz{|@ Add Int : ...5...2........ Add Wis : .......2........ Add Dex : .3.............. Add Con : ..........4..... Add Chr : ....5........... Mul SPower: +............... Add Stea. : .3....32........ Add Sear. : .....1.......... Add Infra : .3...1.......... Add Tun.. : ..............6. Add Speed : .......2........ Add Blows : ........2....... Slay Evil : +............... Sharpness : +............... Elec Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+..... Sust Chr : ....+........... Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : +............... Free Act : .+.............. Hold Life : ...............+ Res Acid : ......++........ Res Elec : +.....+......... Res Fire : ...+..+........+ Res Cold : ......+...+....+ Res Pois : ....+..........+ Res Fear : +............... Res Light : ...+..+......... Res Dark : ...+..+........+ Res Blind : ................ Res Conf : ...+..+......... Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ....+........... Res Chaos : ...+..+......... Res Disen : ................ Aura Elec : +............... See Invis : ....++.........+ Digestion : ...+...........+ Regen : ..........+..... Xtra Might: .+.............. Xtra Shots: .+.............. Activate : ....+..+..+..... Teleport : +............... Blessed : +............... Precogn. : ...............+ Fly : ...............+ Sentient : +............... Troll.ESP : .+....+......... Animal.ESP: ...............+ Nlive.ESP : ...............+ Spider ESP: ...............+ Corruption list: Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Dark Maia Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Dark Maia Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Anti-teleportation: Prevents all teleportations, be it of you or monsters Glaurung's Gaze: Tries to make a monster your pet. Power=level Level=12, Cost=12, Stat=CHR, Difficulty=18 Teleport: Teleports the player at will. Distance 10+4*level squares Level=7, Cost=7, Stat=WIS, Difficulty=15 Glaurung's Spell: Fires a mind blasting bolt (psi damage). Psi Damage (3+(level-1)/5)d3 Level=5, Cost=3, Stat=WIS, Difficulty=15 Carcharoth's Nose: You can detect nearby precious metal (treasure). Radius 25 Level=3, Cost=2, Stat=INT, Difficulty=12 Huan's Nose: You can detect nearby monsters. Radius 25 Level=5, Cost=4, Stat=INT, Difficulty=15 Blink: You can teleport yourself short distances (10 squares). Level=3, Cost=3, Stat=WIS, Difficulty=12 Eat Rock: You can consume solid rock with food benefit, leaving an empty space behind. Level=8, Cost=12, Stat=CON, Difficulty=18 Detect Curses: You can feel the danger of evil magic. It detects cursed items in the inventory Level=7, Cost=14, Stat=WIS, Difficulty=14 Berserk: You can drive yourself into a berserk frenzy. It grants super-heroism. Duration=10+1d(level) Level=8, Cost=8, Stat=STR, Difficulty=14 Resist Elements: You can harden yourself to the ravages of the elements. Level dependant chance of gaining resistances to the four elements and poison. Duration=20 + d20 Level=10, Cost=12, Stat=CON, Difficulty=12 Skills (points left: 6) - Combat 34.800 [0.800] - Weaponmastery 06.100 [0.850] . Sword-mastery 01.000 [1.000] . Archery 02.000 [0.600] - Sneakiness 01.700 [0.900] . Stealth 03.000 [1.000] . Disarming 04.000 [0.900] - Powers 34.960 [1.200] . Devices 02.300 [1.150] . Udun 00.000 [0.400] - Jedi 34.600 [1.000] . Dark 34.200 [1.000] . Light 34.200 [1.000] - Spirituality 11.500 [0.400] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] . Symbiosis 01.000 [0.300] . First-aid 01.000 [0.600] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Lightsaber of Doom (E:29865, L:24) (5d5) (+6,+6) [10,+0] (+3) {.} It provides light (radius 2) forever. It increases your spell power by 3. It does extra damage from electricity. It is very sharp and can cut your foes. It fights against evil with holy fury. It makes you completely fearless. It provides resistance to electricity. It reflects bolts and arrows. It produces an electric sheath. It has been blessed by the gods. It induces random teleportation. It cannot be harmed by electricity. d) The Long Bow of Legolas (x6) (+17,+19) (+3) It increases your dexterity, stealth and infravision by 3. It provides immunity to paralysis. It allows you to sense the presence of orcs. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. e) a Ring of Invisibility It makes you invisible. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 13 of Orc Cave. f) The Ring of Etharnur (+5) It increases your intelligence by 5. It provides resistance to fire, light, dark, confusion and chaos. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Blubbering idiot, agent of black market, Simon the weak on level 13 of Orc Cave. k) The Necklace of Girion [10,+0] (+5) It can be activated for grow mushrooms every 50+d50 turns if it is being worn. It increases your charisma by 5. It sustains your charisma. It provides resistance to poison and nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Night naga on level 28 of Mirkwood. m) The Pearl 'Nimphelos' (+1) It grants you the power of dazzle if it is being worn. It provides light (radius 3) forever. It increases your searching and infravision by 1. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark dwarven warrior on level 21 of Mirkwood. n) an Elven Jedi Master Robe [6,+16] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold, light, dark, confusion and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark dwarven lord on level 30 of Mirkwood. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Dagger (Offhand) of attacks (+1,+4) [-2,+5] (+2 attacks) It increases your attack speed by 2. You found it lying on the ground on level 21 of Mirkwood. s) (nothing) u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Robin Hood, the Outlaw on level 1 of Barrow-Downs. x) (nothing) z) a Dweller on the threshold (112 hp) {) (nothing) |) a Pick of Digging (+6) [Character Inventory] a) Curunir's Book of Impossible Occurences It can be activated for stun. You found it lying on the ground on level 28 of Mirkwood. b) a Lembas c) a Bottle of Miruvor d) a Scroll of Reset Recall e) 14 Scrolls of Satisfy Hunger f) The Wand of Digging of Thrain the Dwarven Weakling (101 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. g) The Amulet of Recall (+18,+0) [+8] (+5) {cursed, !!} It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Uruk on level 22 of Orc Cave. h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) b) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. c) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) d) a Parchment - Map [Home Inventory - Caras Galadhon ] a) The Pendulum of Immortality It can be activated for summon monster. You found it in the remains of a Half-orc on level 27 of Mirkwood. b) a Parchment titled ''Famous Last Words'' It can be activated for gain corruption every 10 turns. You found it in the remains of a Half-orc Shaman on level 27 of Mirkwood. c) an Iron Rod of Nothing (50/50) d) The Lightsaber Bob (E:650, L:11) (5d5) (+2,+3) [10,+0] (+1) e) a Doombat corpse f) Sangahyando of Umbar's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sangahyando of Umbar on level 25 of Mirkwood.