[Angband 3.0.6 Character Dump] Name Belrod XI Self RB CB EB Best Sex Male Age 126 STR: 17 +1 -5 +0 13 Race High-Elf Height 85 INT: 16 +3 +3 +6 18/100 Class Mage Weight 183 WIS: 15 -1 +0 +0 14 Title Conjurer Status 38 DEX: 18 +3 +1 +0 18/40 HP 181/181 Maximize Y CON: 16 +1 -2 +0 15 SP 124/125 Preserve Y CHR: 18/86 +5 +1 +0 18/146 Level 31 Armor [17,+58] Saving Throw Superb Cur Exp 230790 Fight (+3,+0) Stealth Heroic Max Exp 230790 Melee (+12,+9) Fighting Superb Adv Exp 345000 Shoot (+18,+6) Shooting Superb MaxDepth Lev 28 Blows 1/turn Disarming Excellent Gold 120379 Shots 2/turn Magic Device Heroic Burden 175.2 lbs Perception Good Speed +2 Infra 40 ft Searching Fair You are one of several children of a Noldorin Ranger. You have light green eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+.+.... Blind:............. Elec:+.....+.+.... Confu:............. Fire:+.....+.+.... Sound:............. Cold:+.....+.+.... Shard:............. Pois:............. Nexus:.......+..... Fear:............. Nethr:........+.... Lite:............+ Chaos:............. Dark:......+...... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:+.....+++.... Feath:+............ Sear.:............. PLite:............. Infra:............. Regen:+...+........ Tunn.:............. Telep:............. Speed:...........+. Invis:+...........+ Blows:............. FrAct:+.........+.. Shots:.+........... HLife:............. Might:............. [Character Equipment] a) a Short Sword (Defender) (1d7) (+9,+9) [+3] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, and cold. It sustains your constitution. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) a Sling of Extra Shots (x2) (+15,+6) (+1) It increases your shooting speed by 1. c) an Onyx Ring of Intelligence (+2) It increases your intelligence by 2. It sustains your intelligence. d) an Onyx Ring of Intelligence (+3) It increases your intelligence by 3. It sustains your intelligence. e) a Mithril Amulet of Regeneration It speeds your regeneration. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. h) a Cloak of Aman [1,+10] (+3 to stealth) It increases your stealth by 3. It provides resistance to nexus. It cannot be harmed by the elements. i) a Large Leather Shield of Elvenkind [4,+12] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and nether. It cannot be harmed by the elements. j) a Metal Cap of Intelligence [3,+4] (+1) It increases your intelligence by 1. It sustains your intelligence. k) a Set of Gauntlets of Free Action [2,+6] It grants you immunity to paralysis. l) a Pair of Hard Leather Boots of Speed [3,+1] (+8) It increases your speed by 8. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) 5 Gold Potions of Speed {10% off} g) 11 Orange Speckled Potions of Cure Critical Wounds h) 7 Yellow Potions of Healing {50% off} i) a Hazy Potion of Enlightenment j) a Scroll titled "aksfid petsna" of Teleport Level k) a Titanium Rod of Recall It cannot be harmed by electricity. l) a Chromium Rod of Teleport Other m) a Molybdenum Rod of Sleep Monster n) a Mithril Rod of Lightning Balls o) a Willow Staff of Sleep Monsters (11 charges) p) Double Chain Mail (-2) [16,+5] q) Soft Leather Armour [4,+6] r) Leather Scale Mail (-1) [11,+2] s) a Dagger (1d4) (+7,+5) t) a Dagger (1d4) (+8,+3) u) a Pike of Slay Giant (2d5) (+9,+8) It slays giants. v) a Quarterstaff (1d9) (+4,+7) w) a Lucerne Hammer (2d5) (+3,+5) [Home Inventory] a) 8 Orange Speckled Potions of Cure Critical Wounds b) 2 Hazy Potions of Enlightenment c) 8 Scrolls titled "snowah therha" of Phase Door d) a Scroll titled "gansef tue" of Word of Recall {25% off} e) a Scroll titled "toxaus fa ha" of Remove Curse f) a Quartz Ring of Protection [+18] g) an Azurite Ring of Constitution (+2) It increases your constitution by 2. It sustains your constitution. h) Soft Studded Leather of Elvenkind [5,+4] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. i) The Dagger 'Dethanc' (2d4) (+5,+6) It cannot be harmed by the elements. It might have hidden powers. j) a Mace (Holy Avenger) (2d4) (+12,+13) [+1] (+2) It increases your wisdom by 2. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your dexterity. It is blessed by the gods. It grants you the ability to see invisible things. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)